WEBVTT

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Hello guys.

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Welcome to the video.

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So in this one I want to set up a small level so we can test the character.

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Then we can make some enemies and traps, place them on the level and see how they feel and how do they

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work.

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All right.

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So for that we need to create a small training ground.

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I will not put too much work in it, because we still need to do lots of things before we are ready

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to make proper levels, but nevertheless we need a testing area.

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So first let's go to hierarchy, let's select main camera and over here I want to change size to ten

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because I want to see more on the screen.

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We're going to work with cameras later on.

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We're going to improve the camera and we're going to work with Cinemachine.

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But that's going to be later.

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As of now, we just need some, you know, area, and I want to see a bigger picture on the screen.

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Yeah.

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So I'm not going to explain much in this video because there is not much to explain.

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Actually.

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I just want to say that maybe this is the part where you can have fun.

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So improvise a bit, be creative, make your own level.

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Or if you want, just take mine.

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If I have some places where I have nothing to say, like I'm just making a level, then I will just

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speed up the video.

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But I'm not going to be that much actually.

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So yeah, uh, let's begin.

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So I'm going to first take the background and make it bigger.

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So maybe I'll just do a color picker over here.

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It's not actually a color picker, but in Photoshop it is a color picker.

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So I'm used to call it that.

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Let's do color picker here.

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And.

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And background.

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Okay.

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And on this side.

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And I'm going to select Color Picker.

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Again.

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Select the top line.

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Repeat it here and here okay.

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Very nice.

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Now I need to switch the layer.

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Here.

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It is important.

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Don't forget to switch the layer before you draw something.

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And I'm going to erase this thin over here.

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And then I'm going to just make some level with borders walls and you know some platforms.

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So I can test the wall jump, I can test other areas, how the coyote jump works.

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And I will try to make it somewhat interesting.

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Don't forget to check how it looks in the game view over here.

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I need to try this layout.

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So I'm going to run a bit.

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I'm going to see how it feels and I'm going to adjust it again.

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Before I do that, I want to show you that we can take this platform as well over here, these platforms,

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and we can just place them somewhere if we want to.

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So maybe over here I'll just place it like.

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Oh, no, wait a second.

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I need some small platform.

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Yeah.

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You can also select the platforms you drew like so, and you can move them around the map.

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Maybe to find a better place for it.

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Now let me place my character in the beginning, and I'm going to try to run around and see how it feels

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and if I need to change anything.

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All right.

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Feels pretty easy to play.

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So I think it's okay.

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It's not that difficult, but it's not supposed to be our super unbeatable challenge.

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Actually.

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We just need something to see the mechanics, like other mechanics of the game and nothing else, really.

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So I'm just going to lock level over here and.

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Yeah.

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Wait, I want, I want something, I want something really nice.

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Okay.

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That's how I want to have it for now.

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And later on, I'm going to play some trap over here.

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So you cannot just jump from here up to this platform.

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Right?

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You need to get like go this way, and then maybe I will play some bonus over here and some traps on

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the way to the bonus.

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So you have to, you know, risk to get it.

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And that's all what we need.

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Actually, just a simple level.

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You can do mine.

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You can take something else.

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Just, you know, something.

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All right, this is good enough.

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And I'll see you in the next video.

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Bye.
