WEBVTT

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So let's try to understand how we can generate a first class like signal.

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OK, so for this, what we'll do is we'll keep one off and stimuli for another signal to be generated

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from this process for other.

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OK, we'll try to use the false clock like signal to generate a stimulus.

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In fact, remember that we'll be preferring to go with the false clock when we have a single bit signal.

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Right.

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Or a single button for which we are generating the stimuli.

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But here also we can, in fact, walk around with a bet from a vector and can generate a.

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A complex stimulus for a complex kind of stimulus for us, so we'll proceed with the process, OK,

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for generating a signal, we need to first make our process sensitive to the signal for which we are

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generating a signal.

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So, for example, here.

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What we want is we will be generating a stimulus money, so we'll be making our process insitute.

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OK, then we like to begin.

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And finally and and.

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Thrusts.

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OK, so here now what we do is we just try to.

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I saw a.

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OK, so easy.

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That is a little bit of our victory should be Questa not.

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OK.

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Then what will do is.

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We'll just use after OK, then, in the second.

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Then we want even to be close to of.

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Even after twenty nine, so there should be some distinction between the period for different bits as

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what will happen is believable to just chindi to and if that is either all true or all.

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And that is not what we want.

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So for that reason, we have utilized different period for each.

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But we do to decision 15 and the second.

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And then finally, three should be close to.

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Notthoff.

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A3.

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After Lucetta 49.

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OK, so this is how you generate a clock, so you process, you started the process, then you specify

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the variable for which you are generating the clock inside the sensitivity list, then you add up.

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OK.

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Then we can just use the word evil or signify for which we are generating the clock, so the signal

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equates to knock off signal.

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OK, and then we can use and after the period, OK, so this is how you can generate the clock will

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also look another way to generate the clock first will just demonstrate that the school is working fine.

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They will just re launch a simulation and see whether the school is still working fine and be able to

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see the clock like signal for.

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So we'll just go ahead.

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And now if you just try to Sumant or if we find it, we get a continuous.

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OK, that basically means we are getting a continuous signal.

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And if you just try to click on the arrow that you get on that victory, OK, you'll be noticing that

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we will do generator clocks again, this different clock signal with the different corporate able to

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generate a different value for us.

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So it'll be fine if we get a whole lot of values and then we can generate a design or we can test design

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for different values.

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OK, so this is one off of it where you have used easy equal to not offer you zero after ten.

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OK, so the other way around this, if we just remove one of.

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The bit from here.

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Let it decide process.

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OK, again, we'll make it sensitive to any OK.

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Will begin.

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Then we learned a process.

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OK, this is pretty much.

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Now we just need to generate a stimuli for our victory of victory.

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OK, so how vision did that?

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So E3 should be close to north of E3, OK?

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And then we can just wait for the period that we get esten.

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OK, so this is a date that Fevre.

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So when we use a vote, we will just be removing the sensitivity of this process.

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OK, so we'll just use three blocks north of it and wait for a nanosecond.

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OK, and then in-process.

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So this is the second way to generate the complex stimuli.

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And if you just simulate.

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So if you just launch a simulation, you need to see the form of it and then the second on the.
