WEBVTT

00:01.380 --> 00:02.040
Hi there.

00:02.610 --> 00:09.060
In this country, we talk about the Bowdens meit's pattern, this is kind of a crisscross of two bishops,

00:10.030 --> 00:11.190
so that's a clue here.

00:11.550 --> 00:18.210
So I wonder if she can work out, checkmates and kind of put it into memory as a as an interesting pattern.

00:18.660 --> 00:24.690
If you noticed the relationship between the two bishops, that one is doing the check and one is taking

00:24.690 --> 00:25.750
out the escape squares.

00:26.370 --> 00:30.720
In fact, I managed to use this even in the bullet game last night, which was a national sacrifice.

00:30.720 --> 00:31.680
So once you.

00:31.680 --> 00:37.830
Yeah, get to know these patterns, you can they can they start cropping up in your games.

00:38.910 --> 00:41.500
They might be under greater disguise in your own games.

00:41.520 --> 00:49.620
So here, what can we play here if I give you five seconds pause video, there is actually a chat sequence

00:49.620 --> 00:55.350
here, so checkable tracks, even the most outrageous ones, and look for the weaknesses of the last

00:55.350 --> 00:55.540
mob.

00:55.600 --> 00:59.460
So even if you didn't know any patterns, you could potentially do the checkmate here.

01:02.460 --> 01:12.350
OK, it's Cuéntame C6 check, there's very limited replies of the BTX that weakens the A6 square, you

01:12.360 --> 01:17.580
can see that the home was covering a sink, so we lost both and we can pop him off on Bishop.

01:18.090 --> 01:22.080
And this bishop is delivering a check and this one's controlling the escape squares.

01:22.530 --> 01:24.180
So we've got a nice criss-Cross.

01:24.180 --> 01:27.230
Checkmate the Bowdens checkmate pattern.

01:29.220 --> 01:29.930
Great stuff.

01:29.940 --> 01:31.380
I enjoyed that one and got it.

01:31.890 --> 01:32.520
Not so much.
