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Congratulations on making it to the end of Laser Defender.

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You should now have a fantastic top down shooter that you've not only finished working on in unity,

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but also built and shared with the wider world.

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During this section, we created a bigger project with more scene files included, and we've also fleshed

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out our gaming experience with things like music, sound effects, particles and camera effects.

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We've also learned how to create enemies at runtime and have them follow a set waypoint path through

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our levels.

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And over on the coding side, we've learned all about while loops, code routines and the singleton

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pattern.

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So congratulations again on making it to the end of this section and I look forward to seeing all of

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your games that you're sharing with the community.

