WEBVTT

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Hello.

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Welcome to the new lecture of the geometry S.D..

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In this video we'll talk about primitives now what our primitive primitives.

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Are the basically the primitive structures of primitive geometries which is used as a building block

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for making our geometry for example we have block going Taurus spear cylinder helix and many other options.

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We can even have parametric curve point polygon pyramid and all these things.

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So how does this work.

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You just click on the geometry you want and give the radius.

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For example if I give two meter radius and click on b all will have a sphere of radius 2 meter.

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So like this it can have various other geometry.

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For example if we have helix and we click on B all the media so we'll all disappear.

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Then it'll be easy for you to listen.

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You see we have a helix of three turns and the land of major and minor axis.

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The pitch The radial pitch everything we can control.

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Using different meters we also have lot of other options which you can play it.

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For example if you have a pyramid you uh uh like parametric curve line segment and all you see you can

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have it me like this.

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You can also have a flip side except on interpolate a curve line segment and uh you can have data here

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John so it can basically have a ton of shapes to play with because uh you might have a Jumanji which

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involve the combination of pyramid sphere rectangle and all these things.

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For that we need this.

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Tips.

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Hope you understood the use of the pyramid.

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And of course you can add or subtract the structures which you will see in the operation lecture.

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Okay.

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See you in my next video I will discuss about the working plan and the extrude sweep features.

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Thank you.

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See you in my next video.
