WEBVTT

00:01.380 --> 00:02.080
Hi there.

00:02.940 --> 00:06.490
In this example, we're playing the role of Boris Spassky.

00:07.080 --> 00:15.090
What do you think Spassky played here, which is actually a really crushing idea, involves decoding.

00:16.020 --> 00:17.940
So you check all checks.

00:18.480 --> 00:22.290
Can you find anything absolutely devastating to want here?

00:24.480 --> 00:32.370
So lesser players might just exchange of queens and kind of let the opponent off a golden opportunity,

00:32.370 --> 00:35.040
which does exist for black hair.

00:37.920 --> 00:47.010
OK, it starts with G for check, so this magnetize is the to have to take on G4, so we've learned

00:47.010 --> 00:50.900
the King's G4 and guess what more can we do here?

00:52.320 --> 00:56.620
Why Anstee resigned with this move, spotting the intention.

00:57.240 --> 00:58.590
What do you think the intention is?

01:02.780 --> 01:03.990
It's another decoy.

01:04.970 --> 01:07.340
Yeah, sometimes the tactic is used repeatedly.

01:07.370 --> 01:14.330
A good thing you can use repeatedly in the same game and the decoy Bishop H5 check.

01:15.200 --> 01:18.140
So this skewers the king and queen.

01:18.710 --> 01:23.690
And the point is, if King takes, then we have hope you can spot it.

01:25.130 --> 01:26.330
Queen G5 Checkmate.

01:27.650 --> 01:33.170
So if you like playing with magnets, you might like the decoy because it's also a bit like playing

01:33.170 --> 01:43.940
with magnets in your your magnetizing the king to come to H5 where you've got a killer, a common square

01:43.940 --> 01:45.490
between -- and queen.

01:46.670 --> 01:47.440
Lovely stuff.

01:47.450 --> 01:49.970
I hope you find that interesting and entertaining.

01:50.960 --> 01:51.530
Thanks so much.
