WEBVTT

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Hi there.

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In this lecture, we see an amazing game.

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Aaron Nimzowitsch against George Sui in 1911.

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Coles bouncer wants around 15.

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We see E four from the switch E six French defence D for D five and now the advanced variation c5c free

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9690 for free and our Queen B sex bishop de fray.

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So this is possible once not losing a pawn.

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Black players Bishop D seven If black tries to win a pawn, that's the standard trap we take on D four

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and we play Bishop B five check and we're winning the Queen.

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So we're taking on D seven.

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That's more accurate than anything else.

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Then take the Queen.

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So we have Bishop D seven.

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So Black renews the Fratton D four and now Nimzowitsch is best move is D take C five.

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According to modern engines.

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That's what he plays and it seems to give black a development tempo developing with a reCAPTCHA.

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But nevertheless this is actually advantageous for why it seems from modern evidence this position is

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actually advantageous for white.

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We see castling.

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Another move is Queen E to.

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And for example a five we can play night BD to.

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Or we could cancel here.

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And anytime f six we can actually have a penalty for black F six with C for try and strike on the light

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squares.

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So this position we're striking on the light squares with advantage and we can even play Bishop ea free

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to parry the bishop on C five.

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And this position is fairly nice for white overall.

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So anyway, black.

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Cancelled.

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Sorry won't castled and we see f6 now.

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So this is an inaccuracy in this position.

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It allows White to get a dominating blockade on what is to be a backward pawn on a semi and file a five

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instead does stop B for why should not waste time here?

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Why it should not play a?

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For there have be modern game examples where black is then playing F six with a vengeance.

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It needs to be critically aware of f six as a positional threat and play queen E to here.

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So for example, if f six now we can place C four striking out the light squares.

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So say d4e takes F six, nine takes six.

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Bishop F four.

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We have a small advantage out of the opening here and say 9g7.

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Then we have a kind of square to over protect a central square.

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And we can also challenge that bishop here with might be free.

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So note because our pawn is on a two, not on a four.

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This is important to challenge that Bishop and we don't have to snap off the bishop immediately.

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We can play h four to try and drive this knight away.

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If six then we can take on C five.

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Queen takes Bishop E, three queen, seven E takes.

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And it doesn't really matter now about black having pawns in the center.

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We've got a bishop here.

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We've got an advantage overall in this position.

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This is quite an interesting position to have with a small too large positional advantage, you can

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argue.

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So yes, but in this game, a five that would be an interesting test to stop before we see six.

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And this allows actually b four, which is nice to drive away the bishop.

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And also with options of B5, we have Bishop F4 White has a very strong blockade on the E five square

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blockading that e six pawn.

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So nine takes e51 strategic risk with pieces blockading.

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You've always got to be alert of liberating e fives from the opponent.

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It's not as if we've got a pawn.

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Well, it's good that we're locking E six, but we've got to be aware that we can't let Black liberate

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the position.

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Now in here Black played Knight takes E five, bishop takes e596 Bishop f6 to try and challenge E five

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doesn't work here with the king in the center we have Queen H five check if G six bishop takes G six

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check H thanks.

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And actually the point would be not queen takes as bishop takes.

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We have Queen takes g six check Bishop takes F six check Knight takes queen G seven check.

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And then we're winning F six with advantage.

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So nine, five six was tried.

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We have 92.

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So this is an important move.

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If Queen C two black could castle and we can't afford to be greedy if we play Bishop takes F six.

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This is essentially an anti positional move just to win a pawn because it's liberating black central

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pawns.

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So say we win a pawn and we're having to waste time now going back because otherwise Black's got that

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bishop as a target and black liberates.

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Then Black's got more than adequate compensation here on the file and the mobile sensor and the bishop

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overall, Black's doing really, really well.

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This is an example that we don't want.

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Blacks just totally liberated the possession with a huge advantage.

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So Queen C2 would be a terrible idea to try and do a material penalty in this situation.

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No, it's better to keep a lock and key over the backward pawn on the semi-open file here.

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So 92 addresses positional issues was able to we see black castling knight free so keeping a firm lock

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in key over e5 Bishop de six is played here.

