WEBVTT

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This is a typical window for conservative physics.

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Whenever you launch the software into this kind of interface.

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Okay you can select model wizard or you can select blank model now in blank model.

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There are three options you can do 3D simulation for example a 2D cylinder you can do to the simulation

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where is 3D cylinder can be represented by a circle.

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If the system is such that it doesn't matter if you're doing 3D or truly simulation you can do one day

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simulation so you can reduce the circle into a ring.

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Now all the three courses are not same.

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For example if you're working on system for example particle flow dynamics and so on 3D simulation might

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be very time intensive.

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It can take up to days to simulate then what people do is reduce the problem into a 2D circle.

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I study the physics which might take maybe 4 to 5 hours even if it is fine to do a one day simulation

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such as a ring.

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It might take maybe a few minutes

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to do the problem.

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I will explain you what are truly truly and one day simulation.

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For example I have a line I defined a line for example I'm explaining one day simulation.

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Okay.

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This is one day I have a line and I want to solve this writing equation so I have infinite potential

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well so these are infinitely high.

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And this is a well v equal to zero.

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So how do you want the simulation.

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You mark a line put two darts and you tell the software.

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Does this region have infinitely high potential and this region has infinitely high potential.

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And this is v equal to zero okay So note that we could have solved the problem by making a 3D model

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and defining a d region as infinitely high potential and this as V equal to zero.

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And this is also equal to infinite.

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But this is not useful to us.

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We can do the simulation in 1 D just by defining that we have infinite potential like two sides and

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zero potential at the center.

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So you can see how we can reduce a truly problem into 2D problem and what are we gaining from this.

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First of all if we do a 3D simulation you have to take up the making this a militant time the results

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and so on.

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For example the Edge edge effects and other phenomenons but in one day you don't have to care about

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all those.

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All you have is a line you defined the properties up the line at various points and do the simulation.

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Okay okay.

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So let's start in file.

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We have these options which is similar to every software in home.

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We have a model builder window okay.

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And go through this window one by one.

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So this is a model builder window here.

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We'll have all the options while doing the simulation for example the mesh the 3D model the physics

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the deserts analyses and everything.

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This is the setting window where we put all kind of boundary conditions and so on.

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This is the graphic window where we will see our model for example.

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In this example I will solve a cylinder to calculate the resistance of a cylinder.

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This will be present in the graphics window.

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Here you have components.

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These are the parameters.

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These are the variables we can add material.

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For example copper iron etc. This is used to add physics.

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This used to add study and so on.

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Okay now these are.

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This is the material library you can add as many materials as you want.

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This is the study.

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The research section for example you know you can work with to reply to the plot one day blah blah blah.

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And so on.

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You can have a guideline plot everything you can do basically.

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Okay now I'll go to file new blank model.

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So this is the interface of a blank model.

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Now I do a truly simulation so I right click Add to.

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See we have these options 0 0 1 the one the symmetric to the duly symmetric 3D and so on.

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So I select to know that when I select 3D I have an option for geometry which is the meter centimeter

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and so on I'll do centimeter.

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Now I'll go to geometry add a cylinder and what is the radius of the cylinder one and let the height

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be done.

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I think this is fine and the pacing is fine.

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Now when I click on bills or object it will be less in order for me.

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You can see I have a cylinder of radius 1 centimeter and a height of 10 centimeter.

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So this is 2 centimeter diameter and this is 10 centimeter.

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Okay.

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Okay fine.

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So I have the cylinder ready.

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Now what is the cylinder made of.

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And I have go to material I have to add a material.

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Let's say I want um copper

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so I search for some materials maybe in July.

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B let's click on copper and add to comprehend one Okay this is done.

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So I have copper and I have selected one.

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This is so very clear.

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You see I have a cylinder but copper is not selected.

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Now I'll click on copper and I click on the object you see here one will show up.

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This means one is the cylinder.

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For example if we have different objects you can select different materials for different objects.

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And these are the uh these are the properties of the copper.

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If we want you can change our laws.

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So this is totally cool.

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Now I have created a model.

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I have said the materials.

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Now it's time to create the mesh.

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But before creating the mesh uh I think I should go with the introduction once again.

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So I have a new you know what I did I created a component truly competent and in geometry I created

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a cylinder of radius 1 centimeter and height 10 centimeter and then I chose the material to copper.

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You could have chosen different material find in my next video I will show you how to mesh the object

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so this is uh for the video in this video I showed you how to create a geometry how to draw geometry

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basically and how to add material to geometry.

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Also I'll show you a simple example.

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For example you want to create a complex object let's say I go on to create a spear of one centimeter

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at the center.

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So you do build all object.

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You have a spear but you can't see because there is no the spear is one centimeter.

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So let's Jaws one point five centimeter radius.

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You see I have a spear and a cylinder.

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Now if you go to boolean partition and click on different object to add you add an object as the cylinder.

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And what is the object you are on the substrate.

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I click on the spear.

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What happens when I click on B on.

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I get a cylinder with one side which is bulging inward.

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What happens is that I have a cylinder okay.

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No I have a spear

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what I did.

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I added this cylinder and substructure the spear.

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So what happens when I do that I get a cylinder with one side bulging inward.

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So in my next video I will show how to mesh and what is meshing and why that is one of the most important

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part in any kind of simulation.

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Okay.

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Thank you.
