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Hey there, in this video we're going to do
some introduction to 3D.
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We'll look at the Revolve
along the top left there...
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and a couple of Extrude and the 3D Rotate.
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Let's go and learn that now
in Adobe Illustrator.
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Let's get started, let's look at
the various 3D options we've got.
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I'm going to start with 'Type'.
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That's the first thing
we want to make 3D, right?
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I'm going to use the letter X,
and make it super big.
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I'm using a font called Rocket font.
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It's a free font to download, it's actually
in your exercise files if you want it.
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You don't have to outline it...
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but to get that kind of full 3D effect
it's best not to use black.
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The shadows don't highlight,
just don't appear.
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So pick any color,
and what I'm going to do now...
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let's go up to 'Effect', '3D'...
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and we're going to start with
'Extrude & Bevel'.
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Let's move it out of the way.
Let's turn Preview on.
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And that's how to kind of
extrude a letter.
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Doesn't have to be obviously Type.
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It can be any shape
as long as it's a vector.
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Now we're not going to do every
setting in here, but the basics are...
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Extrude Depth is probably one of
the big ones you want.
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To see how far and back it goes.
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The easiest way to move this
in 3D space is...
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not to grab the whole thing,
gets a bit kind of crazy.
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The trick is to just grab these edges.
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So this edge here, you can see,
just starts doing the rotation.
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The X, Y, and the Z.
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I find this is the easiest way
for new people...
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to work out how to do it in 3D.
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Rotation is anywhere around the outside...
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so just click in here,
get the way you want it.
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Awesome! What you might not see,
is you might be on fewer options.
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So click on 'More Options'.
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And this is where the light is hitting
this particular object.
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You might decide to shine the light
from a different way.
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Just drag this top around here.
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You can play around with the settings...
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we're not going to go through
all the surface and ambient lighting.
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This is more just an introduction...
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we'll look at some more
advanced stuff in the next video.
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I'm going to turn down my Extrude Depth
to something a bit lower, and click 'OK'.
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43
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Now a couple of things, is to edit
this again once it's done...
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44
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because it's editable type, right?
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45
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I can double click on it with the
Type Tool, and call this one 'xd'.
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Click out. It's a bit weird way
of working out in that mode.
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Just wants to be 3D, but also flat.
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48
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The easiest way to do it
is to go to Outline mode.
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49
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So 'View', and go to, 'Command Y',
'GPU Preview' or 'Outline Mode'.
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It's easier just to work this way.
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To get in to edit to 3D...
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is with it selected you need
to find your Appearance Panel.
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Now here in this new version of Illustrator
you can just click on it there.
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It opens back up, turn Preview back on,
and you can make your adjustments.
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If you're in an older version
of Illustrator...
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you might have to go to 'Window',
and find 'Appearance'.
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Do the same thing here.
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One of the drawbacks
of 3D in Illustrator...
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is that if you want a separate thing...
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they don't-- you can't like,
put everything into the same effect.
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So watch this, if I hold on this guy...
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they're not connected
in the same 3D space now.
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If I go into this guy, and change him...
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there's no way of having different groups
interacting together, casting shadows...
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but for kind of simple vector stuff
it's kind of cool.
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I'm going to make a duplicate of this,
send it to the back.
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Change the color.
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For no reason, just jumped out,
to make it look cool.
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Let's have a quick look at the
other two options for 3D.
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The next one is Revolve,
so I'm going to draw some--
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71
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I'm going to use the Pencil Tool
and draw a--
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What am I going to draw?
I'm going to draw something like that.
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It's got no Fill.
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Basically what you want is
you want a Stroke and no Fill.
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So I've got a Stroke of blue,
and I want no Fill.
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The Stroke, doesn't really matter,
it can be black...
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but it looks better with a colored Stroke.
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Now we're going to revolve it.
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So we're going to go up to
'Effect', '3D', 'Revolve'.
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Make sure Preview is turned on.
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It's kind of does the opposite
of what I wanted to.
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Depends on which side you draw.
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So you draw on kind of a cutaway
of the object you want to draw.
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I'm going to switch it from
Left Edge to Right Edge.
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That was my terrible--
whatever it is.
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When I was preparing for this video,
I tried to draw a wine glass...
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but every time it came horrible.
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But if you have the time,
you spend some time...
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with the Curvature Tool or the Pen Tool,
you can draw something quite nice.
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So that is the Revolve Tool.
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One of the nice things about
the Revolve Tool and the Extrude Tool is...
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there's two things in here.
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The Offset, you can break it.
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So how far apart they are in the middle.
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So it's different thing for this one.
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Just kind of separates them out
to make them wider.
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The other thing you can do
is the Revolve Angle.
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So in here, I can lessen it
so it's kind of a slice cut away.
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Let's do that one.
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I'm going to revolve it around...
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so you can kind of see,
I've got kind of a chunk.
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One of the other things
I like with Revolve...
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is the surfaces have plastic shading.
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If you can't see it
click on 'More Options'.
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Down here we want to go to 'Wireframe'.'
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I like it, it's just kind of a cool effect,
just looks kind of--
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I use it kind of as a visual...
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like maybe a big splash graphic
around the back.
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Cool. I'm going to turn it back
