WEBVTT

00:00.840 --> 00:07.020
Hi there, unless actually we see an opposing king not so conveniently placed, how do we chat with

00:07.050 --> 00:08.070
Queen and King here?

00:09.000 --> 00:12.920
Well, we can start by restricting the king, as usual.

00:13.850 --> 00:14.280
Yeah.

00:15.360 --> 00:18.960
So they can't come back on that rank.

00:19.830 --> 00:21.930
So say they move here.

00:25.270 --> 00:28.510
Now, what is an efficient way of checkmating here?

00:28.750 --> 00:34.130
Well, actually, we can single handedly, just like the Queen, do a bit more restricting work before

00:34.150 --> 00:40.110
even we even touch on King without stalemating the opponent, we can actually move here.

00:41.920 --> 00:44.260
So this doesn't leave the opponents king too many options.

00:44.260 --> 00:45.340
They have to step back.

00:46.240 --> 00:50.650
Then we can restrict the can again and then say they go here.

00:51.220 --> 00:57.360
And that even touching on King, we can ask the king to move back even more.

00:57.730 --> 01:02.800
We can get the king we can prearrange with the king before even start looking to get back on the right

01:02.800 --> 01:03.090
track.

01:03.120 --> 01:07.720
This is a very, very useful technique, especially if you ever play fast chess online.

01:07.750 --> 01:13.870
You want an official Web chat meeting, you know, avoid the stalemate risk, especially because that's

01:13.870 --> 01:14.560
embarrassing.

01:15.280 --> 01:16.710
So you can restrict the opponents.

01:16.720 --> 01:22.960
King and asked the king politely, look, step back, then we can go here to keep that restriction.

01:23.620 --> 01:29.140
And the king is relentlessly, you know, trying to struggle to stay as far out the board as possible.

01:29.440 --> 01:35.260
But then again, we do this and the king can't stay on that seven franc.

01:36.130 --> 01:41.950
And now again, we restrict and then here we don't want to overdo things.

01:42.970 --> 01:47.560
It's at this point, we've driven the opponents king to the eighth rank.

01:48.070 --> 01:54.820
Then we can start to use our king a thousand points for what to do.

01:55.840 --> 01:58.990
And if mine is thousands, what not to do here.

02:00.430 --> 02:05.020
I hope you're never tempted to restrict the king to the extent that it stole my mind.

02:05.020 --> 02:09.760
As far as the points of that stalemate, the opponent has got any moves that might draw.

02:11.230 --> 02:14.980
No, at this point, you bring a king up.

02:14.980 --> 02:21.190
The board supports the queen in delivering that final checkmates.

02:22.420 --> 02:24.490
So here the final chapter.

02:24.530 --> 02:25.450
I hope you can spot it.

02:27.340 --> 02:32.110
Yeah, we want to go here ideally or you can go here.

02:32.740 --> 02:33.910
Yeah, that's a lot of traveling.

02:36.310 --> 02:37.210
So essentially.

02:37.210 --> 02:37.450
Yeah.

02:37.450 --> 02:39.730
Let the queen do the restricting work first.

02:40.390 --> 02:49.780
Put the king on that back row and do that you can single handedly drive the king to the back row with

02:49.780 --> 02:52.990
this Towfigh coming close to the king.

02:52.990 --> 02:54.010
But it's not stalemate.

02:55.510 --> 02:57.790
And I mentioned this move.

02:58.600 --> 03:04.450
And then again, this move drives the king further down the boards, quite often the process of checkmating

03:04.450 --> 03:04.810
opponents.

03:04.810 --> 03:10.540
King in the end game is putting them on the back row or in the corners generally.

03:10.720 --> 03:13.900
So here we're driving the king to the back row systematically.

03:14.620 --> 03:20.830
We're avoiding a stalemate situation and then we're reinforcing the queen with support by bringing King

03:20.860 --> 03:25.420
on board to deliver a checkmate, either like that or like this.

03:26.350 --> 03:31.000
We're kind of wasting time a little bit if we play this, but it's still we can still chamar.

03:31.000 --> 03:33.220
Even if we did that by then, we can.

03:33.340 --> 03:37.330
We can now, Chemie here, we can try it here.

03:38.320 --> 03:39.340
We can set my hair.

03:39.340 --> 03:41.770
Last time I wouldn't touch my hair.

03:45.010 --> 03:48.880
And if we did this and they went in there, we can still check my hair.

03:50.740 --> 03:58.500
But if you want to be efficient here, this is the official one, one of the official ones there or

03:58.510 --> 04:05.380
they're OK, the two kings when they're like this are said to be in opposition.

04:05.890 --> 04:09.430
And that's also a kind of useful way of checkmated in general.

04:10.030 --> 04:15.100
When you have the opposition, you're naturally taking out escape squares of the opponents.

04:15.100 --> 04:19.540
King when the two kings are opposed like this, you're actually restricting the opponents.

04:19.540 --> 04:27.010
King saying, you know, with your king single handedly so as well as the queen delivering the final

04:27.010 --> 04:27.740
checkmate.

04:29.710 --> 04:37.900
So anyway, I hope you got the picture here for how to chat, mate with Queen and King against King.

04:38.770 --> 04:45.730
So you have this kind of method single handedly restricting King, pushing the king back to a frank

04:46.480 --> 04:50.740
and then bringing up the king to help the queen deliver the final checkmate.

04:50.980 --> 04:53.860
But they're all like that ideally, OK?

04:55.190 --> 04:55.720
As so watch.
