WEBVTT

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Hi there.

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In this lecture, I want to emphasize to you about choice of opponents.

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Ideally, you want an opponent that's slightly stronger than you and you can use maybe the rating system

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generally as a guide and in your initial start.

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OK, just just play with players, say hundreds until you get a few rated games and there's more accurate

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determination of your kind of initial rating strength.

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But, you know, initially you're probably, you know, looking at, you know, players a thousand to

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fourteen hundred for the first few months or weeks.

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Depends on how much how well you digest this course, actually.

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And if you do get a rating above like six hundred of em, like three weeks of this course from scratch,

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please do let me know.

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That would be a great success for this cause I'll be really happy for you.

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But anyway, try and play with slightly stronger opponents.

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So hopefully there is a ratings guide if you play online and also you know, so the stronger part is

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on a slightly longer time control than maybe you're thinking you that that seems popular, you know,

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quite popular online of the very full time trolls, but sometimes try and play five minutes each or

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five minutes with free second increments or maybe ten minutes each with three second increments.

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So the increments will give you a bit of extra time of each move.

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So that will improve the quality of games.

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Generally, that won't be about winning on time in the end, hopefully as much as playing the position.

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So if you play an opponent that's much stronger than, you know, in real life or online, first of

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all, you could be completely obliterated.

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And if it's over, the boards and hopefully the over the board season will be available at some points.

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At the time of this recording, our estimates of the kind of down.

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But if the over the board season did open up, then it's great to be able to go over again in general

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with an opponent after the game.

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So you have to have a thick skin.

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So a slightly stronger opponents ideally, and you get some insights from them.

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And hopefully you can relate to that in science, in the game discussion.

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So essentially you're looking at these learning opportunities.

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You're seeing chess as a learning journey, and you're not just looking to extrinsically get rewards.

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You know, just smash are going to get massive.

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Right.

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You're intrinsically if you're on the intrinsic side, the internal quality side, you all value just

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learning about the game for learning sake.

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You all value try and get as much time with strong opponents to see what they have to say to really

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build your understanding of chess.

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The emphasis is on building your understanding of the game.

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Results can come later.

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It was a natural side effect of actually understanding the game more and more.

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So this kind of internal intrinsic quality perspective.

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You want to get slightly stronger opponents in general, though, and if your writing improves, then

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level that aren't going to slightly stronger opponents again.

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So maybe online writing will give you a rough idea or some time control how strong you are and maybe

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you find your bit strong on the first time with trolls.

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But that might be because you're playing very quickly, you're winning on time.

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You want to try and be in your initial steps as sort of purist as possible, try and win on the position

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as much as possible.

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Winning on time.

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Is is a good skill later, and you want to maximize your win probabilities later today when you need

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to win competitively, everything you've learned can be taken as a sort of tool, you know, for maximizing

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winning probability.

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Sure.

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But in your initial stages, the intrinsic heuristic, pure motives of just trying to maximize your

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understanding of the game cannot be understated.

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That should be the primary goal to find out more about chess and your strengths and weaknesses.

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So in that process, use perhaps the rating systems as a guidance in your initial when you don't have

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any rating, you know anyone, not 100, then just just challenge them then after maybe challenge as

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you get more confident people of higher and higher ratings.

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So the rating I know it's an extrinsic measure.

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And we do want all a high rating to win lots of games, but you want that really is a side effect of

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improving your understanding.

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So later, ideally, if the over the board's world of chess opens up, maybe maybe there's a chess club

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near you, an actual real life chess club as well, because that can give you that post-mortem discussion

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experience that when you play a game with people at the chess club, you can talk about it after.

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And there might even be, you know, matches against other clubs.

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There's sometimes a chess club scene where there's a storm of chess clubs to participate in called like

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usually so.

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And you find yourself being placed in a certain board member in a team.

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And that's a lot of fun in its own right.

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But again, it's not all about just the was swimming.

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That's nice.

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Try and maximize that in your initial steps, especially your understanding of chess generally.

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You might also acquire, you know, some chess friends around the place or and you're playing and learning

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and improving off each other.

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So that's great as well.

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But basically the tip here is.

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Especially in the over the both worlds, you want to play slightly stronger opponents to have a meaningful

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discussion at the end of the game in the post-mortem analysis online, you don't want to be also blown

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to smithereens and losing just like that.

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So maybe have some thought about picking slightly stronger opponents that you might estimate to be slightly

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stronger.

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And, you know, if if you win the old game.

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One out of 10, you know what, you've just got nine lessons to analyze.

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Look at those games in some states, you can put them in a study, study those games.

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You can organize them, maybe even get a coach and go over those games.

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And then the next 10, you might actually do better.

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You might win two out of the ten and then the next batch of games, you might do better as this process

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of learning and attraction, but.

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You know, trying to get the more abstract lessons from each game example, but try and focus on not

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changing the superstrong class first because you're not really going to understand or have any clue

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sometimes why you actually lost.

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Generally speaking, so OK, so in a nutshell, the advice here is try and play opponents, hopefully

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on a slightly longer time trial where it's not all about winning and opponents that are slightly stronger

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than you, not vastly stronger.

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So that's the core advice here.

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OK, as much.
