WEBVTT

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Hi there in this sector online.

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Give you a brief overview and summary of the Corica on the fence.

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So when you play EFORE and they play C6, this can be the start of the second defense, especially if

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you play the main line defore the five.

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This is Corrick on defense main line.

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So the Kocon defense was described in the Queen's Gambit series on that Netflix as all pawns and no

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hope.

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I think it's actually quite a good weapon of choice for the player with the black pieces.

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It doesn't suffer the so-called bad bishop of the French defense.

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The bishop at least, is kept more active in the coracle, in the French defense.

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By contrast, you see the bishops close.

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Then the correction at least tries to keep this bishop on C8 kind of active quite often.

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The Kate Bishop and a variety of different things can be a problem piece for black.

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So bear that in mind.

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There are quite a lot of important strategies to do of trying to keep this C8 bishop locked in to its

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own -- chain.

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But here, the correction.

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In contrast, the French defense does give priority to that bishop being active.

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So what do you do here so well, after C6?

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Yeah, the main move is DeFore.

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So this is a principled opening move.

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They want to try and get two points to the center to look at those central squares.

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We see black most often playing D5 and now here you can either play 93 or 92 in the main variations.

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There are other stuff.

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I mean, there's other fun stuff.

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We'll have a look at that soon at.

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What else we can do it move free, but let's say we stick with these two main moves that move free,

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so noisy, free now black complaint details e4 after nine states, they can bring that out like this.

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And there's a lot of theory here in the so-called classical variation.

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So quite often, you know, it goes back and then moves like eight four eight six.

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My free 97 might be this one's quite common and, you know, sometimes the bishops chase back an exchange

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off and the ferry goes on and on and on.

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You need to look at ideally important monster games.

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But the classical version has been well worked out and is thought to be pretty playable for both sides.

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You've got to know the kind of imbalances and how they match your personality and interests.

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So if you like solid, reliable positions without any structural issues, the classical variation could

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be the one for you to choose with black for whites, you know the imbalances you might like the extra

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space and playing on with constant in Queensland later.

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So there is stuff of interest for both sides to find out about as well.

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So the classical version is that with that Bishop five, there's also the modern version with 97 and

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there's no trap in the trap section I've mentioned, which is Queene to foster time controls if they

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play this.

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Just to recap on that, you have 96 check and mate by Queene to OC is an interesting move.

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But the most official recommended move here after 97 is usually just night Afri not playing for that

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trap.

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And after they have sex, you can have either taking and there's other variations to check out as well.

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So that's on the modern generation.

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When 97 is played, players play this to try and avoid any structural issue with their pawn structure.

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So these other two are much more exciting in that regard.

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So knights have sex immediately without like these seven is asking for 90s of sex check to double its

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--'s black and take two ways.

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Both of them are very interesting.

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I personally prefer it.

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My my tendency for this takes sex I've seen so many times in the last couple of years and GMs use this

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with great success on the force the time controls rather than safe sex.

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There's a lot of pressure on White's position.

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Blake has that same foul.

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Both sides are sharing this foul.

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There's a lot of pressure and opportunities for Blake.

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And, you know, quite often the fans, the time shows are not really about the end games and the end

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games in particular.

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You'd think that this these double pawns means, you know, White's got a queen size, poor majority

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for or against free later on in the end games.

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And you can use such a poor majority to create a passport, form a dangerous passport.

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But generally the middle game makes it usually worth it to play like this.

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So this variation, the course of action is very, very interesting to consider.

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Victor Cushiony was such an amazing player with a huge amount of games and databases, such an experienced

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Vosta experienced players, and this is named after him.

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So the great Victor cautionary, one of the so-called uncrowned kings or Chassy, many feel, you know,

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he was definitely up there with world champions in terms of strength.

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But for many, many years, it was a great challenge to Anatoly Karpov.

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So that's named after him.

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We have details.

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FDX, which is the bronze team, Lost Generation, and two very, very famous players, David Bronstein

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and Ben Nelson.

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So Getafe six, you can even check out their games with their seats.

