1
00:00:04,120 --> 00:00:04,690
Hi there.

2
00:00:05,140 --> 00:00:06,400
This is an awesome story.

3
00:00:06,580 --> 00:00:12,580
Where are we going to take a simple text with the idiot block, nothing fancy, and then distort the

4
00:00:12,580 --> 00:00:16,420
text and then add the background just for the text?

5
00:00:16,960 --> 00:00:18,480
It's going to be an awesome journey.

6
00:00:18,520 --> 00:00:22,630
I hope you follow along with me, try to play better with it as much as possible.

7
00:00:23,110 --> 00:00:24,880
This technique is extremely useful.

8
00:00:25,690 --> 00:00:26,200
Let's start.

9
00:00:26,850 --> 00:00:33,090
I'm going to take the title and notice I have a real black 80 point just for simplicity, click and

10
00:00:33,090 --> 00:00:34,590
drag and type winners.

11
00:00:35,840 --> 00:00:37,910
And just bring it over here.

12
00:00:39,230 --> 00:00:39,780
No problem.

13
00:00:40,070 --> 00:00:47,570
Let's go and Aligner, some Golia landed in the center now, of course, I can use the first type tool,

14
00:00:47,570 --> 00:00:49,010
but, you know, it's a bit limited.

15
00:00:49,010 --> 00:00:51,560
I cannot be very fancy with this type of tool.

16
00:00:52,530 --> 00:00:53,350
There is a better way.

17
00:00:53,520 --> 00:01:00,810
How about if we convert this text into object or shapes, if you like, or path, path will be, you

18
00:01:00,810 --> 00:01:01,680
know, the perfect thing.

19
00:01:02,310 --> 00:01:03,800
The way to do that is very easy.

20
00:01:04,020 --> 00:01:09,780
You come to type over here and you have create outline and you're not just the shortcut, meaning it

21
00:01:09,780 --> 00:01:11,190
is extensively used.

22
00:01:11,550 --> 00:01:16,080
You can click on it or you can just right click and they create outlines.

23
00:01:16,530 --> 00:01:20,250
Now it seems like nothing happens except the binding box has changed.

24
00:01:20,500 --> 00:01:21,290
It's got to layer.

25
00:01:21,750 --> 00:01:27,270
So you're not just now we have a group and inside the group, each character has become a component

26
00:01:27,270 --> 00:01:27,690
path.

27
00:01:28,170 --> 00:01:33,550
Now, don't worry about compound, but for now I'm going to explain in detail in the next section that

28
00:01:33,570 --> 00:01:37,230
you can think about it, that you have put several path or path of.

29
00:01:38,240 --> 00:01:41,240
Together and you compound them as simple as this.

30
00:01:41,270 --> 00:01:46,640
There is no military, there is nothing really intellectual about it, just a path that has been put

31
00:01:46,640 --> 00:01:47,050
together.

32
00:01:48,010 --> 00:01:53,230
The first thing I want to do, instead of going to double click to access each letter, I'm going to

33
00:01:53,230 --> 00:01:55,150
unglue our right click.

34
00:01:55,150 --> 00:01:56,710
And you have the group over here.

35
00:01:57,640 --> 00:02:01,090
I have access to each character the way I would like.

36
00:02:02,320 --> 00:02:05,660
Now, the letters have a binding box, I can stretch them.

37
00:02:05,710 --> 00:02:08,230
I want you all kind of stretching.

38
00:02:08,500 --> 00:02:15,550
This is with the Black Arrow or selection tool, but also better than that, I can use the White Arrow

39
00:02:15,850 --> 00:02:18,460
and here I have access to a real path.

40
00:02:18,910 --> 00:02:23,710
I can select one of them, for example, this guy and this guy and move them up.

41
00:02:24,520 --> 00:02:30,120
Now I'm designing my own front, them going around them over here, and maybe I'll do the same here.

42
00:02:30,160 --> 00:02:34,380
I'm going to select this for now, but a shift and take them down.

