WEBVTT

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Welcome to this video where we will model the right side of the body, so I'm going to speed this video

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up and it's going to be mostly just watching me work because I'm not going to talk.

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I'm not going to show any new tools.

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I've taught you everything you need to know to be able to model the rest of this skeleton.

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So I don't want to bore you with me rambling on, trying to fill the time.

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So but I did want to record me doing it just so you can only see it if you're interested in that.

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If you're not and you think you have a good handle on everything, skip this video and watch the next

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one where I will show you how to mirror the right side to the left side.

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And you can just model this in your own time.

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But pretty much it's just going to be box modeling and I'm going to do extrusions and I might use the

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sculpting tools a little bit to make kind of the end of the joints here and Bevell some edges of the

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box to round out to make it more bone shaped than I'm going to use a cylinder here for the hips and

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kind of the same idea for the hands and the feet.

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I'm going to generalize the palm here so we don't have to draw our model, you know, 20 bones and the

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foot and the hand palm.

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So these are going to be pretty general shapes since this is a cartoon and not anatomically correct

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anyway.

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So if you really have a good handle on this, skip this video.

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If not, I'm going to speed this up.

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Now, if you're watching it, a player currently at two times or one and a half times, you might want

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to slow it down to real time because I'm going to speed this up for you and so you can at least follow

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along if you're interested.

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If not, no biggie.

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And I'll see in the next video.

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Thanks for watching.
