WEBVTT

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Hi there in this election, I want to emphasize to you that sometimes we need to take out defensive

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heroes from our opponents.

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We calculate we end up with a version of the story which has a problem in it.

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That problem is often that there was a defensive hero.

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It ruins the entire outcome.

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Of what could have been if only you could rewrite that story and take out the defense of Hero.

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Now we'll get to the major tactical weapons of test later, but there's one called removing the defender,

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which in a way is like rewriting a story.

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So in draft, when you calculate variations, is that a draft of a story?

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You realize that?

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Hold on.

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If only there wasn't that defensive hero, then you could have been so much more effective.

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This is an example where if we calculate there is a defensive hero, actually.

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And once we recognize that offensive hero.

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We can take steps to rewrite the story, so, yeah, our calculation is almost like our draft story

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in a way.

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So what would be our story here in draft that we might think is lucrative?

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Highly lucrative.

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If I give you five cents, pause the video and wants to snag.

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And to do a good story first, time is virtually impossible.

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Sometimes you do need to see the snags and how you can get rid of those things.

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So you like rewriting the story.

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You're rewriting your destiny from a particular position.

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OK, all first, Troy.

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Might be to try and trap the queen with this move, the opponent does have some common squares, even

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if they're not killer common squares.

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They are defensive common squares.

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The knight and queen cooperate on F to them.

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So if we play this, yeah, the queen has got one key square and it ruins our story which ruins her.

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Yeah.

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If we take the queen, they're taking back the check and they've got G4 to jump out to if necessary.

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All right, Trigon, we've just ruined the good thing.

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Can we rewind the story?

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So that's why we calculate.

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But we're aware of our calculations and aware of the facts.

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And we're also aware of these so-called defensive heroes.

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And literally, there's a tactic called removing the defender, which is often called deflations as

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well.

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But that's like moving the defender.

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But sometimes you actually want to remove the defender.

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But more fundamentally, what is the defender?

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What are we talking about when we talk about removing defenders or distracting defenders?

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What are we talking about?

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We're humans, we're not computers, we don't have perfect analysis, first time is like writing a draft

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of the story.

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What we're talking about is removing the defensive heroes of our opponents, or you could call them

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villains.

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From our perspective of the defensive heroes, you can either remove the villain and rewrite the story

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or you can accept the story in first draft and you get nothing.

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That's the difference between potentially losing and winning again.

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Let's take on Aintree first.

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Let's remove the defensive hero.

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It's not even a kind of defender on this occasion, the tactic, remove the defender doesn't do this

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justice, even if you are aware when you will be aware in other parts of the courtroom.

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But even if we don't call it defendant, it's the defensive hero.

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It's the hero of the case.

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And now it's only the queen without any commonality of any other pieces looking after you.

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And here, look at BE1 works.

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How hold on, King's Cross.

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What about Quincy, too?

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Yes, good, good points.

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What do we have in this position?

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OK, we have a two.

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Yeah, we have Rakita.

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Anyway, the key point I wanted to make is regardless of specific tactical terms, you pick up later

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the undertones, the fundamentals of them.

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It's like rewriting, rewriting a script.

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Sometimes you're getting rid of the stacks, your ironing out the snags there might be in a piece.

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You pin it first, you eliminate it first, then you play your thing.

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It's like you're rewriting a draft of a story.

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We've just rewritten our draft here in this relatively simple example with Bishopsgate Century first.

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Normally don't want to do this because it's like, you know, ridiculous.

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You're weakening all line squares in principle.

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It's ridiculous because often this is the Guardian of the month.

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Don't do this.

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On this particular occasion, there's there's a goal, there's a specific objective to try and trap

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the opponents.

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Queen, very valuable piece without this snag.

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So, yeah, we're ironing out snags and often in the process of finding out things we need to identify.

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What was it that gave us that imposter as one of in terms with, say, victory and defeat?

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The Imposter's?

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What was it about the imposter which stopped us from being on victory rather than on the feet?

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We need to remove sometimes the so-called defensive heroes, the snags.

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We need to iron out the snags, remove the issues, rewind, rewrite on combination, some of rewiring

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it, change how we do our implementation.

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OK, I hope that points kind of back a little bit.

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Thanks so much.