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If Bishop b59g5 is interesting, this is actually quite dangerous for E, six and H seven.

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If Bishop takes the free Queen, the free this position, we can win a pawn with advantage.

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And let's say.

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G six.

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We can play Bishop D for Queen A six.

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We can take on B five to lure the Queen away from E six and win that e six pawn.

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So it's kind of dangerous, but should be fine for 9g5.

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Very dangerous.

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You know, possession.

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Okay.

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So yeah, if, by the way, in that line, you know, why is Francis saying Bishop takes six hair for

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Queen H seven?

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So it's a difficult position here.

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Okay, so we have Bishop D six, Queen E two.

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If we even for one moment get away from a physical blockade of the E six backward pawn black could energize

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the position of Queen C seven and it's too little too late to try and put pressure on E five.

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Lock and key approach.

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The actual physical blockade is going to be better than a virtual, you know, trying to virtually control

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because g four here, as example as pointed out by Nimzowitsch is energizing the black position.

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So e five blacks got the e, five n and blacks on the way for a great position here.

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Black's pieces are absolutely great here.

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It's at least equal.

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So we can't let Black liberate the position.

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So this would be a bad idea.

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Bishop Deform even for one moment.

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So Queen Queenie to keeping the lock and key over the e six backward pawn rook AC eight We have Bishop

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D for just for one moment and now replacing the firm restrain maximum restrain by blockade on E five

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we have Bishop eight, Rook 81 and then Bishop takes e five.

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If 94.

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This would have been a good bid for counterplay, which perhaps should have been tried.

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So if White Windsor pawn like this black has that light square bishop without a counterpart and it looks

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unfortunate the rook on f one.

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So if one has to play C four the advantage here is minimal for white.

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That's the way black should have played it.

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94.

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Yeah.

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So there is a kind of awkward configuration here to tap into with this bishop coming to be fine sometimes.

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So that is fascinating.

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This 94 and it's looking at C three.

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So yeah, that would have been a great move.

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But Bishop takes five, gives a pretty much a one way game after this one.

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It has a firm locking key over Black's backward pawn moves away from it for one moment that's tolerated

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here in this position.

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And now Queen C two.

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So this is looking to win material sometimes where Bishop takes up, thinks it's justified here Rook

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have seven rookie free and in fact in attacking rook left this is very dangerous for black's king B

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six rook G free.

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So this is crowning in a way the positional play after King H eight.

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This is going downhill quickly if not E for rookie free this position.

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Yeah.

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White can just take on E for this.

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This winning pawn is overall better for white.

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If rook c for eight we can play rookie one and this position is very comfortable.

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And just to show you one could build up pressure like this on H seven with the black center restrained.

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We've got a freedom to attack here and even use E five as a kind of pivot square.

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So here can you see a tactic for white, which is nice to crown the positional efforts for ten points?

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What would you play here?

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You know, Bishop takes seven, so nine takes.

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We can take on H seven of our queen.

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King takes.

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Lawnmower mate, pattern chap, mate.

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So if rook e for E five we can put back our restraints, order on the e six pawn blockade it after 94

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rook e one is possible we can sack the exchange here because king safety is an issue.

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And for example, here we can see that we've got a lot of compensation.

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Even we're coming in with Queen four, potentially four.

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It's too dangerous.

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A black would have to give back the exchange.

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And we've still got a vicious attack here in this position.

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So this is just better for wine.

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So it's fascinating stuff.

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We have King eight.

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So guess what is played here by Nimzowitsch, which is showing what a fantastic tactician he is to crown

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his positional efforts.

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So for 20 tactical points, what would you play here?

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So this is a move 24.

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Bishop takes H seven.

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Nice E five is played.

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If nine takes H seven.

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The point is Queen G six with the simultaneous front of on the rook, but also four rook H three.

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And the rook can't move here because the queen takes g seven So say this then rook h free and black's

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getting mated and say E five.

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Then we're just taking on F seven because we've got a mate for it.

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There's no time for black to munch more material.

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So say Queen F six to address Queen St G seven.

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We're hitting the D seven bishop here and E five.

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This is unfortunate for black, so this ends up being better for white.

