WEBVTT

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Hi there in this lecture, we are winning just by one -- won't be a great move in this position.

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You think do you think, for example, moving the -- would be good or can we actually try an exchange

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of queens or do we just move?

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The king won't be a good practical move here, in your view, if I give you five seconds to think about

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this.

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To pause the video, not five seconds, you can spend more than five seconds, five seconds for the

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video.

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OK, so in general and here's a general principle for you.

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So it's not just this position.

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This applies to a vast, you know, amount of different positions where you're winning in general.

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When you're winning, you want to exchange pieces, not pawns that will maximize your winning probability

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and end game because Pawns, Pawns can become queens if you have passports available.

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And here we do have a dangerous as called upon Pompeya as a passport.

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So in fact, if we can trade off Queens, we can simplify like simplifying a mathematical equation and

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make sure that this pawn is actually winning.

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On this occasion, we can play a move like this, this or this.

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Either of those free actually will force the queens off.

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So say they take the queen, we've simplified and we've amplified our advantage without any without

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as much fuss, without as much complexity, complexity, literally, like simplifying a mathematical

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formula, you know, factoring our complexity and here where we can just push our pawn on this occasion

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and queen and we have a position where we can win now.

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So the general rule when winning is to trade off pieces, not pawns.

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It's to do of winning probability and end games.

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So, yeah, it's like the middle game.

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You're looking at, you know, games.

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So in beginner courses in general, you know, we talk about the opening phase, the mental game phase,

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the ongoing phase, but when we talk about good exchanges, we have to look ahead to end games and think,

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well, you know, if we have a few hospitals around, it's going to be easier to win.

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But we don't want the hassle of the opponent's pieces.

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So, you know, say we get the hassle of the opponents pieces of A7.

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You know, they could keep checking us.

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You know, there'll be a lot of hassle there.

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Definitely be more hassle.

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I mean, maybe we could win in the end, but they'd be more hassle, more complications, more counterplay.

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We want to reduce the opponents counterplay in general.

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That's what the professionals generally refer to.

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You know, you want to minimize counterplay so we can do that by simplification, sometimes brutal simplification.

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Just get the queens off when you're winning or, you know, terro off in general could be rocks at night,

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but Tyroon but not pawns in general.

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As a general rule, there are always exceptions to the rule.

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But as a general rule, you want to exchange pieces when you're winning, not pawns.

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OK, so I hope you consider that a coin exchange would be favorable to you to simplify it, a more easily

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won position.

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OK, that's a much.
