1
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Hello, guys.

2
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This is me again.

3
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I want to show you a couple of more ways to make this game prettier.

4
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And this time we're going to use particles from the acid store.

5
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Let's go.

6
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Window and acid store.

7
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We need to find a way.

8
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If it's going to be pretty simple stuff.

9
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Let's go fix particles.

10
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We want to choose free asset.

11
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And this one will be somewhere.

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Here.

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This is the one I want to use.

14
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Simple fix cartoon particles.

15
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Let's click Open in Unity.

16
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Download.

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Import.

18
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We actually don't need all of them, but you can take a look and see what you like, what you don't

19
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like, and then just get rid of those you don't need.

20
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I will give you just a couple of examples.

21
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I want to give you example on very simple effects.

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We have a prefab and here are all of the particles you can use from this asset.

23
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We're going to use blood splatter.

24
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Very good one.

25
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You can see it's doing the blood.

26
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Restart.

27
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Good, but it's not feasible.

28
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Let's do prefab unpack.

29
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Let's find a renderer.

30
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Certain layer player minus one.

31
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We want to make it a child of the player and drag it to the chest or face of the character like this.

32
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Boom.

33
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Yeah.

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I want to change just by a bit.

35
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I want to make collision for this one.

36
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Let's go to the right here.

37
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Collision.

38
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Let's check it.

39
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World.

40
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Two RD.

41
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We're not going to make bounds.

42
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And we're going to change collide with.

43
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Ground and we can choose Trump as well.

44
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Now let's see how it behaves.

45
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Boom.

46
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Gonna fall off the ground.

47
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Very cool.

48
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Now, this is good enough for me.

49
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I'm not going to change anything else here.

50
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I'm just going to go to player.

51
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And we fix here.

52
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Blood picks and I'm going to find my damage function.

53
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And whenever I'm getting damaged, I'm going to play this particle.

54
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Blood fix does not play.

55
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Oh, we need to uncheck play on a wake.

56
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Play on awake and check.

57
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And maybe we can rename it to Oh, I actually like this naming.

58
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So let's do does the fix and change it to fix dust.

59
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And we need to assign this one.

60
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Don't forget.

61
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I forgot.

62
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Let's assign this one and see.

63
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How does it look?

64
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And boom.

65
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It wasn't played by not.

66
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First of all, it has some delay.

67
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Let's fix the delay.

68
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Going to be pretty easy task.

69
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Let's select blood splatter, start, delay, zero.

70
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Boom.

71
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Instant.

72
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Okay.

73
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Now, for some reason, it wasn't visible.

74
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But I'm not sure what was that.

75
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So let's double check again.

76
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Oh, it was visible just because it was delayed One second.

77
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It was played when we already stopped time in the game.

78
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So it wasn't played at all because we set in timescale to zero after one second when we die.

79
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All right.

80
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Sherlock, I did it.

81
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Boom.

82
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It looks good.

83
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I like it.

84
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Maybe we even should not stop the time to see how they fly in.

85
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I want to see how that looks.

86
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Let me find the function.

87
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Oh, yeah.

88
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This looks better.

89
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Just slow motion for some time.

90
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Nice.

91
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All right, let's wrap it up.

92
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See you in the next video.

