WEBVTT

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Hello everyone.

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So in the last video I showed how to create the geometry and the material.

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So let me delete this because it is not important in our case to delete the spear.

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Totally cool B lol.

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I have admittance return is copper.

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OK.

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Now let's talk about mashing.

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Let's go to mash physics control mash.

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You can uh fine fine.

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You see I have a MASH which has been created to do this simulation and I can select extra fine billion.

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It will be big.

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Now what is missing.

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Let me talk about it.

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For example I have a square a square sheet of copper.

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OK a three dimensional squared.

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Now I have three hundred degrees heat source at one side and zero degree at the other end maybe a small

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region it having a contact of zero degrees.

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Now if I ask you at the equal to zero point zero three seconds how will the heat provide look in this

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upper sheet.

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So the way to solve it is you have a differential equation the heat equation you set up the boundary

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condition that at equal to zero.

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This is 300 degrees Celsius.

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This small region is zero degrees Celsius.

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And you try to solve this problem and rest of the edges are at room temperature.

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Okay.

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So how do you solve this.

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You divide the 3D model into small parts.

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Okay.

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And in each small part you solve our differential equation and then you integrate over the whole region.

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This is how you solve a problem right.

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Because integration is basically a integral of a small derivative right.

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When you do integration of sine X X the X is a small region on which you are integrating.

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So we now have when we have our differential for example a squared row equal to zero or something like

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that.

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Basically this is a differential equation which we are solving in a particular region.

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So if you zoom in to this region what will happen is that I have set a boundary condition across the

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edges.

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Now the software will solve our differential equation in each domain.

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And then give a solution which solution will be used to calculate the solution in other domain.

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And so on.

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Okay so this is how the software works.

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Now define anti mesh.

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The better result you can expect also depends on various other factors also which I would not cover

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in this basic course but is how things work now in meshing.

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You can choose user controlled machine also.

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Now when I go to mash I go to modify and click on distribution.

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You can explore other options also.

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And I chose um edge.

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Let's say I chose this edge.

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Okay.

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And I tell that I need 15 elements in this age.

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And when I click on b all you see I have the region with a smaller mesh.

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Now if I go to 50 you see it is more visible.

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If I zoom in you see there are fifty elements in this age.

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You can see that this region is having a greater element.

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Now if you're working with an object for example you have a needle.

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Okay.

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One the one party circular and other side.

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We have a pointy end.

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No dissimilar this region where there is a slight edge.

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We need to have a finer mesh.

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Otherwise you will get errors because the sharper edge will be very sensitive to the boundary conditions.

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Hence we need to create smaller mesh.

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This is the basic principle of working with mesh.

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Now I'll go to physics control fine below.

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So this is totally cool.

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Now okay so I hope that you have understood how mesh actually works.

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So in my next video I'll explain you the how to add physics in a simulation.

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Okay so just to recap we created a document.

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We created a 3D component in it and then we created a geometry.

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We need to tell the software what the software need to do.

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So we have the software.

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I am creating a geometry and I will solve the physics in this geometry.

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We created a cylinder of radius one centimeter and height 10 centimeters.

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We added a material of copper in the model and then we created a mesh.

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Basically the software will solve the differential equations in this mass structure.

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Okay so in my next lecture I will add the physics and I can explain how to add the boundary conditions.

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Thank you.