43
00:02:36,140 --> 00:02:37,230
Up to here is enough.

44
00:02:37,250 --> 00:02:38,480
Then maybe around them.

45
00:02:39,410 --> 00:02:45,140
Come to this guy, try to round it a bit, just a bit, get did not have to be equal distance because

46
00:02:45,140 --> 00:02:46,940
I'm being creative.

47
00:02:49,020 --> 00:02:50,760
Just showing you and I'm playing around.

48
00:02:53,080 --> 00:02:58,210
The way you think about this is for fun, you want to have fun in this, want to create something beautiful.

49
00:02:58,840 --> 00:03:04,090
Now, this point here, the 4.0, I'm going to try to select them and actually I'm going to take them

50
00:03:04,090 --> 00:03:04,330
down.

51
00:03:04,330 --> 00:03:05,100
Pressing shift.

52
00:03:05,110 --> 00:03:05,680
It didn't work.

53
00:03:05,680 --> 00:03:07,180
It has taken these guys with them.

54
00:03:08,820 --> 00:03:12,990
Leave them is OK, let's come to the I, I'm going to select the top two.

55
00:03:17,780 --> 00:03:19,230
Now, let's put the dots here.

56
00:03:19,880 --> 00:03:21,950
This is our dad for the.

57
00:03:22,930 --> 00:03:27,670
So now I'll go for the White Arrow and I can zoom in here, select the points.

58
00:03:29,560 --> 00:03:31,000
And also around them.

59
00:03:31,830 --> 00:03:39,090
And this guy, maybe we around like this very nice guy, we can also extend the eye not to the bottom,

60
00:03:39,090 --> 00:03:40,260
but something like this.

61
00:03:40,680 --> 00:03:46,080
And this guy here may be the daughter of the I take it up here creating something nice.

62
00:03:46,080 --> 00:03:52,760
Guys don't feel like you have to do something now, feel like, OK, how can I make it very beautiful?

63
00:03:54,130 --> 00:03:55,680
Maybe I'll do that, maybe I'll stay here.

64
00:03:56,130 --> 00:04:00,870
Now then, first of all, let's take the upper floor and move them out.

65
00:04:01,520 --> 00:04:02,890
We're playing, we really playing.

66
00:04:03,190 --> 00:04:07,650
And thank the Lord for our move them down now and always make trouble to me.

67
00:04:07,660 --> 00:04:10,450
There's something I don't like which is this line here.

68
00:04:11,170 --> 00:04:16,300
First of all, I'm going to select the top around them, select the bottom and round them.

69
00:04:16,870 --> 00:04:20,110
OK, if I selected even with these guys around, this would be like, terrible.

70
00:04:20,970 --> 00:04:23,250
You know, the ones I'm going to tell them just a bit.

71
00:04:24,730 --> 00:04:29,990
And it looks like this, of course, you can take them down, play the way you would like this, and

72
00:04:29,990 --> 00:04:33,280
I don't want the selection tool and I'm going to duplicate the.

73
00:04:34,580 --> 00:04:35,750
To make a bit of sense.

74
00:04:37,220 --> 00:04:42,490
For the E was the White Arrow this fall, guys here and take them up.

75
00:04:42,500 --> 00:04:42,920
Yes.

76
00:04:44,940 --> 00:04:47,370
And the bottom guys like this.

77
00:04:49,070 --> 00:04:54,230
No, actually, we're going to keep them there on the same line as the I know I'm going to select all

78
00:04:54,530 --> 00:04:56,240
and run them to the maximum.

79
00:04:56,940 --> 00:04:58,510
Actually, I want to do something else.

80
00:04:58,880 --> 00:05:04,970
I'm going to select the anchor point on the corner here and round it to the maximum, something like

81
00:05:04,970 --> 00:05:05,330
this.

82
00:05:05,930 --> 00:05:07,520
Then this one here.

83
00:05:07,520 --> 00:05:08,810
I'm going to it a bit more.

