WEBVTT

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Hi there in this election, I want to touch on specific points and a little bit more depth, so choice

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of opening is one of them.

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Not pretending to be XPath or any other modern grandmother by imitating their initial moves, especially

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and understanding the purpose of movies and the general plans of the position.

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So we're going to look at these in depth.

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So first of all, choice of opening, believe it or not, there was a book called Chess for Tigers,

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which I found very, very interesting as a junior player.

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And I actually recommended looking at one's own opening statistics, the windrow losses of one's openings.

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And I looked at the openings that almost statistically, you know, winning for me.

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And I use those openings with great effect, two months.

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And in fact, that was one of the things which contributed to me winning the lowest back junior under

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18 tournament in 1999 was picking openings, which statistically I seem to have good results with.

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And when you do that, you're kind of finding openings that do align with your strengths, your current

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strengths.

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There is a kind of longer term potential learning downside, though, that you're not actually experienced

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in positions you're that weekend you might not have experience in playing against I'd queen spawns.

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You prefer to have the position closed in a build up attack instead.

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So sometimes you might miss out on learning opportunities for different pawn structures, different

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concepts in chess, which might help you become a more well-rounded player and against even stronger

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opposition later could help you, you know, scale up your results against even stronger and stronger

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opponents.

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So I would be a little bit wary about this method.

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However, you know, there's a kind of you can have also a learning mode and so of where you definitely

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want the performance both to maximize the results.

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So generally sticking with if the result really counts for, say, your team or or other reasons, then

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sticking to opening's, which simply statistically have worked well for you can can be a good thing.

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But you might need to factor in the opponent, might be aware of what you play because games are in

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databases nowadays, especially if you get stronger and stronger.

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So the opponents might be preparing for you as well.

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You got to factor that in as well.

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But generally, this principle of looking at your most successful openings, if you really are playing

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in those games, that really counts and not just learning kind of because you definitely don't want

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to treat them as learning because on occasion then, yeah, looking at the high probability, you know,

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the win probability essentially of the openings.

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And if you look statistically the statistical analysis, you're actually taking a peek into your current

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strengths, maybe your relative strengths anyway relative to your current opposition.

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It's a little bit of insight there from a kind of black box perspective, just from the results perspective.

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So, yeah, there's this big chest for Tigers', which also talks about handling specific types of opponents,

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if you're playing against someone that's much stronger than you, generally, you want to keep the positions

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complex and the opening's complex.

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You want to take those like Heffalump up into, you know, very complex territory where they might slip

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up.

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You don't want to simplify it for them.

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If you're playing against much weaker players, you want to generally keep it simple and straightforward.

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So this kind of randomization of position, that complexity randomisation can be factored in as well

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in your choice of openings.

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So you might have specific openings.

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You will play against much, much stronger opponents.

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Just try and create a world wide tactical game.

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And that's especially effective if you are becoming rapidly a tactical monster.

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So you might want to make the games more complicated tactically.

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So the choice of openings which suit your style generally do give you the best results in practice at

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that time in your evolution.

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But if you want future evolution, sometimes you just want to play.

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I think you're really bad at and find out the underlying reasons and causes.

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There could be something you really don't understand about certain types of position.

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So it's good to find those things out if there are fundamental causes of bad at certain times of recession.

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So another key point is not pretending to be gospel.

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So gospel and all future grandmasters are playing very high tech openings sometimes, which you actually

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it will be very difficult for you to kind of understand the actual plans employed, the middle game

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plans, etc. It can be very, very complicated.

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So sometimes you can get a lot more of this from the old Masters if you truly understand games.

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And and so, yeah, Morphy, Capablanca, Fascher up and up until Fascher, all the Masters up until

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you can learn so much more, you can look at the games end to end and really get a good idea of really

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what's going on without reference to very, very strong chess engines.

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So if you're going to have that kind of understanding, that linkage, understanding between opening

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little game and game, you're not just imitating just a little bit.

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It's like in companies, if they think, oh, they've got an amazing microdevices architecture and the

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little company tries to copy that.

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Actually, you know, unless you're a gigantic company, you can't actually make use of these technologies.

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You can't quite often transplant from one context to another without knowing the whole workings.

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The whole context needs to be there.

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And in the same way, you can't transplant just the initial moves of trendy Grandmaster X, Y and Z

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without really understanding the whole context.

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But there's a track.

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You just pick the old Masters first, especially in your early development, pick the old masters for

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the romance era and slightly beyond.