to 'Plastic Shading'.
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Click 'OK'.
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Let's look at the last of the fellows.
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Again, 'Command Y' for outline.
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I'm just going to shrink this down,
maybe move it across.
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114
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It's still trying to do the 3D thing...
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so it might freak out, like it's
running a little bit slow...
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116
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but at least it's easier to manoeuvre.
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117
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The next thing we're going
to look at is Type.
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118
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I'm going to type in Dan.
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The last option is not very exciting,
but we're going through them all.
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120
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Like Extrude, except there's
no depth to it.
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121
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It's called Rotate.
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You might find a good use for this.
I'm going to turn Preview on.
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You can see, same kind of thing,
but there's no extruding.
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124
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It's kind of adding a bit of flat depth.
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125
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Now the reason I've run through
this one a little fast...
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126
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is that it's just a couple of
better options for you to use.
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Like, we love Illustrator,
that's why we're here...
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128
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but there's just some things
that just look...
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just purposeful for 3D,
and there's two of them.
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130
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Adobe has one and a half.
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131
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Let's look at the first one
called Dimension.
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132
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So this is Dimension open, it's pretty--
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like, what it's for is,
it's for doing stills in 3D...
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which could be perfect for use.
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I'm dragging out just
some premade stuff I got here.
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It's a coffee cup.
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137
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Remember that fox we made earlier?
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It's just in my CC Library.
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139
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I'm just going to drag it
and attach it to it.
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140
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Really quick and easy, this program,
I love it.
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I can move it around, wraps another shape,
it's all very exciting.
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I'm not going to go through
the whole course on Dimension now.
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143
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Just giving you kind of a teaser to say,
"Go off and do a course."
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144
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I don't have one yet, I plan to do one
really soon, so check that out.
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145
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Adobe Dimension; one of the 
coolest thing about this is...
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146
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watch this, you can drag in backgrounds.
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147
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Like, your own background, or this one.
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148
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It's trying to map the Hex on 
the ground here to the floor here.
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149
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It says, "Would you like
to match the image?"...
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150
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and you say, "Yes, please."
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151
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This coffee cup hopefully now
match the Perspective of the table.
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152
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Pretty awesome, huh!
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153
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I'm going to scale this one down.
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154
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Bring him forward.
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155
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Cool. It's a little bit big.
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156
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You can see, what's really cool about it 
is it tried to mimic the lighting.
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157
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It hasn't quite got it perfect,
you can adjust it...
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158
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but it tries to mimic the image...
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159
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where the lighting is,
and how it positions in the world.
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160
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That's pretty convincing, right?
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161
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It looks like it's part of the same 
kind of world as the base there.
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162
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So that's the super quick
and dirty version of Dimension...
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163
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but you can just see how much nicer it is.
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164
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You can start with some of
these premade objects.
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165
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You can buy them from stock.adobe site.
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166
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And then there's lighting templates,
and backgrounds, you can add your graphics.
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167
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Pretty cool.
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168
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Now, again the biggest
drawback to this one...
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169
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it's not meant to be animated.
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170
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So it's just for stills.
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171
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So where animation comes in, 
and maybe more motion graphics is--
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172
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that's why it's kind of 0.5,
it's not really Adobe's product.
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173
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It's from a company called Maxon,
it's called Cinema 4D.
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174
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It's separate from your 
Creative Cloud license, kind of.
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175
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There's a sneaky trick you can do.
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176
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Like if you want to get 
into Motion Graphics...
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177
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and you want to start getting into
3D Motion Graphics, which I love...
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178
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go to Cinema 4D, it's a great product.
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179
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And what you can do is you can open up
a Lite version inside After Effects.
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180
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So whatever way they've decided
to license the product from Maxon...
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181
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you can't just open it, right?
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182
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You can find it on your machine, 
fair enough.
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183
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It's called Cinema 4D Lite.
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184
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But you can't open it, just won't open.
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185
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So what you need to do to open it,
is you open up After Effects...
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186
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just the blank document, 
go to 'File', 'New', and open it here.
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187
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It's not the full version,
not the full studio version...
187