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You know, they play there quite often.

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This goal can be dangerous for why if Whitecross was kingside later and Blatt might even cancel Queensland

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later, get some very, very exciting games are played that myself on occasion in the past and have

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had great fun of it.

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So doubling --'s is not the end of the world here.

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You don't have to play the modern version.

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You can venture double pawns.

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Chess is a very, very, very deep, fascinating game where you can deliberately create trade offs for

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pawn structure versus peace activity and opportunities and then factor in the dimension of what time

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control you're playing and how much opening for your opponent might not might know or not know.

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But yeah, if you want a very, very exciting game with the black pieces.

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Yeah.

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Having double points both ways is worth checking out and seeing what your results are.

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But when you do these experiments in your own games, make sure you do research a bit and have some

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general model games, you know, certain games they've checked out in advance.

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But yeah, they're named after famous players.

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You can even just check out those players, how they play that.

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Those two are so OK.

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Now, often I see free.

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There's also the so-called Gurgaon, these very rare.

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So that's G six.

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Now, you don't have to play 93 or 92, you can play the ComicCon advance for nation.

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Now, unlike playing against the French defense, black often here playing special hour five.

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And one thing not to do this is bad strategically and it's bad strategically because there's an iconic

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game where names which played Bishop Differe against Capablanca and it just solves Black's problems.

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It's like they've got an upgraded version of the French defense without a bad bishop.

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And then quite often, you know, EF five is weak.

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Seaforth week later.

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And so there are great games with there's this really doesn't offer way too much, in my view, to do

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this.

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So in more recent years, in the advance version, it has been revitalized with a shorter bishop move

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by Nigel Short Bishop Itou.

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That's well worth checking out Nigel Shaw's treatment.

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Where, Bishop Eita, if you are tempted to play the advanced version with A5 again, it's all about

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the follow ups, the strength of the follow ups.

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Your strength for the follow ups is is based on your research of the Standard Model games.

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So find the key exponents.

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So those are the major players who who make use of their top level grandmasters, ideally.

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So, you know, Nigel Short to look out for the advanced variation.

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So here are if we look again now at the five, though, we don't have to see late 1993, 92, or if

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we can play it 65, the exchange variation and the main line is Bishop Differe.

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And that has certain ideas.

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Sometimes it's trying to keep this bishop locked in and have a small edge.

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Sometimes there's also the pan of poverty panic attack.

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So make our bottleneck for the bottleneck part of that panel for the panel pass.

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And there's actually a famous Bobby Fischer game that was buried in The Sims with a panel of Bortman,

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that game of Bobby Fischer against Max.

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Oh, quite fascinating by The Sims.

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Use a cultural game like that.

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There's the there's also on the free here.

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There's the so-called Toccoa or Fancy variation.

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So Tasco is a great source of very witty chaske rotations and is worth checking out just for as kind

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of advice buried in his quotations.

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Very, very witty.

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Like, you know, chess is like a fairy tale of a thousand man blunders.

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The winner is the player that makes the loss but one mistake.

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So, yeah, check out Tasco as well, his quotations.

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But this is named after him.

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That's very nice tribute to him, to remember him and his contributions, that chance.

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So his legacy there in that name.

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So, yeah, chess has this rich cultural heritage.

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And, you know, it's not all about the mercenary functionality.

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And the more you get engaged with the chess culture or chess, there's that rich set of pointers.

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If you want to research how to play certain types of positions and you knew which world champions were

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strong and weak, if you know the pros and cons of each world champion, you know, stylistically,

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relatively speaking, because they're masters on all aspects of chess, the world champions, but somewhat

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stronger in some some areas than other world champions in a way.

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But yeah, this rich cultural heritage is worth knowing, even from a mercenary point of view.

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If you know the names, do you know what to look up?

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You can find your own games.

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So culture and history is kind of important thing in my view, even for newcomers to the game.

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Certain international most coaches have alluded to this, that when they're training junior players,

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the more that the junior players knew about the famous players, the more they tended to do better.

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Later on, they have the pointers to go look up.

