WEBVTT

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Hello.

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In this video we discuss about the property groups now what is the use of property groups.

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Suppose you are working in a project that you have your own set of parameters.

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For example your thermal conductivity varies some kind of an exponential curve or something like that

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but that material is not present in use a library.

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So how will you do that.

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In those cases you have to use user defined property group what it means is the user will define the

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property of the meter deal in this group.

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So if you right click on a material you would have user defined property group or just select here.

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Then you have three different options.

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One you can add a function which is analytic you can use interpolation where you give the setup points

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and into interpolate.

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You can also add piece face function for example 0 to 1.

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It's linear 1 to 2 x parabolic and so on.

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You just have to click on one of the function and you write the expression and the argument.

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Similarly if you want to do some kind of interpolation it give the value of T and F of T and interpolation

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method and you will go to.

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Also you can use piece face function.

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For example you give the start and end point and the function you can add one more you can add multiple

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lines to have a piece Y's function.

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So I assume you with an example suppose from minus 1 to 1 I have X from 1 to 2.

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I have 3 x and so on.

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So if a plot you see from minus 1 to 1 I have X from 1 to 2 have 3 or something like that and then you

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have to use this function in terms of your property in the material that I am not going to cover in

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this course because that is totally a different thing.

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It will take probably many hours to go through that.

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So in this course I am not going to talk about how to use my tools in a simulation how to use user defined

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group and all these things that I do in 0 later of course.

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Anyway let's move on.

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So I hope this is clear for you.

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The property group is used mainly for user defined properties.

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Just remember that and there were people and also let me discuss about the user defined liability what

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each user defined liability as the term suggests.

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Suppose you create a material with a lot of properties or whatever is important to you.

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You rename the model liability and then you can always add to user defined liability.

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So when you click on add material at the bottom you have user defined library and inside that it you

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will have all the materials in the user defined library.

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Okay I hope this is clear to you.

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Let me recap what I have taught in the Maitreya series in the first section.

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You have the material you can add blank already made material which is a lower income so in the second

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video I discuss about the property group where you can use their own function to define your own property

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and then add that which will in your library.

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So this is the overall idea of the material window in comes metaphysics here I end the Section 4 matrix

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in my next section I'll talk about the physics incomes and metaphysics.

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That would be interesting too.

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Goodbye.

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Take care and I'll see you in my next video.
