WEBVTT

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Welcome.

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In this section we're going to make some passive spells.

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And if we want passive spells we're going to need some gameplay tags.

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So we'll start there.

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We're going to go into aura gameplay tags and make passive gameplay tags for passive abilities.

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And I'd like to refer to these passive abilities as passive spells to distinguish them from other non

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spell abilities such as our wait for gameplay, events ability and so on.

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So I'm going to put these next to our other spells Firebolt and Electrocute.

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And these are going to be passive.

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So we'll call these for gameplay tag abilities underscore passive underscore.

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And we'll have three of these I'm going to call them Halo of Protection.

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And I'm going to have two more.

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So I'm going to copy this, paste it, and the next one will be called Life Siphon.

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And the last one will be called mana siphon.

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So now that we have these gameplay tags declared, we need to create them and we'll go into the cpp

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file for that.

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And I'm just going to find Firebolt and Electrocute and we'll put the passive tags beneath it.

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So we'll say passive spells.

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And I'm going to copy one of these and paste it and call this one abilities passive.

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And we'll go in order that autocomplete gives me we have live siphon.

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So this will be abilities dot passive dot life siphon.

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And I'm just going to say life siphon.

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And that's it.

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And I'll have two more.

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So I'll copy this two more times.

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And the next one will be abilities passive mana siphon.

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So we'll make that one.

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And finally our last one will be abilities.

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Passive halo of protection.

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So there's halo of protection.

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So now we have our ability tags.

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What's next is to actually create these abilities.

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And we'll do that next.

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I'll see you soon.
