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So you're probably
here asking yourself,

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how are my favorite
games created?

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How does the enemy know
where I am and follow me?

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00:00:10,140 --> 00:00:12,230
How do they should
project files?

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00:00:12,225 --> 00:00:13,965
How do have boards work?

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00:00:13,965 --> 00:00:15,905
Can I create my own levels?

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How do I pick up patterns?

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How do I shoot these weapons?

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The answers to all these
questions becomes clear

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once you understand a couple
of fundamental concepts,

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how to add a rigid body
to a game objects,

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start moving it around.

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Add animations to
make Sprite swap in

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a world that we built
using a tile set,

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allow it to interact with

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the world and more from
one scene to the next.

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Oh, and also add behaviors
to those objects using

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code with over 30 scripts and
thousands of lines of code,

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you will become a master
C-Sharp programming.

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My name is Michael Moore,

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founder of WM game dev,

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and my goal is to
make you the best

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game developer and the
most fun way possible.

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I'm developed a strategy
that has helped thousands of

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aspiring game
developers achieved

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their goals of creating
the real-world games.

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And I want to do
the same for you.

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What I've learned is that it can

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be very difficult
to know where to

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start and what steps to take to

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go from beginner
to intermediate,

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to not only in game development,

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but in programming and
learning how to code.

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And this is where the new
updated strategy comes in.

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I call it the cyclical pyramid,

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where we start off by learning

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the very basics in Unity engine,

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C-Sharp programming,

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and game design using slides
and units documentation,

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we then immediately use

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what we learned to
enhance our game.

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But as we progress
through our project,

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we come back to the
same concepts and

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use those and more
complex and fun ways.

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Finally, we have the
last two sections

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where we go deeper
than any other course.

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First, into advanced unity,

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where we design a state
machine for our boss fights.

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And secondly, advanced
C-sharp were week we

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gave a consistent level
2 level gameplay loop.

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You'll also have the chance to

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flex your game developer muscles

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because with every
video there is

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a mini challenge for
you to complete.

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And even if you can't
figure out how to

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do the challenge, Don't worry,

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I will be there to
help you after to

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try and complete the
challenge with you.

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And the most amazing
part is that we're doing

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all of this with the
latest version of Unity,

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with the newest techniques and

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content and modern
game development.

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Many students, just like you,

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who didn't know the
house to wares and

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the y bounds the scores
to be extremely helpful.

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But over 10 thousand students,
hundreds of reviews,

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a number that has

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probably grown by the
time you're watching

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00:03:03,170 --> 00:03:04,190
this video and

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a huge growing active
community on the score.

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And I can say with
absolute confidence,

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the scores makes it easy
for any beginner with

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0 coding experience
to jump in and

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start learning how to
create incredible gains.

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So what should you expect
by the end of the scores?

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You'll become a master
problem-solver.

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You'll understand
the fundamentals of

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coding and learn
how program games,

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just like the ones you're
seeing on the screen right now.

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Everything in our gain
will be configurable.

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So you can tweak,

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play around and
give the game and

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individual and special
feel about it.

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So you'll be putting
your own creativity

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into it and really
making it your own.

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I'm so excited to get started
and hope you are too.

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This is the perfect time to
start learning how to code.

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So dive in with me and
I will help you along

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every single step of your
game development journey.

