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Previously we built a structure in which we just need to run a launch file and a robot as you RDF is

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going to be represented in this.

3
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That pipeline has been created.

4
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We are now going to add are steel meshes into our IDF and see how iRobot looks like.

5
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So this was the idea for our maze.

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But your idea of.

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And in this new idea, what we had previously from this point to this point, a simple geometry of box

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or circle or selling it.

9
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Now, I have brought the mesh bag, which basically takes in.

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The name of the package, the folder in which it is and the still find this meshes folder which can

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be obtained in ISO repository.

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Everything.

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The point here is.

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When we are running these wildfires, we are using this package, bag or package.

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You can see a place.

16
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Hold it.

17
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It is going to access the merzbau in our system.

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In your system?

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In my system.

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In someone else's system.

21
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If we bury this package, it is going to work.

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Although a specific path and absolute path to this SDL file is different in all of the system, but

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it is going to work because of the sheer package and draws to Facebook.

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That's the power of it.

25
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We don't need to provide absolute pot.

26
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We just need to set the structure with the help of setup good by file.

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Bring all of the files that we want to share in the share folder.

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By this.

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Think or trick and everything can be accessed through the name of the package.

30
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So Maze Board is the package in which this business deal is placed, and similarly the list is placed

31
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and cost of this deal is placed.

32
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Okay.

33
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Let's run this file.

34
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And if you don't remember, I cannot forget.

35
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We have to perform collagen brain whenever we make changes in the shared folder based files.

36
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And our launch file is one of them.

37
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Now it has been bolted.

38
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So let's run this our restored launch file and whoa, this is our cost of.

39
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And where are the other things?

40
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Okay, they are huge.

41
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Oh, my God, they are huge.

42
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Wow.

43
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This small one is a will, and we can do stuff by removing the visual links.

44
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And I think we can.

45
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I guess we can disable them for dying.

46
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You want to disable the base and take a look into our V's?

47
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Why?

48
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We cannot see these.

49
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They are not appearing.

50
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What is the reason?

51
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Let me close everything and dig a look in.

52
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Do you idea?

53
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I'm giving you a sense of how you can debug things.

54
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So we left is basically.

55
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Not a village.

56
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Still fight does not exist in this folder.

57
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The files that exist is read.

58
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Underscore L which is representing a left, means we have to write the appropriate names of the file.

59
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And you can see there was no edit of not able to find the file or something like that, but still the

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file was not appearing.

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Now I am going to solve this issue and let's run it again.

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Okay.

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Okay.

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I was looking at something else.

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And it is not going to show, obviously, I have to perform and build.

66
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This is one disadvantage of not having the same link, but I don't use it often.

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It causes some problems that I will not be telling you right now.

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So let me disable things.

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Don't show me the bass.

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The wheels are such big wheels.

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Gloucester wheel is bigger itself.

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But if you remember, the robot was only displayed from this point to this point in this small square.

73
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And now a robot is so huge.

74
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There still so far robot are so huge.

75
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This is a big problem and we have to solve how we are going to do that.

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Let's bring in the blender.

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Lender.

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There is a very easy to install software and it helps us a lot with such problems with the meshes.

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So let's bring all of our meshes, import SDL and if you don't have Blender, you can install it by

80
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googling how you can easily install it.

81
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So desktop.

82
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Sorry.

83
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Home port planning workspace source means what?

84
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I'm going to add it into my easy access things meshes and bring all of these meshes into a blender thing.

85
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And still they are very big commonly.

86
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They are currently all selected.

87
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So commonly the size is thousand times bigger.

88
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I'm going to reduce it to 0.001 in ex 0.001 implying z to all of these things.

89
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Let's take a look.

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Is it applied?

91
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No, it has not been applied.

92
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Why?

93
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It is not applying everything control so simply to select all.

94
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And now it's applied to the zero one.

95
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It is 010.

96
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Again.

97
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It is not applied.

98
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Why?

99
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Why?

100
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It is not applying or now it is applied.

101
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I have to apply on all of these things one by one.

102
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Why?

103
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So they have been reduced to very small size.

104
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Where are the wheels?

105
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Wheels are also.

106
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So basically these were the things that were being applied that size.

107
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Now we have reduced the size of everything we need to perform.

108
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One more thing to this.

109
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Robert in England.

110
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It is to find the exact.

111
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Point where these joints are going to be.

112
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Previously I did it manually.

113
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Now we have to do it in blenders to save a lot of time and bring our joints to the point that they should

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be in the next video.

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We're going to do that.