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You know, great stuff.

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And basically, yeah, if not f6, we're just going to take on F seven.

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So E five was tried.

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We have Bishop G six rookie, seven rookie, one Queen D sings, Bishop e3d4 Bishop G, five Rook take

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free Rook takes c3d takes Queen, take C three.

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So a pawn up.

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And also black has an isolated a pawn.

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Black's really in a bad way.

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We have a frame strengthening the possession for a moment.

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Bishop H for Bishop Bishop F five and now Queen D for this doesn't help.

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Queen takes D four, E takes Rook takes E, seven King, take Z seven, Bishop D free blockading that

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pawn.

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That's the best way to stop a pawn.

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We have King D six.

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It doesn't matter if King E six won't.

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Still just going to take on F six and then start to use these pawns.

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It's a free to one pull majority with Black's past pawn disabled.

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So it's even more emphatic we're playing with a free to one pawn majority on the King side.

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So King D six we have Bishop takes F six, G takes King off one, Bishop c6h4 and similar circumstances

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are free to one pawn majority.

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A nice blockade on d free black resigned if the game continued.

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Let's see, we could just make advances like this and just make inroads.

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And there's really nothing to fear here in these scenarios.

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It's just going to be a crushing position.

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We're going to take out four as an example, and King takes this H seven, so these pawns can't be taken

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that easily.

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So, yeah, a very interesting game.

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So conceptually very interesting.

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The idea that we don't have to literally occupy the center.

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And so one of the points of this advance operation in this game is the concept of substitution of a

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center for control with pieces.

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Now control of key squares or liberating pawn moves is ideally done with a blockade, as Nimzowitsch

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said, of pawns.

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Pawns.

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Active surveillance is not enough.

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You know they need to be in here.

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We we need to quite often imprison the pawn with a blockade, whether that's with a pawn or a piece,

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it's important that it's firmly blockaded.

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So we see that notion being very, very important to blockade is the ultimate form of restraints on

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the chessboard because it's illegal.

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You know, basically you can't pawn can't go forwards when it's blockaded.

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So using legality of the the rules of chess when we blockade the backward e six pawn.

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But yeah, black's best bet, it seems would have been a five and white shouldn't play a four but rather

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queen.

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So.

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So here there's at least a positional penalty for f6, which seems in conjunction with a five that a

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little bit slow.

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So in this situation we can switch gears for a point square strategy, strike on the light squares and

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in time a move like F six is played.

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It's important to think about the light squares because it is a light square loosening move.

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If we think about it, it's loosened e six light square.

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So it's want to strike on the light squares, which is a kind of new downside here that F6 represents.

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So this position, you know we we've got active surveillance over E five, but this is enough in this

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particular case.

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We've also got other benefits in this case.

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But in the game, yeah F six immediately allows this nice B four and this is such a nice grip represented

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against the backward pawn here and we can see how the positional superiority translated rather rapidly

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it seems to a direct kingside attack.

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So yes, this move with tempo against the Queen substituting the E five locking key over the e six pawn.

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I was talking about past pawns, but he could have equally set it against backward pawns that lock and

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key prevention is better than active surveillance.

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So yes, it's very interesting how dramatically.

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Yeah, the guard is dropped on the physical blockade for one moment, but it does mean that the E five

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square is available for operations and here the attack is in full swing now off the rook g free.

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So, yeah, this is an acceptable scenario for the backward pawn being harmless for E five.

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That's an acceptable scenario.

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And the quick attack after so great stuff.

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A lot interesting positional principles challenging the earlier notions that you know you always have

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to occupy the center.

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But on the other hand, in some of the games of Steinitz or even earlier Staunton, you know, with

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the Staunton piece design, sometimes they did reflect some high.

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Modern ideas.

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Sometimes perhaps the hype of moderns did repackage old ideas as if they were brand new.

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But the idea of releasing literal occupation of the Center for Control of the Center has been evidenced

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in earlier games.

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But yeah, this is an interesting game example though nevertheless for such the such an idea control

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of the center through piece pieces and blockading and trying to prevent counterplay generation.

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It's very very important principles ideas frames notions to bear in mind in our games OC has so much.
