WEBVTT

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Hi there.

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You're playing whites in this position, thankfully, so whites play and chat, mate.

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Basically, it's a kind of forced checkmates.

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They can only delay after this next move.

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If you find this next move, 1000 points to you and congratulations if you find this next move.

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So sometimes I have told you to prioritize forcing moves like Cheque's captures, but I did also say

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a fraction of a one and two.

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Now the checksum captures like wham, bang, you know, like they make a noise, don't they?

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Those type of moves they like.

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You can hear the sounds.

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Yeah, but the threat of Maten one and two is a more subtle one.

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And here the king is kind of restricted on that back row.

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The pawn here controls F7 as well as the noise.

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There's a pawn on G-7.

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So can we say the king hasn't got actually that much air?

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This point also covers seven and the Queen's covering eighty seven.

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So the king hasn't really got that much air around it.

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Isn't that the case?

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So is there a way is there a threat of a mate in one or a mate in two that you can make here, which

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is actually very, very difficult to parry?

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We talk about making threats and parrying threats is a very, very difficult threat for the opponents

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to ignore or to parry or to do something better.

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And thankfully, there's no crushing combination.

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I can assure you, if you find this next move, it's kind of guaranteeing a win.

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So what do you think this next move is?

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OK, it's rook age, too, and it creates what I call a kind of killer common square that you've got

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this common square now on your actually frazzling queen chat, mate.

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And there's very little they can do about that.

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They can delay it.

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They can only delay it.

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You know, maybe they can put a night in front and they can play a spy check.

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You just take this and here you get this chat queen chat, mate.

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I do have three golden rules as well in conjunction with prioritising forcing moves, which is that

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every every position you analyse, try and see the weakness of the opponents last move.

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Try and see what I call the killer common squares and try and see the board overall.

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The discovery effects the effects of pieces.

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So sometimes it's not the exact piece that's creating possibilities.

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Another piece might be discovered behind it.

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So those are my three golden rules of calculation as well.

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I know it's a lot to take in, but as one of the prioritization of forcing moves.

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So that's check all the checks the capturers and the frats have made one and two particularly.

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So that would help you find on this occasion, too.

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But it also has that other aspect, the killer common squares aspect.

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So my golden free ingredients of what to look out for in every single possession you're calculating.

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We do have a golden ingredient, a killer common square on H eight on this occasion.

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So, yeah.

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So we've got a process there prioritized forcing moves.

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And within that process, when you're calculating, look for common squares, your pieces, when they

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work together, they're even more effective and formidable and frightening what they can do.

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The queen by itself wouldn't have been able to support itself on HIV AIDS.

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So we need support.

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We bring that support in with that amazing little move, too.

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So give yourself a thousand points if you found that one.

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It's a really crushing, winning move.

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So well done on that.

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If you did find that and if you didn't, don't do this hard.

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Just practice these.

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Make sure you've mastered these, you know, and try and start doing a puzzle to each day and you'll

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improve your tactical abilities.

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You want to become a tactical monster and a good sense.

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OK, that's much.
