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Hello, guys.

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In this video, I want to show you how to find music and sound effects for your game because Google

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is not always the best option.

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Of course, you can find some stuff in the Google, but the reason Google is bad because most of the

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time it directs you to the websites with sound effects and music that are not prepared for the game

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development.

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So you would either have to adjust the effect, you would maybe need to edit, cut out some extra sounds

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or extra silence, or maybe it sounds just like very with a big ear or something.

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You know, there can be multiple million different stuff wrong with the sound effects, but places I'm

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about to show you.

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Mostly used for game developers and that is a good option for you, especially if you don't know how

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to create your own music or your own sound effects.

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All right.

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Probably you heard about them.

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Maybe not.

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I'm going to show you anyway.

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So first one is or you can just go to Google, by the way, and type here Acid store.

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We did go to acid store before, if you remember.

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And this is the first link acid store unity.

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I have mine in the favorite tab over here.

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So here is very easy to find it.

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Just go to audio.

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You can find ambient music sound effects.

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For example, I'll choose sound effects.

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And if you're not ready to pay for your assets and probably you shouldn't, if it's your first or second

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game, you know, don't sweat it out.

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Just chill and take free assets once you are ready, once you have experienced, once you know what

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you're doing, just go for it.

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You can pay some.

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Usually it's not that expensive, like 5 to 10 bucks, you can find good sound effects.

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Now let me check.

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Up to five bucks, you see.

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There are so many options.

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But even if you decide.

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But even if you decide to choose free assets, there are tons of options.

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There are some defects I give you.

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I mean, the one that was attached to the assets of our project was taken from this one free schedule,

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games and effects.

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And I bet you know how to add assets to your project by now.

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You just open the link and click open in Unity.

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Very simple stuff.

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There is another website you can use.

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And it's called.

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Each dot.

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I'll.

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On this website, you can upload your game, you can send link to your friend.

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By the way, later in the course, I'm going to show you how to publish game on the website.

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So here you can just go to browse assets.

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On the left, you can see filters, so you can choose free and then sound effects.

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And again, bunch of sounds, you see almost 200 results, I believe among those 200 results here.

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And among those 200 results here, you can find 15 sound for your game.

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So these are the best and most used to options and something about acid store.

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I'm planning to talk about it later, but still, I want to say now, don't be ashamed if you're using

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as a store because there are some people, including myself.

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At the beginning I felt like, Oh, this is not my work that somebody else did and I'm just taking it.

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So it's not kind of fair that I'm taking somebody's work and putting it into my project.

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That is wrong.

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Completely.

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First one, people put in it here for the access so you can use it.

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They want to share and even most of the time you help in people by using their assets, you making them

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more famous, you giving some review downloads and feedback, and that helps them to feel better about

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what they're doing.

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So basically they feel like they're not doing it for nothing.

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And even if you get an asset for free, still you're giving some value to the one who published it.

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For example, look at this guy.

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He has 5000 likes ratings, about 300, but he's not doing it just for the sake of free posting.

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This is his way of advertising himself.

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For him, it's a way of promoting himself because other than free assets with the sound effects, he's

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selling stuff.

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He's selling, you see Flight Kit, Chroma, and so many stuff.

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And even by getting free asset, you help in that person.

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So this is the first reason.

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Second, you cannot make everything by yourself.

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You just cannot do it.

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You know, like in that movie can two people, I guess it was in the TV show Better Call Saul.

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Can two people build a Brooklyn Bridge?

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Could they do it?

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Yes, two people could build a Brooklyn Bridge.

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But how long it would take?

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Wright Decades.

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Same here.

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You can spend any a game, months and just take some sound effects, some graphics from somebody, take

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some additional script that was made by someone, put it together.

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You have a beautiful game, you're proud of it, or you can spend another year on learning how to make

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sound effects particles and so on and so on and so on and spend much more time, which is might be good

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for you, You might feel proud, but it will slow you in a longer run instead of making, let's say,

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ten games in one year because you're grabbing different assets from there.

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And there you spend now one year on making one game.

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Yeah, I hope you get in my point here.

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Well, that's it for this video.

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And let's go to the next one.

