WEBVTT

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Hi there.

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I have an absolutely iconic game example to show you, so we're here at a Capablanca game camp Blanka

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was well known as being a fantastic and game player, one of the greatest and game players of all time.

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And here we have a fantastic female rook on the seven Frank being illustrated.

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It's also a female then Nimes, which is my system.

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He talks about Rukun some frank.

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If we get a rook on the seventh, Frank, we're often restricting the opponent's king, which is good

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because the king can be very, very aggressive in games, is good to contain the opponents.

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King Statistically, there are pawns to be taken as well on seven.

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Frank, they're here in this situation.

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It's white play and it looks as though Black is preparing to potentially attack this pawn.

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Not quite now, says Bishop B5.

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But just bear this in mind that this Seefried pawn is a backward pawn, essentially backward pawns.

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They've lost the support of fellow pawn, so they have to usually be protected by pieces.

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So because of that dependency that they have, they are kind of weakened pawns in need of support.

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But here, Capablanca kind of doesn't play passively.

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He wants to play aggressively in games.

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You want your rooks to be aggressive.

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You want to emphasize your past pawns.

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If you have to shed some pawns on the way to to get an aggressive pass pawn, to get an aggressive king

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where things should take center stage, you know, certain passports.

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Your king and your Brooks, they should take center stage in an active, aggressive, dynamic role,

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not a passive role.

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So a terrible thing at some point would be to play rock, see one and just be miserable about this.

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No, Capablanca plays Brooke H1.

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So he's preparing an entrance to this seven frank relatives to assets that our seven franc.

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Now, if the opponent parries that with Rook seven as Bishop 66, so the opponent played CAFE, which

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does mean actually that Route six is now on the cards without Bishop B five.

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Capablanca doesn't mind.

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He plays Rook, age seven.

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He doesn't mind what he says.

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Now he tries to create a passport.

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We have a pool majority on this side of the board, so two against one.

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So with a pool majority, you can convert this into a passport quite often.

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But there's a trade off to win time.

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To do this, you know, Sifry has to be sacrificed.

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We see G4.

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And in fact, the other snag, though, of taking on Sifry here is that it will drop G sex.

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So Black actually plays C for for the moment we see G5.

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So this is a potential passport because of the potential for playing.

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For example, five, we see my free Jack Caffrey and I might have five which shields the G six pawn,

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which means actually isn't rotating.

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Sifry really on the cards.

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Yes Capablanca is factored this in and plays now an ingenious move Bishop takes our five black takes

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with the G pawn and this is now technically a dangerous pass pawn.

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If Black had taken instead on C then King G4 and the King is ready to recapture then will be to collected

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passports.

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So this is a lesser evil move, so-called lesser evil move.

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At least worst it seems.

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But what is Blanca's actual points here?

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There's an absolutely brilliant move in this position which really highlights dramatically the center

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stage role that a king can take.

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How can we get the white king to be super aggressive here and play a shepherding and generally aggressive

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role here?

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The opponents king is restricted on that back row thanks to the power of the rook on the southern flank,

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which is a very, very important and game principle in general.

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But there's a brilliant move here, which also adds a major supporting cast, because otherwise, if,

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for example, what, we can't move forward because Iraq takes six anyway, but also Blank is threatening

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to push our king back with rock, take free check and maybe return back and stop that --.

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So we want our king to play truly a center stage here.

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How can we do that?

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If I give you five seconds, pause video, how would you think you can make the king here play a central

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role?

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A central leading actor in Casablanca.

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By the way, did appear in black and white film as well.

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He's he's he's actually an actor as well as being the possible champion.

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So anyway, you can see his film on YouTube.

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So he's here.

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What do you think he played?

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OK, King Jeffrey, yeah, the king actually does have now a roots of this check to come into potentially

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the black position and it will cause all sorts of havoc.

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It will be attacking --'s it will be sometimes threatening checkmates because it will take away escape

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squares.

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It will be acting like a slow moving queen, essentially.

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So not just being able to win material, but assist in Checkmates.

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We see reluctancy free checking each for an hour.

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McAffrey Capablanca is not afraid to shed one or two pawns to achieve these center stage ambitions if

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the rook had gone to be free instead.

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For example, Desex Rook Tastee for King Chiefdom, you see the king becoming very aggressive.

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Technically, that's two connected passports and this would be overwhelming for black.

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We'd like to get our rook behind the opponents passport.

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This is called the trash rule generally has been coin's the trash roll and it makes it very, very difficult

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for that pawn to make progress.

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Now, when you have the right behind passport and if the opponent is a defensive role, there's no hope.

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Yeah, we just make advances to our position now for that.

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Maybe this is just a variation as an example.

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But in the game we see real caffery.

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So not going for the deep home, however desex offering a full.

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It's not all about quantity, it's sometimes about quality.

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So here, even though White has free pawns to blacks, five pawns.

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Look at the position of the kings.

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When you assess in-game possessions, the kind of periodic table of elements king activity factors heavily

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as a new factor, passports factors heavily.

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It's not just the raw material counts.

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So we have a very aggressive king compared to the opponents.

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King Ruki for we have King of six now threatening check made the king moves and white plays check and

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our rook takes C7.

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So starting to get some --'s back and also threatening checkmate again.

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You know, off the rookie aides we see rookie ain't.

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So just to put that on the board, if Rook takes the four rooks, you can see how the aggressive king

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is worth its weight in gold, you know, being used to help checkmate the opponent king.

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So rookie, a very passive rook king takes a five.

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So why is now equal on pawns but now king of six frothing again renewing Rocsi ain't checkmate.

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Check King five.

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And now these pawns are away from the king.

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So we don't mind in fact potentially losing the G-7 pongs.

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The King can assist in either taking out these pawns or this pawn queening.

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We see King G8 if rook G7.

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This situation is hopeless for black.

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Even if we have to lose the deep warm like this, we'd get a transition to winning position.

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How the opponent would be free to coin that.

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So we see King G8 rotates a route, John King takes the five.

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So why is material up now to pawns up recouping all the points?

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You can see the damage done.

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When things take center stage, they can cause major concessions.

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So C1 King desex Roxy to D5 Siwan Rook C7 Rook one king C6 rotates a four one as this very winning passport

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had desex and the game ended, Tanigawa resigned her if the for the seven as an example, we can take

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time out to take this pawn and hear the king is going to come and heard this past pawn with the reaching

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out and completely winning position.

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So this was a very, very iconic and game example and shows actually, if you look at Paul Morphine's

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games, they're great for how to play the opening.

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And Antarctic's if you look up Casablanca's games, you'll see beauties like this.

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The clarity of logic, the dynamic aspects of the games and games don't have to be a dry, dull affair.

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You can be trading off sacrificing pawns to get your king aggressive, get your rook's aggressive,

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get your passport going.

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It's not the quantity of pawns you have.

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It's that quality.

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If you have passports frightening, it's.

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You're going to create major concessions for the opponent.

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You could end up getting all the sacrifice pawns back and more.

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So this is a brilliant example, in my view, an iconic example, which had a profound impact on how

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aggressively and dynamically my considerations were for endgames, especially the work on the 7th is

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a concept reinforced by our Nîmes, which in my system, it's a very, very powerful concept to be able

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to restrict the opponents.

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King in general, there have been numerous, you know, most games decided by Rook on the 7th.

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So very, very key principle there.

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And this game shows some of the philosophies of and games and what should take center stage.

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And if you need to trade off a bit material to achieve those central stage actors like your rooks,

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your passport, your king, then so be it.

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I hope you found that instructive.

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Thanks very much.