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Games concretely as one example is much more engaging to know about a bit about the history and culture

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of chess.

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And it's the opening names and the name Variations which do provide that to us.

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So here anyway, after default, the 593.

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So we'll put the five nicely frame.

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We have the two nights version.

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Pomi, sorry, 846.

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Now, this is a bit peculiar when you don't actually play DeFore and Fisher actually played Nazi free.

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So I found this a bit of a surprising choice in Bobby Fischer's repertoire, which I've deeply studied.

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Bobby Fischer escapes to my physical courses, but he played two nights.

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He freight's I moved to 93, then he played here.

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I am afraid this is the two nights vacation he had, you know, his ups and downs with this version.

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It's not like a totally amazing variation as a general point scorer.

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It gets an interesting mental game.

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So, yeah, the two nights variation is worth checking out games of, in particular.

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Bobby Fischer, if you want to have some example games of what happens here after this.

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Generally, Bobby Fischer has opponents, I can tell you now don't generally played for.

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I think you'll be able to like tango the night over here.

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And we're in my kind of tango territory.

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We have a nice bishop outside the pawn chain.

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Generally, they don't do that.

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They're not they realize that there's a trade off going on between this invitation to invitation's in

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space with the four and, you know, doing other things like, you know, because it weakens it weakens

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the line squares to do this in general.

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So they tend to do other things.

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You don't actually see too many examples of four in the two nights variation.

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You usually you know, you see things like Bishop G for getting that bishop out before he gets locked

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into the pawn chain.

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This would be super passive.

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You know that that would be great.

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You know, if we don't get this ideal -- center and then, you know, you get a possession, which

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is kind of like an improved version against the French defenses, like the bishops.

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I mean, it's like a French defense structure here.

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And if blacks, you know, deLites, if you got other options here and, you know, quite often if they

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play like this, you can quite often, in my experience, get a stranglehold over 85.

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Even if you don't have the classic pawn chain, it doesn't really matter.

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You've got a big grip on E5 and that could be used as a basis for an attack later.

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So, yeah, the two nights federation is pretty interesting.

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It was a favorite of Bobby Fischer basically.

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So you start of the CCE, you just play nice free.

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So yeah, this is a great way of sidestepping a lot of Carnochan opening Ferrey.

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There's opening Ferrey everywhere you go to work out an experiment sometimes.

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What really excites you?

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So what floats your boat, what excites you, what interests you.

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But to give something a good sense.

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Yeah.

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Try and get those model games before you actually play.

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If it's the more serious you become as a chess player, the more kind of preparation maybe in your opening

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departments.

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It's like the performance opening's department middleground and games and then other skills.

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Psychology is a big, big skill and psychology as it relates to win probability.

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So if you know your opponent hates light and games, then maybe you're you're going to be fun playing

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games and beat them in the end game.

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So psychology has, as it relates to win problems in particular for me is is is a more specific use

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of psychology, which I've witnessed with many, many games of Bobby Fisher.

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You're choosing particular openings against particular opponents because he thought maybe they were

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more theoretically would have had to play more obscure thing against them.

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Maybe they like tactics more.

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And he may play in different ways.

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Like Mikoto in Blitz, Fisher would use an opening system, which is more Implats, you know, less

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Taxco and Queens coming off early and he beats with that.

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So basically, psychology is also another major skill set.

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There are multiple skill sets that link into each other and make the final success as a chess player.

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But it's not just what you might think.

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Okinu game and game.

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There's loads of other skills and psychology, this big one, the psychology as it relates to choosing

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which variations based on your opponent's strengths and weaknesses and that implication for win probability.

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It's something to really start seriously considering as you get more and more serious.

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I mean, Paul Georges of Alluded was torturing me with these positional choices because I knew I like

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tactics.

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So he wants to keep the game more kind of about the pawns and not about the tactics, you know, more

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close positional maneuvering.

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OK, so anyway, Corica on defense.

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Yeah.

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So there are these main variations if you want to kind of try and remember the names a little bit,

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OK?

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And so much.
