WEBVTT

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Now, let us try to understand how we invoke and all synchronicity first modification that you want

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to do is long with the clock.

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We'll also be adding We sit in this institute, illustrate this is the first thing that we do.

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Now, before locking event, we will be defining the behavior, right?

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So in.

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Respect is equal to one, right in that case in that this deal will be equal to zero.

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Right.

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Unless and if right and if if we have a blocking event that is healthy, right?

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Writing is off lock, then we will just be following the value of.

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So this is how you implement.

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The US synchronicity rate, so what we did is we have a reset and clock in the sense of duty list,

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every state is high, then out will be equal to zero else.

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If we have a rising edge of a clock, then die out will be simply falling, right?

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So if we just see the code and you try to reload the schematic here, you will be noticing that the

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component that we invoke for this type of food is the.

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Ideals regard us great, so I think basically indicate that the type of research that we are utilizing

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is asynchronous, right?

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So this is how you implement the difference with asynchronous research or no synchronization state.

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Now here you could further modify this correct.

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This is difficult to digest, right?

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What you would do is we could just add else OK and in site else, we could just add a right right,

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raising a whole lot right there.

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OK.

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Or we could just take this out will be close to the right time.

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Since we have Saturday it, we'll just be ending the lot.

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And the first one, right where we are sensing their sensing, the reset that also we need to integrate.

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So this method will also result in do the same synchronous reset with the discord if you just reload

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the schematic.

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Now, you could argue, observe the component that is invoked again and ideal wreck us.

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Right.

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So.

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You could use this method or you will use just LC, right, but the method will just work fine.