84
00:05:10,820 --> 00:05:15,260
Don't have to be symmetrical so much now that looks good and.

85
00:05:16,480 --> 00:05:23,650
This one and sounded like this, so we have a very special E on the bottom here, select the corners

86
00:05:23,650 --> 00:05:25,840
and just run them just a bit, not much.

87
00:05:26,140 --> 00:05:30,010
Actually, it won't work unless you select this new.

88
00:05:32,250 --> 00:05:37,200
So I'm creating something which is not beautiful at all, but nevertheless, you get my point, I'm

89
00:05:37,200 --> 00:05:42,210
going to go like this, a bit of symmetry will do well for the ah, I don't know.

90
00:05:42,210 --> 00:05:43,230
What do you suggest, guys?

91
00:05:43,230 --> 00:05:47,160
I'm going to take the bottom ones and just take them down.

92
00:05:47,370 --> 00:05:48,660
Actually, I don't like here.

93
00:05:49,400 --> 00:05:51,500
I'll give you a small tip here, just this multi.

94
00:05:52,670 --> 00:05:58,140
You have very many anchor points here that have been created because of the compound path to make this

95
00:05:58,140 --> 00:06:04,600
thing a path, notice there's a path inside and a path outside which proves the point that this compound,

96
00:06:04,610 --> 00:06:10,980
you put them together and if I select inside, I select the not as the artist selected here, that outside

97
00:06:11,000 --> 00:06:11,930
I still select are.

98
00:06:12,470 --> 00:06:13,910
So I'm going to select everything here.

99
00:06:15,150 --> 00:06:20,580
And the tip is to reduce the number of anchor points, but advance, but nevertheless, I'm going to

100
00:06:20,580 --> 00:06:23,610
show you, I would come to object, I would go to Perth.

101
00:06:23,850 --> 00:06:25,500
And here that is simplify.

102
00:06:26,760 --> 00:06:31,530
There is something that will come up and so on, you can simplify it as much as you want and click out,

103
00:06:31,530 --> 00:06:34,890
but you have simplified there is less anchor points now.

104
00:06:34,890 --> 00:06:36,730
At least it can work better.

105
00:06:37,080 --> 00:06:41,070
So let's take the R from here and rotate it or around it.

106
00:06:41,340 --> 00:06:43,500
And this true we around them.

107
00:06:43,890 --> 00:06:44,760
And these two.

108
00:06:45,980 --> 00:06:53,090
We around them, this guy less the more I have a nice ah, there's something wrong, I'm going to take

109
00:06:53,090 --> 00:06:54,310
the top ones here.

110
00:06:54,320 --> 00:06:56,350
I don't know if I will be able and it up.

111
00:06:56,900 --> 00:06:57,560
Not nice.

112
00:07:00,200 --> 00:07:06,050
So I'm going to take it just like this, take the other four here and hope it doesn't distort its distorting.

113
00:07:07,030 --> 00:07:07,920
So that is fine.

114
00:07:08,080 --> 00:07:10,480
Yes, Simsim, I'm going to go to object.

115
00:07:11,380 --> 00:07:14,410
And bath and then simplify.

116
00:07:16,320 --> 00:07:20,270
Click out at the top pointier best shift.

117
00:07:20,310 --> 00:07:21,080
Take it up.

118
00:07:24,250 --> 00:07:30,070
There is no bottom point here, no problem, I'm going to go to the pental here and put one here first

119
00:07:30,070 --> 00:07:30,280
here.

120
00:07:31,390 --> 00:07:36,970
I'm cheating, but it's OK why Taro and take this point and move it down?

121
00:07:38,090 --> 00:07:39,660
That's my style.

122
00:07:39,890 --> 00:07:47,000
It's not fantastic, but it gives us, you know, something that is not a very regular.

123
00:07:47,330 --> 00:07:49,000
I have the award winners here.

124
00:07:49,070 --> 00:07:49,830
Very nice.