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So Morphy, Paul, Morphy, Alfonsin.

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And then, you know, Capablanca is great for positional play and Fisher is great as a sort of mix between

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Blank and Morphy.

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Astana's is kind of amalgam, but anything beyond that, it's going to be difficult actually to pick

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up games end to end.

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And in my view, so.

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If you can really understand the purpose of moves and the general plans of positions, this really helps.

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So not just reams of to memorize because, OK, you might play the role of has you put your bishop in

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seats, you might want to have ideas.

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Why why do I do this?

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And you're in the same boat as thousands of other people.

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Just about having a clue why?

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Well, you know, one reason it keeps the tension in possession is an exchange of early on C6.

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You've kept the tension.

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You might want to liberate that bishop later on Dayglo.

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You might have a whole wealth of plans based on liberating the bishop that you've just touched in on

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Seeta.

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So these kind of Milgrim ambitions and things to be aware of kind of justify the whole thing playing

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in such a manner.

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However, it might be more easy for you to pick up systems and gambits, you know, because the initial

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stages, you're weeks and months of chess player becoming a tactical monster is a far higher priority

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than in the first 20 minutes of royal past.

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And the thing is, the royal has.

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Is the most analyzed opening going, it's got tons of different variations, you could spend a whole

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lifetime just learning all these variations, it'll be a waste.

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You really need to know the fundamentals of chess.

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So stick sticking to maybe easy systems or gambits have at least got more broader holistic points there.

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If you're trying to focus on your tactical mastery fast and playing opening systems that you know the

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basic plan as well of or you play a game is that, you know, going to lead to open more open tactical

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positions.

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You know, you've got a point with the openings rather than just trying to demonstrate they can just

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be a parrot.

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You're not in my courses, I don't treat you like a parrot and rest in peace.

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Polly, I didn't have a parents call.

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Polly rest in peace.

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Yes, parents are, by the way, very, very nice pets to have in general.

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Not flying around, biting people's ears off yet.

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So as an aside, anyway, I don't want you to be an opening parrot basically in this cause.

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You want to understand the moves, the intentions, the wider implications.

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It can't just be imitating.

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It's bad reason just to imitate Bob that he played this.

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He's backed up by tons of technology because Bob was one of the pioneers of chest space.

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He knew exactly what he was doing, certain opponents.

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He'd have recipes made, you know, indef preparation, world class preparation, which, you know,

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any any more.

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The grandmasters also they're now leveraging things like chess space.

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The professionals use chess space, huge engines on the task.

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And we're talking about INDEF engine.

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It's not even the engineers you get online.

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We're talking about major indef powerful engine analysis of these openings.

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So if you think you're imitating sports, you are you just being a para only for that tiny little subset

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of game to get the benefits.

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Really you need to understand games and ends and it's up up until Fisher.

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Maybe you'd benefit from quite a few of the most as I've mentioned.

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But beyond that, beware of what you're getting into.

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It's not what it seems.

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Technology has a massive impact on chess and the way it's played.

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So we're talking very, very detailed preparation sometimes in some of these Kasparov wins.

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I used to think like that.

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I'll go through Kasparov's wins and learn something.

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I'll save you a lot of time.

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Use Fishermans that most efficient.

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Instead, computers weren't so dominant in the Fisher era.

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Capablanca instead morphine's that most of those free players, in fact, Morphy, Capablanca and Fisher,

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who's like a revision basically of morphing like combines those free players and you'll see good improvements

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in my view, get annotations.

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Of those three players understand the link between the opening the MG and even the endgames holistic

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perspective, and there's no weird mysteries that you're not saying because it's all being like actually

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computer generated sequences that exhaustively prepared for certain opponents and a certain tournament

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at a certain time.

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The more and more advanced you get.

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Yeah, the more and more specific preparation will be to to the extent it's like a specific opponent,

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a specific time.

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But as you start your journey, it's more about the fundamental circle's to get right and the end to

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end and integration of the opening will go to anger and you'll get that from the classic monsters.

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In fact, there's a book, unfortunately, it might still be in the script.

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So hopefully they've translated it to algebraic.

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But there's also, you know, 500 lost games of chess.

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There's China's most destructive games of chess.

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Look at these games.

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And to end, this is pre computer era stuff.

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It's got a lot going for it.

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It's much easier to understand the games.

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And so that's my point.

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OK, thanks so much.
