WEBVTT

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Hi there.

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In this election, I want to introduce you to the idea of processes and patterns and the middle game.

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When I play chess, I follow certain processes which are independent of patterns.

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So processes like looking moves ahead is a process of calculation.

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And within that, there's visualization and evaluation.

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So you have to be able to keep track like back home in Queens, Gometz, Netflix of the pieces around

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the board.

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And in the final position.

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As you calculate, you need to evaluate those not just for how much material you have, but also the

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relative king safety, pawn structure and other factors.

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So there are processes in the middle game and they are separate two patterns.

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The beauty of patterns we can train patterns we can look at the tactical patterns and common ones at

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which you will train in this course later include, you know, the pin pattern, the fork pattern,

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deflection patterns.

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And there's also all sorts of mating patterns.

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But those are independent of processes.

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So here we can actually use a process.

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Even if we didn't know any patterns whatsoever, we could use a process for this position, which is

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blank to play and win, and we can look at forcing moves.

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That's to me, a very important part of the process to at least be aware of the forcing moves in any

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given situation.

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It's not all the time you'll be actually playing them, but the awareness is key.

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So here there is actually a key forcing move.

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I wonder if you can find it if I give you five seconds to pull the video.

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So when we talk about forcing moves, we talk about moves that limits the opponent's replies and they

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actually make it easier.

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It's easy for us to calculate ahead.

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So there's a very powerful force move in this position.

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So can you spot it?

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And would you be able to take it further?

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OK, the forcing move is rook a fool, it's limiting the powers replies, because we've kind of we're

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hitting the queen or hitting the road so the queen can't really go away without losing the rook.

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So the rook takes on a four.

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And within the processes that I routinely use, this is a weakness of the last move.

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What is the rook neglected?

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This is a good question.

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If you want to think a chess player, every move has a weakness of the last move.

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It has what I call Keiller Common Squares, and you have to look at the effects on the whole board,

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not just on the move itself and what it seems to just do by itself.

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It's the whole ball of wax.

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But this move carries a so-called weakness of the last move.

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And we can actually pounce now on when it's neglected.

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It's neglected.

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B1, C1 Daewon is neglected the whole row and in fact.

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If we prioritize forcing Mutare and chacal checks, we see that we have a key check now available,

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which we didn't have before, which is queen bee one check and in the game this was based on won't resign.

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If 91, then Queen takes the one check.

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KAFTA and 93 is checkmate.

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So this is a very, very nice, clear cut case where a process enables us to prioritize forcing moves.

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And as I say, you need to be aware of that.

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Sometimes in certain situations, forcing moves will actually help the opponent.

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I say that from the outset, but the awareness of forseen moves like the awareness of threats when the

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opponent makes a threat is key to start off with.

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Now, what we do with that awareness, it depends is it to our advantage to follow from what we calculated

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in our heads.

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So this whole thing might have actually been calculated in our heads if we go back here.

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So this is a great process, the process of calculation, the process of prioritizing, forcing moves.

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And within that process, we look at weaknesses of the loss of killer common squares and the effects

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on the whole board.

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And these frame I've come up with and share with my personal students and they've helped me tremendously

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when tons and tons of games.

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So this is for me, you know, my my golden free secrets.

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Yeah.

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So rookie for is a forcing move.

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It creates a weakness of the last move.

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And it's important for you to see these opportunities because if you just calculate for the sake of

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calculating, you're not really seeing the golden opportunities that become available.

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So this is a great example to start off with, just to get the idea that there is a process of calculation.

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And even if you didn't know any patterns whatsoever, you could still win games through this process.

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There's prioritizing of prioritization, of forcing moves.

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And there's a very catchy phrase to help you find those types of moves which severely limit the opponent's

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replies, which is basically shackle checks, shackle captures and tackle major frat's like threats

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are one and two, because those will usually limit the opponent's replies.

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OK, so I hope this is a pretty gentle introduction example to the process, which generally can be

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used to win tons of games and the middle game.

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OK, thanks very much.
