1
00:00:00,880 --> 00:00:03,670
And this, again, is going to be a functional of components or legislator.

2
00:00:04,040 --> 00:00:05,890
OK, so let's just create a company.

3
00:00:06,520 --> 00:00:07,780
Just hit on R-S.C..

4
00:00:10,110 --> 00:00:13,140
And if it isn't working, then I must say that we have to type it manually.

5
00:00:13,470 --> 00:00:14,760
So it is going to be a concert.

6
00:00:16,910 --> 00:00:17,540
Catalyst.

7
00:00:22,950 --> 00:00:27,570
Now, this is not just going to be an out of function, so let's just make this an add on.

8
00:00:30,980 --> 00:00:38,500
And to their data that they were getting items that we're getting no exporter.

9
00:00:50,540 --> 00:00:53,000
OK, so now it needs to have a written statement, right?

10
00:00:53,000 --> 00:00:57,290
So let's just put up a written statement and inside this written statement, we are going to have many

11
00:00:57,290 --> 00:00:58,450
nested elements.

12
00:00:58,490 --> 00:01:08,550
The first one is going to be a depth of class name being equal to card and inside the this inside of

13
00:01:08,550 --> 00:01:12,310
this day, we are going to have another debate that is going to be of class name class enough.

14
00:01:12,740 --> 00:01:20,900
So let's just name it there and give it a class name equal to class in know, perhaps cardinal.

15
00:01:25,280 --> 00:01:30,290
Now, after this gardener, let's just close it first, us now inside this card today, we are going

16
00:01:30,290 --> 00:01:35,660
to have another day and that day is going to spell quite frank because you might recall there were two

17
00:01:35,660 --> 00:01:36,170
cards.

18
00:01:36,320 --> 00:01:40,460
One is going to hold up a front view and going to upper back view.

19
00:01:40,460 --> 00:01:45,020
So in our front card will give it that last name of card from.

20
00:01:49,050 --> 00:01:54,660
Now, close this now this is going to hold one particular image, so let's just give it that image and

21
00:01:54,660 --> 00:02:01,140
give it a source, and the source is going to be equal to the image that we're getting from the API.

22
00:02:01,140 --> 00:02:04,590
So this is going to be call to item or image.

23
00:02:05,220 --> 00:02:06,360
OK, so we have that image.

24
00:02:06,850 --> 00:02:08,910
Now it also needs to have an alternative name, right?

25
00:02:08,910 --> 00:02:11,640
Because every image element has to have an alternative name.

26
00:02:12,060 --> 00:02:16,590
So let's just give it an art with a name like Derica.

27
00:02:20,130 --> 00:02:22,440
OK, so we have an image now after this.

28
00:02:23,170 --> 00:02:26,650
God, then we are going to have another live outside of this card surrender.

29
00:02:27,300 --> 00:02:34,100
So let's just move out of our crowd front and create another death and we'll give it a last name off

30
00:02:35,550 --> 00:02:37,290
and guard back.

31
00:02:40,680 --> 00:02:45,870
So here we have a card back now, close this now inside this card that we're going to have the details

32
00:02:45,870 --> 00:02:51,030
of the actor like the named about the date of birth, their nickname, as well as their status, whether

33
00:02:51,030 --> 00:02:52,020
they're alive or dead.

34
00:02:52,530 --> 00:02:55,260
So let's give it to an element.

35
00:02:55,260 --> 00:02:59,520
So this element is going to have the name of the particular actor.

36
00:03:00,030 --> 00:03:04,590
So let's just put an item or name, not last name, just name.

37
00:03:05,790 --> 00:03:08,010
OK, so we have our items actor's name.

38
00:03:08,490 --> 00:03:12,420
Now, after this, we are going to have a list of unordered.

39
00:03:12,990 --> 00:03:13,980
Maybe another list.

40
00:03:13,980 --> 00:03:15,480
So let's just make another list.

41
00:03:15,780 --> 00:03:17,940
And inside this, I going to have elements.

42
00:03:18,150 --> 00:03:28,350
So First Element is going to hold up the actor's name because this name is the character's name, right?

43
00:03:29,040 --> 00:03:30,570
So this one is going to be a character's name.

44
00:03:38,140 --> 00:03:44,680
So let's give it in L.A., we'll give it a strong element and said the strong we are going to have the

45
00:03:44,680 --> 00:03:45,430
actor's name.

46
00:03:47,710 --> 00:03:49,360
An actor's name is going to be.

47
00:03:51,010 --> 00:03:57,520
Equal to and I'll say the strong, we will be putting up a -- portrait because this will be holding

48
00:03:57,520 --> 00:04:00,210
the date of the actor's name, so item.

49
00:04:01,370 --> 00:04:02,960
The portrait.

50
00:04:08,270 --> 00:04:12,350
Now, after this act, those, we're going to have another list element, so let's just copy it.

51
00:04:15,530 --> 00:04:18,380
OK, so second one is going to be holding their nicknames.