188
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but it does a lot what you need.
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189
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Most of it, especially if you're new.
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190
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Open it up, and from here,
as long as After Effects stays open...
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191
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Cinema 4D opens.
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192
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Now it's obviously not an Adobe product,
looks completely different...
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193
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but if you do want to get into 3D
a bit more, and it excites you...
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194
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I found this is such a good transition
for somebody who's doing...
194

195
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kind of more still graphic design...
195

196
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and wants to start animating it.
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197
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The learning curve here is high enough,
but nothing compared to something like...
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198
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Maya, or 3D Studio Max, or Blender.
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199
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This one here, my advice is,
yes, it's a great start.
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200
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Again, I plan to do a course on this,
I don't have it yet.
200

201
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What's really cool about it is
you can animate it.
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202
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Just make sure my Play Head 
is back here, at 0.
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203
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I'm going to set a Keyframe there,
and fill it along.
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204
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And after maybe a few seconds, 60 seconds,
I'm going to slide it along here.
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205
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Add another Keyframe,
drag it back, hit 'Play'.
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206
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The cool thing about it is,
you can see, it's got nice easing already.
206

207
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I know it's pretty simple animation...
207

208
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but yes, it's super quick 
and easy to learn.
208

209
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I can throw a flow in.
209

210
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I'm going to stop now.
210

211
00:10:07,789 --> 00:10:09,945
I'm going to stop in a second,
I really want to try and--
211

212
00:10:09,970 --> 00:10:13,133
I'm not trying to sell Cinema 4D, I guess,
I'm just kind of saying...
212

213
00:10:13,403 --> 00:10:15,934
it's a lot easier, like--
213

214
00:10:16,622 --> 00:10:19,051
trying to learn this one,
then say something like--
214

215
00:10:20,716 --> 00:10:23,458
Maya is amazing, and way better
than Cinema 4D...
215

216
00:10:23,483 --> 00:10:25,466
but if you're just looking 
for Motion Graphics...
216

217
00:10:25,491 --> 00:10:28,622
it doesn't have to be that hard core.
217

218
00:10:28,654 --> 00:10:31,504
I'm trying to think of 
what the nice shapes are.
218

219
00:10:32,591 --> 00:10:35,317
If I render this one, 'Command R',
you can see...
219

220
00:10:35,543 --> 00:10:37,895
It's kind of an ugly 3D thing...
220

221
00:10:37,920 --> 00:10:39,341
but at least it's animated...
221

222
00:10:39,373 --> 00:10:42,762
and that's the kind of the real big 
difference between say something like...
222

223
00:10:43,794 --> 00:10:46,341
Dimension, and say something
like Cinema 4D.
223

224
00:10:46,366 --> 00:10:48,669
Dimension's all about premade stuff...
224

225
00:10:48,825 --> 00:10:51,239
and Cinema 4D is all making
stuff from scratch.
225

226
00:10:51,271 --> 00:10:53,551
There are some models and stuff
you can use.
226

227
00:10:53,576 --> 00:10:57,489
That's my interaction to 3D
using Illustrator.
227

228
00:10:58,817 --> 00:11:01,395
Let's get on to doing some
more kind of practical 3D stuff.
228

229
00:11:01,420 --> 00:11:03,074
Some semi flat design.
229

230
00:11:04,270 --> 00:11:07,184
Next video will be a little bit 
more exciting...
230

231
00:11:07,209 --> 00:11:08,992
or at least finished product.
231

232
00:11:09,195 --> 00:11:10,383
All right, let's jump into it now.
