WEBVTT

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Hi there in King and Punin things, they aren't so simple as they look here.

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How do we actually win this with black?

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This is a game live, but against Garry Kasparov.

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Now, if Kasparov routinely played, for example, Kingi free the mind just plays this off the check

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and it's going to be like a draw.

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So, in fact.

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In this position, because Paul doesn't play King every day, he uses what is called triangulation,

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he triangulates to kind of switch who is to move in that key position and the squares he's going to

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use to triangulate.

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Include F5, F5 and F4 triangle, so he's actually going to play in this position King five, believe

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it or not, and we see that this is troublesome for whites.

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If King F2, then King Geffray and this is going to be Triveni winning because, you know, that point

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can be picked out.

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So.

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After king at five, we have King Jiwon and now again, you know, if King had fallen king of two and

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his tricky.

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So we use this square King E5 and then behold, we've changed the person to move now of the king of

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to King efore it's white to play and that's zugzwang white had to resign here if the king moves anyway,

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King G forever picking up a tree.

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So yes, sometimes you need to switch the person to move and you can use a resource called triangulation.

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You try and triangulate to kind of lose a key tempo.

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Sometimes you want to lose a tempo and end games and here it's done with this triangle.

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So using this, this and this square.

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This triangle.

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So let's look at that again, King, a five King G1 and hear King E five and King efforts won't play

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here and White loses.

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So, yeah, it's a very, very important and game type of resource triangulation and the concept of

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triangulation to be aware of.

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Sometimes you need to lose a tempo.

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So there are different rules for the game, kind of virtual rules if you want to win them to the middle

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game in the middle game.

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You know, everyone's trying to win Tempo's Jamling game, blistering attacks, but sometimes in the

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end game losing in tempo can actually win a game.

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OK, and so much.