52
00:04:18,830 --> 00:04:21,110
So let's just name it nickname.

53
00:04:24,800 --> 00:04:27,500
And this one is going to hold up the item or nickname.

54
00:04:33,000 --> 00:04:39,210
Let me just close this, OK, so after this nickname will be also putting up their birthdays, like

55
00:04:39,210 --> 00:04:40,020
when is the birthday?

56
00:04:40,290 --> 00:04:42,630
So let's just spell it birthday.

57
00:04:45,290 --> 00:04:48,710
So this is the body and this item, the body.

58
00:04:55,780 --> 00:04:59,080
OK, so here we are having the actor's name, the nickname.

59
00:04:59,650 --> 00:05:06,190
OK, so this should be nice and not so aptly named the nickname, as well as the birth of his.

60
00:05:09,020 --> 00:05:13,670
And after this, we are going to display the status, whether they're alive or dead.

61
00:05:13,820 --> 00:05:18,800
So for that purpose, let's put up a strong again outside of the.

62
00:05:19,340 --> 00:05:22,850
So we will be making another lie and then this alive will be inside.

63
00:05:22,850 --> 00:05:24,560
The strong will be putting up the status.

64
00:05:26,000 --> 00:05:27,640
So let's just put up this vetoes.

65
00:05:31,990 --> 00:05:36,190
Now, this status is supposed to hold the data that whether they're alive or dead, right?

66
00:05:36,580 --> 00:05:38,260
So right after a strong.

67
00:05:39,660 --> 00:05:45,170
About whether or not we would be displaying their status, so let's just remove this and I'll take up

68
00:05:45,180 --> 00:05:46,980
a strong will be displaying a spine.

69
00:05:48,100 --> 00:05:52,770
They're doing this alive or dead and we want it of different colors, right?

70
00:05:52,770 --> 00:05:56,340
If they're alive, then the color should be green of that particular text and if they're dead and the

71
00:05:56,340 --> 00:05:57,000
caller should be dead.

72
00:05:57,780 --> 00:06:02,190
So and that is being displayed by our data like items, drug status.

73
00:06:02,340 --> 00:06:05,370
So will be conditionally rendering it so inside the spam.

74
00:06:05,370 --> 00:06:06,210
Let's give it a style.

75
00:06:07,890 --> 00:06:15,870
Let me just close, this man first said this man will be having the status, so let's just put up item

76
00:06:16,170 --> 00:06:17,310
that status.

77
00:06:20,150 --> 00:06:25,390
Now, this span is going to be a victim of inline styling.

78
00:06:25,430 --> 00:06:27,200
So let's just give it a style of.

79
00:06:30,620 --> 00:06:32,810
So in reality, you might recall how we stole elements.

80
00:06:33,080 --> 00:06:36,230
We give them a set of double set of collaborators.

81
00:06:36,710 --> 00:06:45,800
Now inside this collaboration, we be setting up a CSIS, so if the color so colors should be equal

82
00:06:45,800 --> 00:06:49,010
to item the status.

83
00:06:50,090 --> 00:06:57,260
So if the item that status is triple equals to a life, that means if they're alive.

84
00:07:01,830 --> 00:07:07,860
Then we won the color that should be on our color list should be equal to green.

85
00:07:08,190 --> 00:07:13,980
That means that they're alive in the text, speaking that the allies should be of green color, otherwise

86
00:07:13,980 --> 00:07:14,730
it should be avoided.

87
00:07:15,450 --> 00:07:18,540
So this is what we call conditional operators.

88
00:07:18,540 --> 00:07:24,840
So if, if, if that particular character is alive, then we want it to be displayed in green and if

89
00:07:24,840 --> 00:07:28,290
not, then the character, then the character should be displayed in red.

90
00:07:28,860 --> 00:07:31,290
So we have to enable it.

91
00:07:31,290 --> 00:07:31,950
No hit save.

92
00:07:31,960 --> 00:07:33,060
So here is the status.

93
00:07:33,840 --> 00:07:36,120
So now we have even configured to get a list.

94
00:07:36,150 --> 00:07:37,770
Now let's take a look at it.

95
00:07:38,070 --> 00:07:44,460
I assure you, it is going to be horrible because we haven't actually added any sorts of cases in it.

96
00:07:45,360 --> 00:07:48,150
I see there's a bit of error in that application.

97
00:07:48,660 --> 00:07:50,280
So let us see what it is.

98
00:07:50,550 --> 00:07:54,330
So if you just add to the problems, OK, so we're having some missing.

99
00:07:54,330 --> 00:07:59,330
OK, so here we have double bay brackets now.

100
00:07:59,340 --> 00:08:00,710
Remove this and let's save.

101
00:08:02,070 --> 00:08:04,350
OK, so we have configured most of the application.

102
00:08:04,620 --> 00:08:11,340
Now the only piece of state that remains is to add cases as well as past this loading into a character

103
00:08:11,340 --> 00:08:12,190
list item.

104
00:08:12,210 --> 00:08:13,860
So let's just say for now.
