WEBVTT

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Hi there.

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In this introduction lecture, I'd like to answer the question What if you can't really accumulate any

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advantages?

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So there are no tactics, no clear way of attacking, and even no way of subtly improving the position?

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What do you do?

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Well, advice, which seems very, very sensible, is first, don't accumulate any downsides.

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There's a quotation which has been misleading chess players throughout the years as though a bad plan

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is better than no plan at all.

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In this course, we would argue the opposite.

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A bad plan is often worse or far worse than no plan at all.

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And that is that has been echoed by I am William Hoxton.

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And that's in contrast to Frank Marshall's advice that we desperately need some sort of plan.

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Like a plan is better than no plan at all.

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So Hartstein indicated the nearest you can come to the full formulation of a plan is to ask where you'd

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like to see your pieces in five or six months time.

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And Hartstein indicates many games are lost through pursuing bad plans as there are won by pursuing

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good ones.

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So we might try and improve our worst piece subtly or eliminate the opponent's best piece.

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But ideally, we want to avoid commercial pawn moves.

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Pawns do not go backwards.

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Pieces can go backwards and forwards all day, but pawns don't go backwards.

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So if you can play a waiting game and encourage pull moves from the opponent, that'd be great to encourage

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a waiting game.

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Sometimes that's given the term maneuvering.

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Sometimes we might might have to use maneuvering until the opponent is slightly disorganized.

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So here is a game from Emanuel Lasker.

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So the second official world chess champion.

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And what do we mean by disorganized?

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Well, on the chessboard, it might mean, for example, that the priorities of the pieces have been

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messed up, that pieces shouldn't be where they are.

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So here Black's in a defensive posture.

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Why it does have this target on E4.

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And Lasker talks about this waiting until the opponent's disorganized.

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So waiting moves can be crucially important.

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And this has been echoed by modern international monitors as international monitors like Ali Mortazavi,

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who noted, you know, it's important to sometimes do nothing Well, and it could be several waiting

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moves in a row which might slightly improve the possession or not, sometimes just letting the opponent

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make mistakes rather than try and blast them off the board immediately.

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So you're letting your opponent beat themselves up as opposed to try and actively wipe them off the

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board because they might have adequate defensive resources if you try, for an example, for an attack.

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So you're kind of waiting for downsides to creep in more or for the existing ones to be more exploitable.

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So here is a concrete example from Alaska game.

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So Alaska against George Solway.

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So here, let's see this game from this position.

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White played Queen F2 here.

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There's no easy way to proceed the attack if and four which looks as though 96 is really juicy.

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On this occasion in this position it's 86 and black's putting up some resistance.

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So that parries the threat of G6 which is mate there but 96 underpins the 87 pawn.

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And how is White making progress?

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Okay, so it's interesting.

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Maybe we would be justified with a pull move here, maybe and claim an advantage.

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But let's we're actually preferred maneuvering.

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So Queen F2, we have rook f eight and now Queen two.

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So the queen is slightly more flexible and central and encourages the opponents queen to play four queen

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by eight to try and maybe simplify with queen before we have one.

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We have Royal Kathy eight and now Rook g48 rook DD one and now Queen before Queen F two.

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And here it comes.

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This is a committal kind of move.

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Queen C free.

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It's difficult for the Queen to get back in a defensive posture.

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So there is an element of disorganization in terms of the promises of possession to defend the king.

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This doesn't seem to be aligned to those priorities.

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The queen is trying to be a nuisance.

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Now we have Queen H four, which subtly actually threatens e five hair.

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Believe it or not, we have 9h6.

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If just to demonstrate if a5e5 why this is dangerous, there's things like nine times F six and that

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would frighten.

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Potentially some some very dangerous ideas.

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So, for example, if.

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G takes F six, Queen tanks F six, and that's mating.

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As example, if Bishop eats, yeah, one should still have an advantage.

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But there's some way to go here.

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So this position white should have an advantage.

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So nice.

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H six.

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We have a recount for nine of seven.

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King H two and now rook ge eight.

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This is the start of more disorganisation away from the priorities of King defense.

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We have Queen G.

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Geoffrey wrote, She ain't so defending the maid and now rook H four And it looks as though this is

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a more dangerous case now with the Queen on C three.

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This looks as though it's more dangerous for this idea and we have now commit to move G five.

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So in Alaska's era, often players were self destructing.

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Maybe because of Frank Marshall's quotation, You know, a bad plan is better than no plan at all,

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especially commit or pull moves.

