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Hello, friends.

2
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Today we discuss another problem for player sequence.

3
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Let's go with the problem.

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I just drag and drop of flight sequence over here.

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And in this sequence, I just create a y loop over here

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and I just create control.

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And this control is connected to the edge.

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And over here, I just add another frame.

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Now, just delete this.

10
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And over here, I want to put an LED.

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Let's say this is my lady connected.

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Okay.

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Now, I also use

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a constant over here, and I want to increment this.

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When this frame executes, it will give me that first frame is executed.

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And over here, I just create an indicator for this.

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That first frame is executed.

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And I also want to check how many times it is executed.

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So over here inside.

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So this is my for first frame

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first.

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Great.

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And then I also use increment inside another frame and this value goes over here.

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And this is my second frame.

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This is my second frame.

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And I just copy this

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all function inside this and connect this to the edge of this and also add another frame of this.

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And over here, I just follow the same process put over here and over here.

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I want to create another boolean boolean to this says my boolean to and this will be connected to the

30
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edge of this.

31
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Let's control you to minimize the space.

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Go over here.

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And I also want to increment this value.

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It is for the third frame.

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Connect to the edge.

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Copy this.

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This is my third frame.

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And over here I go to the value and let's add one more frame.

39
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Just delete this, copy this

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and add this.

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And this is my fourth.

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Quote three.

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So now I again, I want to create bowling alley three and the bowling alley three is connected to this

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frame.

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So now just check what happened over here and let this control you.

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So as you see, initially the value is zero.

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This first frame will be executed first.

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And when I hit on stop button, it will create a signal while loop stops.

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It will pass the value through to the bowling ball and it goes on.

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Now we enter to the second frame over here.

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This is the value is one.

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One plus one goes to in the second frame.

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And over here until we press stop.

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Two, it will stay over here.

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When we click on Stop two, it will generate a true function.

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It will pass on this and we enter to the third frame.

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So over here the bowling two goes high.

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And right now, according to these, we will pass from this to this, this to this, this to this frame.

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So let's check.

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So over here, this is my Boolean three.

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This is Boolean two and this is Boolean one.

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And the values of the frame.

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This is my first frame.

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This is my second frame.

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Then we enter to the second frame.

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My lady.

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This lady goes high.

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And over here, I just put it over here.

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Just arrange these.

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Okay.

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So just put below this,

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this, below this.

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And over here, this is the control

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group.

75
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Okay.

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So when I hit on this button, stop.

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My frame goes from zero to frame one to frame two.

78
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Switching depends on this, this, this.

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So when I hit on run button, as you see, just go to the window.

80
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As you see, I am over here.

81
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And as you see, I am staying in the frame one.

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It is 000.

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So when I hit on this button, as you see, when I go on goes on and I got I am entered to the second

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frame.

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When I hit on stop two, I enter to the third frame.

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As you see, I am in third frame.

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When I hit on stop three, I enter to the next frame and to stop the whole program I need one stop button

88
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that is over here.

89
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So when I hit on this button, my program will stop automatically.

90
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Right now it is running.

91
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So when I hit on this, as you see, it goes off.

92
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So this is how this flat sequence works.

93
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Thank you.

