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<v Jonas>Welcome to the first of three wonderful projects</v>

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that we're gonna build in this section.

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And let's get started right away.

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And here I have a working demo

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of the project that we're gonna build

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over the next couple of videos.

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And this project is called Guess My Number!

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And I went with this kind of retro design

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like inspired by the old 80s game.

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Just to make it a bit more fun.

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So as the name says,

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the goal of this project

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is to simply guess a secret number

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which is between one and 20.

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So here in this input we can type a number.

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Let's say 10, then we click Check!

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And then here on the right side we get a message.

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In this case it says,

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that our guess was Too Low!

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Also we can see that we started with a Score of 20

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and now after one failed guess it decreased to 19.

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So basically after each guess that we fail,

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the score decreases by one.

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So let's try another one.

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It's still Too Low! and our Score decreased again.

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Let's try 18.

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And now it's too high.

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So we get this different message.

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And now it's correct.

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So you see that we get this Correct number! message.

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The screen turns green

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and also we now have the Highscore here of 17.

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So a Highscore is another feature

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of this small application.

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Then if you want to play again,

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we can simply click the Again! button

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and it all resets everything except for the Highscore.

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So the Highscore is kept

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and so if I'm quicker in this round,

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my Highscore will then become better.

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Let's start again at 10.

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So maybe I can do it faster.

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Well, I think I cannot.

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It's Too high!

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And so my Highscore stays the same

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as it was before.

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Okay.

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So with this I think you understood

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how this project works.

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So let's actually get to work.

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And as always grab your starter files

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from the GitHub repository.

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I already have mine here.

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And then let's open up this folder.

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So that's this one.

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And let's start by taking a look

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at the files that we have here.

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First up, we have the Prettier configuration.

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So exactly the one that we used

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in the Editor setup section.

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And from now on we will always use this configuration

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in every single project.

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Then we have an empty Script.

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We have the CSS Style,

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which you can take a look at

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if you're interested at the same for the HTML.

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Now the HTML will actually be important,

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because that's where we will find the class names

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of all of these Elements

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that we gonna have to select

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to make this project work.

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But more about that later.

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And...

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Yeah.

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Let's close up this sidebar

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and focus on those gripped here.

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So as you just saw,

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all of this interface here basically

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is implemented in HTML.

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So again, that is this document.

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Okay.

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And this whole HTML document

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is made up of smaller HTML Elements.

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For example,

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this message that we see here is in our HTML,

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this paragraph here with the message class.

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And so now in JavaScript,

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we can actually select this Element

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based on this class.

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So a little bit like we can select Elements in CSS.

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We can do the same in JavaScript.

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And if you're not at all familiar with HTML and CSS,

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then please watch the HTML and CSS crash course,

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that is in the previous section.

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Anyway, before we learn what the DOM

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and DOM Manipulation actually are,

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let's quickly learn an easy way

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of selecting an Element like this in JavaScript.

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And this is how it works.

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We write document.querySelector

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So this querySelector is basically

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a method that's available on the document object.

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And more about that later.

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Now into this method,

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we need to pass in a Selector.

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And again, this Selector

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is exactly the same Selector

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that we would use in CSS.

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So we pass in the string

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and we want to select the Element

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with the class name of message.

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And so we need to write a .

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and then message

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Again, this is exactly how we would select

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the same Element using CSS.

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Right?

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Now if it was an ID instead of a class,

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we would use the #

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Right?

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But in this case, it is really a class.

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And so let's use the .

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And now we can quickly take a look

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at the result of this selection here,

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using the Console.

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And remember that we set up the cl snippet

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in the Editor setup section.

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So I just write cl

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and then I get console.log automatically here.

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Now in case you skipped that section,

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you can always go back and see how I did that

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or you can just write console.log manually.

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So I give it a Save.

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And now I do another thing

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that we learned in the Editor setup section,

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which is to open up this project

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using the live-server.

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Right?

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So let's open up the Terminal here

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by clicking New Terminal.

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Okay.

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Let's clear it using Command + K.

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And again, we learned how to do all of these

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in the Editor setup section.

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So if you skipped that,

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then please go back and watch that one first.

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Anyway we see that we're already in the folder.

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So Guess-My-Number that's exactly the folder.

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And now all we need to do is to type live-server

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hit Enter and then it will open up

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a New Tab in our browser.

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So this is the demo here

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that I'm gonna keep on the right side.

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And then here on the left side,

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is the actual project that we are building.

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Of course nothing works yet,

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but let's just open up the Console.

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So Inspect Console.

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Give it some more space.

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And so indeed we actually already have

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the p Element here selected.

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So that's what we did here.

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So document.querySelector('.message')

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And so in the Console,

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we then get basically this entire Element.

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And as we hover over it,

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it actually even gets selected here on the page.

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Great.

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So this is the first,

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basically DOM manipulation that you did.

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Great job.

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Now this Element here itself

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is not really that useful.

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So instead let's actually get this text.

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So this Start guessing here.

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And we can do that.

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Simple enough.

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All we have to do is another .

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and then textContent

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So, this part here first select the Element.

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And so the result of this querySelector method

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is gonna be an Element.

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And then on that Element,

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we can read the textContent property.

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And so that's why we use another . here

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and remember when we have multiple . operators,

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they are executed from left to right.

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And so first, this operation here is done.

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Then these selected here

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basically will get replaced with the Element itself.

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And then on that Element,

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we can read the textContent property using another .

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So let's give it a Save.

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This will then reload automatically.

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And yes, now we get Start guessing...

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Which is really just a textContent of this Element.

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Great.

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So now we kind of know

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how to establish this connection

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between our code and the user interface.

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So in other words, the HTML document

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that's being displayed in the browser.

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So this was a quick introduction to the DOM

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and how to select an Element.

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But what is the DOM actually?

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And what is DOM Manipulation?

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Which is the big topic of this section.

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Well, let's find out in the next video.