125
00:07:49,850 --> 00:07:54,400
I can do like this winners so nobody is able to read it.

126
00:07:55,710 --> 00:08:02,100
I like these kind of things now, you modified your tax in any other way you want, let's not leave

127
00:08:02,100 --> 00:08:03,360
this guy behind.

128
00:08:04,370 --> 00:08:05,010
Take them all.

129
00:08:05,420 --> 00:08:07,200
So now you modified your tax.

130
00:08:07,220 --> 00:08:13,250
You played it like if it is a shape, actually a compound that is object and ships.

131
00:08:13,610 --> 00:08:15,200
Another trick I will show you here.

132
00:08:15,770 --> 00:08:20,150
Let's say you want to invest, you want to punch it inside a rectangle using chips.

133
00:08:20,690 --> 00:08:25,010
But there is one thing I need to take care of is this rectangle, which is a shape.

134
00:08:25,010 --> 00:08:26,230
It's not a compact path.

135
00:08:26,480 --> 00:08:28,670
So very obviously, I'm going to come to object.

136
00:08:29,900 --> 00:08:37,280
I make a compound path, they are all alike now, I will select the rectangle truth and just do a rectangle

137
00:08:37,280 --> 00:08:38,840
from intersect to intersect.

138
00:08:39,470 --> 00:08:42,490
I will press control, extract everything on the output.

139
00:08:43,760 --> 00:08:48,410
Having everything selected, I will come to object and create a compound bath.

140
00:08:49,600 --> 00:08:55,180
That's why we transform the state right now, not this is very beautiful, if I click over and you know,

141
00:08:55,190 --> 00:08:58,480
this is transparent, Gellert background is white.

142
00:08:58,780 --> 00:09:05,080
But the most amazing here is if I use the direct selection tool again, I have access to all the path

143
00:09:05,350 --> 00:09:10,150
I can play with the roundness even more, selecting the path, no play with the roundness if I want

144
00:09:10,150 --> 00:09:16,780
to hear you are or, you know, change the whole design if I want to and let's place an image behind,

145
00:09:16,780 --> 00:09:21,880
I will come to file place and there is an image colors here somewhere.

146
00:09:22,990 --> 00:09:23,660
Here it is.

147
00:09:24,190 --> 00:09:29,370
I'm going to click on place and just click and drag to create it.

148
00:09:29,920 --> 00:09:30,450
It's OK.

149
00:09:30,460 --> 00:09:31,300
We can stretch it.

150
00:09:31,480 --> 00:09:35,370
You know that with the selection tool, I'm going to stretch it is no problem.

151
00:09:35,800 --> 00:09:38,760
And they are selected and arranged.

152
00:09:38,770 --> 00:09:39,700
Sent to back.

153
00:09:40,660 --> 00:09:44,420
You have your witness, you can now change the colors.

154
00:09:44,710 --> 00:09:49,870
I will come to property instead of Phil Black, you can choose to feel can give it any color of the

155
00:09:49,870 --> 00:09:52,450
feel that you want, even if you like to.

156
00:09:52,660 --> 00:09:57,430
And you can, you know, play around with it the way you would like, can eyeshadows shadows and stories

157
00:09:57,430 --> 00:09:57,910
like this.

158
00:09:58,410 --> 00:10:03,410
So actually, if you notice, it is something that is very much used and very useful.

159
00:10:03,760 --> 00:10:09,280
This one I would use if I want to create a very special logo that is based on text, I want to distort

160
00:10:09,280 --> 00:10:14,800
the text and some that other distortion tools that are very useful, but they are a bit advanced for

161
00:10:14,800 --> 00:10:15,130
now.

162
00:10:15,310 --> 00:10:20,590
This is extremely useful for you and I'm sure you want to play with it and create your name, for example,

163
00:10:20,590 --> 00:10:21,340
something awesome.

164
00:10:21,820 --> 00:10:22,840
I will see you later on.
