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What is the art protocol, this lecture?

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We answer this question.

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Universal asynchronous receiver transmitter, you art is a surreal communication between two digital

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systems, each digital system contains two signals implementing the new art communication text transmitter

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port and asks receiver port.

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There is no shared clock between two parts to synchronize the Sario communication.

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Therefore, it is called asynchronous.

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Different types of devices can use this interface and the related protocols to communicate in this section,

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we are going to establish such communication between the bases three board and a computer.

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The sender and receiver communicating via you art should follow the same characteristics to exchange

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data successfully.

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From the digital point of view, these characteristics can be categorized into three groups, one transmission

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type that can be simplex, half duplex and full duplex, two data format.

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The data and their companion bits should have a specific format agreed by both transmitter and receiver.

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Three timing bits should be transferred at a predefined rate.

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In the simplest type, only one device is the sender and the other one is the receiver.

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In half duplex, both can send data, but there is one sender and receiver at each time.

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In full duplex, both devices can send and receive data at the same time.

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The data transmitted over your art is in the form of packets or frames, each packet of data has at

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most four parts, one to start with, whose value is zero seven or eight data.

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It's optional parity bit, which can be art or even parity.

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One or two subjects whose values are one.

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A data packet can have one to start with a database and want to stop it in a simple case.

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Let's assume we are going to send the zero one zero zero zero zero zero one or yacked the transmission

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data line that starts with a low level start and then a database and finally a high level.

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Stop it.

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If you want to consider an even parody, it that it should be sent after eight data and before they

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stop it.

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Although you art is an asynchronous protocol, the transmitter and receiver should have a predefined

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be timing to receive the data correctly, the timing is determined by the Boatwright's, which is defined

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as the number of bits sent per second.

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This table shows a list of you are Boatwright's.

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How can we describe your transmitter and receiver modules in Etchells?

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The next lecture will cope with this question.

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These are our takeaway messages.

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You are provides asynchronous data transmission between two digital system.

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There you are, data packet format consists of a start with followed by data, it's then an optional

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parity bit and finally one or two stop.

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It's.

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Now the question, what is your data packet for sending the value of zero one zero zero one one one

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zero?

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Please consider that even parity bit and to stop its.
