WEBVTT

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I know that in this lecture I'm going to just emphasize to you about casting early, so if we cast early

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oking, we're putting it into the same thing now.

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Say we played like this and we didn't cancel, say we didn't cancel.

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We didn't want to use casting some reason and the opponents kind of cancel.

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So we're playing with those of the council.

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We just leave OKing in the center.

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What could possibly go wrong?

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Well, a lot of things can go wrong.

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Here's one example.

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So our Kingston Center.

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And say they play like this and try and open up that road twerking, it gets a bit scary.

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Basically, they've got scary stuff heading our way.

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For example, maybe we play in a very strange, strange way and allow them to kind of maximize the advantage

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with a move like they saw Kingston in the sense that this is just fictional now and it gets very, very

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dangerous.

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And here they attacking lots of things.

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And for example, King AF1, you haven't connected Europe's look at this scenario.

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You haven't actually connected your roads.

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They're disconnected.

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That's one side effects.

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There's major issues here to address in this position.

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This is just an example of fictional continuation.

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And all of a sudden, you know, they're looking at taking on differe as well.

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So this is just a very, very bad position to 1963 or Bishop 63 and it's Chac.

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Why is your king still in the center?

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So generally you do want to castle early if we go back here, because it will bring your rogues towards

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the center.

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And also if you're the one that plays a major role in trying to prevent things like defibrillated,

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because the rook will have that central pressure.

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So it's always saying to the opponent, if you do something like that, I'm going to have pressure on

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E5 and your king is much safer here than just left in the center in that example.

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So castling early, it serves quite a few key ideas.

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It's not just about your king being safer, it's about bringing Rook's to the center and actually connecting

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up your rook's.

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So it's a really, really important thing generally to Castle early and a lot.

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Most games in the past, you quite often see players casting after each other.

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So one side consoles and the other side consoles.

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That's the moment usually in the game, both sides, they just they just console both sides, just console

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one after the other.

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And in many, many, most of the games casting has just taken taken for granted.

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It brings the the rook towards the key central square, for example, here.

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And Bass was ready to begin, but both sides put themselves a little bit before immediate the fates,

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at least before doing active operations, before getting into the real chessboard battle.

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So it's just something which we take for granted that you want to console early.

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You want to control central squares, you want to develop.

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He says there's a checklist for a successful opening or not, and casting only is one of them.

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So some of the basics.

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Just to recap, you're bringing Rook's like to the center like this right to the center.

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After these guys have moved, you're a you're speeding up the process of actually connecting Aurox.

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And later, you might want to consider making some airfield king towards the back Bromates later on.

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That's another concern later.

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So King safety is always a concern generally, and the object of the game is still to checkmate the

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opponents king.

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But both sides accept, you know, the castling needs generally to be used.

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OK, so just bear in mind that's much.