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Irreversible pawn moves.

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We can see that F six is now having to be protected by the Queen.

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So this is a major liability, this f six pawn.

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This is a very commendable decision.

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We have F takes g.

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This didn't even need to be played.

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Rook g four just looking at f six.

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And for example here, Queen E one just get the queen off is the defender of F six is remarkably effective

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in this position.

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If we win F six now, we're ready to win F six.

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This is just a remarkably effective position.

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So here, for example, we're going to play nine takes F six.

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So it's interesting.

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There's there's interesting points here.

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And Black doesn't want to necessarily attack the rook to lose D6 and f6.

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So it's an interesting position.

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But anyway, f Tex G was preferred by Alaska.

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We have Rook takes G6, Queen F two and yet another commercial pawn move.

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So these weaknesses creeping in are hard to estimate.

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Actually, we have four for the United States.

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G six check, we have rook F six and 92 hitting the queen, Queen B to rook DD to Queen A one and now

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Knight G3.

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So black's under great pressure here.

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And we have King G eight.

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If F takes E four, then nine takes E four is nice.

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So this position rook takes nine times 90, takes 36.

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That would be a terrible position for blank.

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So King G eight, we have E takes F five, Bishop takes F five.

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And now a tactic here to try and exploit this position.

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94.

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So wanting to win a five.

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So F five is one and one.

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It's advantage is clearer.

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It's a much more exploitable position for exploiting Black's weaknesses.

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So King for Queen takes default, not minding a transition here to an end game.

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So here 95 Rook H five with the idea of undermining the knight with C five so rook f7c5 undermining

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E five knight.

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So D take C rook takes E five, C takes rook takes D four.

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So Lasker went on to win this rook and pawn ending.

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So here rook a five rook to a3c5 rooks eight.

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Rugby to rugby five.

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And now this active move, which doesn't work here because White has rook b seven check after King G

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six Rook C six Jack and the Kings King is not moving from their rook.

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Six is starting to get too dangerous.

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Rook c5k6a46 Rook C Free A6 rook g3 check King H six and now rook jig seven here Black resigns.

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So anyway, the key point which is demonstrated in this game is that sometimes we do need to maneuver.

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Maneuver is another way of saying like high class waiting moves, waiting for more downsides, or the

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opponents be slightly disorganized or the piece is not in the optimal positions if they have defensive

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duties.

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This Queen excursion adventure into White's position was allowed because we encouraged the opponent

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to do something.

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We did some maneuvering, which is kind of disguising high class waiting moves which animate, as Ami

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believes, the stronger players can play several such moves in a row without compromising their position,

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just waiting for the opponents to crack.

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So sometimes, especially in modern chess, people are getting better in various ways.

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Sometimes you've got to sometimes wait for them to self destruct outside, especially on the longer

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time, which was the increment time controls the obvious mistakes.

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You know, they're kind of being rolled out.

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With things like increments sometimes.

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So sometimes the waiting game letting the opponents self-destruct is a key thing.

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And we see, you know, maneuvering.

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We can think of maneuvering as a high class waiting game in a way.

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So it's waiting for committal moves.

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If we've got more committal moves, we can see how this makes the position easier to exploit the weaknesses

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once this g five this is this is really the start of overcommitment and that's had an alternative way

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to play this.

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He could have just played even just rook g four here.

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So yes, nine, eight, six wouldn't be sufficient because things start dropping off off the hook tanks

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rd six and F six to follow.

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So this would be a very good position to try and further improve the advantages with F six dropping

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off the commercial pawn moves

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basically lead to problems.

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So Laskas way in a way is much more straightforward.

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Just take on G six and try and look at these weaknesses and wait for Black to open up the position even

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more for King safety issues.

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So we can see that sometimes maneuvering is the positional name given if there's absolutely nothing

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to do, if you can't clearly improve a worse piece or make one of the opponent's pieces slightly worse,

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there's no subtle way of improving the position at all.

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We can look to maneuvering.

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That's the secret word we're using for high class weighting modes, letting the opponent self destruct,

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especially if they become impatient or panicky.

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So commercial moves, we can look forward to those and exploiting those new downsides.

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So I hope that's interesting.

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We're talking about this scenario.

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What if you can't accumulate advantages?

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In a nutshell, a waiting game is quite often a great recipe.

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So just don't do any plan.

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Sometimes that's better than a plan, especially if that plan involves committal weaknesses like pull

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moves.

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Okay.

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And so much.
