Debugging techniques are often very useful when we do not get the unexpected, is it now from the beginning,
we are utilizing and seeded Dominion to understand where they would drive.
Their initialization is successful or not.
We'll also be able to understand the values of the variable utilising the debugging technique rate.
So debugging techniques are used in multitude of an application rate or one of the common scenario that
we'll be finding is to check whether certain Bovril is correctly operating or not.
There will be a quiz.
You are getting something that you are not expecting.
Then they help us to understand what is going wrong in our application, right?
So we will be considering a few debugging technique, which are very common when we consider adding
processing system right to the simplest debugging technique that we have is utilizing is determined,
right?
So we will be understanding how we use in a sticky terminal and the second debugging technique where
we will again be utilizing the same block design that consist of four fundamental zinc processing systems
to understand a weak point, right?
What you need to do is you just need to create a new project where you have your zinc processing system
idea right to be enabled.
And you know this is the seam block design that we have created.
Utilizing that, you see a script that we develop at the beginning of the course, right?
So we will proceed to generate an external wrapper so we won't be adding any IP.
In fact, we do not required any IP for this first technique that is utilizing in this Typekit terminal.
And the second one is understanding how we use a breakpoint, right?
So once our effort is ready, will proceed for generation of what bits to will again be exporting in
hardware fight or in high specification and to assume territory.
And then we will be launching at high level tablet in like this idea?