WEBVTT

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Hi there.

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In this lecture, I'm going to show you one of my favorite isolated queens -- games.

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It's a very attacking game from Raymond Keene, a British grandmaster against another British grandmaster,

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Anthony Miles, in 1976.

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Hastings tournament's around 13, so nights have free from Raymond King.

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We have six.

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C four.

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C five.

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93 nights.

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C six.

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E three.

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E six d4.

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d5c tanks d59 tanks, three five.

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Bishop D3 And now black gives white the isolated Queen's pawn.

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So it does have perks here.

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We've cleared out actually the third rank, that's one thing.

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So Rook Cliffs are statistically more likely later on.

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Rook less like for example, if we imagine later that E4 is available or D free and then switching to

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a kingside attack, the king is usually going to live on G8.

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There's also the hooks on E5 and C5 which can be useful, and you can see that the bishops are alive

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and kicking and the adjacent fouls could be good for Rooks as well.

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So overall, even though the pawn structure has suffered, the pieces benefit.

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The pieces are very active here and isolated queen, pawns, queen, pawn possessions.

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It's arguably the top pawn structure to master.

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You can check out my pawn structures course for all sorts of pawn structures, but basically the IQ

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wise, that Queen's pawn can arise from a number of different openings.

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So seeing iconic attacking games could actually in effect help.

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Your middle game in all of those openings, you're getting the IQ.

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So Bishop E7 is played.

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It's good to know both for it and against it.

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It's got its up and down sides.

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So here both sides console and we see Rocky one and now Lloyd's have sixes played.

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Bishop G5.

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None of this -- is immune.

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That's just something you shouldn't do.

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964 You can see why for ten points, what would you play?

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You know, this bishop takes age seven check and once winning the queen.

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So we have night before black is adopting a blockade strategy hitting the bishop.

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The bishop is preserved, but the knight could end up blockading on D5 this isolated Queen's pawn.

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B 695, Bishop B seven.

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And here comes an attacking rook left.

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So yes, I say queen pawn positions often give attacking potential to be celebrated.

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So what do you think is the move?

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Yeah.

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Yeah.

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I've given you enough clothes.

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I think it's actually rookie free.

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It's very direct, very attacking.

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If a free had been played, this should lead to a small age for white Queen D Free is looking at age

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seven.

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So Knight takes Bishop six and Queen H seven mate you know so say G six is played bishop, age six.

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This position is actually rather dangerous for black of the Queen H three.

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Another point about I say Queen spawns this file.

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As mentioned, it's good for Rooks, but here in particular that foul is associated with a soft spot

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where the king is the only one protecting.

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F7 So actually, say rooks the eight was played.

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What would you play here in this position?

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Yeah.

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Nine takes F seven.

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This is crushing.

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For example, King takes queen, takes E sixes, mate.

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So.

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So that's why, you know, this variation is very interesting.

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So let's say Bishop f8 though, that secures E six, Bishop G five so that for instance, potentially

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94 Bishop G seven makes 94 less effective.

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So Bishop E4 though.

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And let's say a six.

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And why gives up the LightSquared bishop to try and improve things, improve the pressure on the dance

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with Queen four and this pawn is now shielded by the opponent's pawn.

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This position is a small edge, but it's not as fun as what we're going to see in the game.

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So Avery was plausible, but rookie free, this immediate rook left is very interesting.

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G6 now a very interesting way of playing it hand.

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How would you play this Rook?

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It's ag3e, three, three, two G free or two H.

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Okay.

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It's to Jeffrey if going to age frame, there's actually no concrete combination associated with this

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age free hair.

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If 97 bishop takes 87 hair, we can try Quincy one but is not that effective.

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Black Knight takes E5 and Black is ready always with five.

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If we go in and as f five, protecting age seven and blacks going to be with a small age that on on

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D 25 again there's no problem at five hair and it's just even so, it doesn't really seem as though

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it has too much going for it.

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Bishop, age six, does seem a viable option, and if the rook moves rook G3, that's where the rook

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belongs here, forcing the work to move.

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Encouraging the work to move.

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This is a good attack position.

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Still, White has a definite advantage of the F4.

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Yeah.

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Yeah.

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It's not that unstable to play this.

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There's enough attacking compensation if takes for example here we carry on and you know.

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We're protecting the rook now.

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The bishop of the knight.

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There's things like Bishop G5, especially Queen Size, the Bishop G5.

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It's all.

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It's all very, very dangerous.

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This this kind of position.

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I'll give you an example.

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Bishop G.

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Five had the knights protecting the rook.

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If the queen forced to go there, then horrible things might happen with Queen size.

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Bishop six, Jack Bishop G seven Shank.

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And here we actually have basically a forced mate sequence.

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Knight six Check here.

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Knight takes off six, Bishop takes off six check.

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And the point is, the king's abandoning H seven now.

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So we play for five points.

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Bishop takes H seven and there's an unstoppable basically rook g eight here.

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This is only delaying rook c one and then playing against mated.

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So it's very precarious actually.

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These situations after 94 that that pawn cannot be taken.

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So say 97, 96, this is just a big advantage.

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So basically in a nutshell, actually Bishop G5 does seem like a tasty option.

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Sorry, Bishop H.

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Sex does seem a tasty option as a prelude to G Frain in the game.

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Rook G Freeze played immediately and we have rookie sex now.

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Perhaps Black could improve things here with 96.

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Just trying to look at D for the downside of the D4 knight takes bishop takes and if h4b583855.

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Bishop H sex rookie black seems to be just about okay actually.

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So this is about even this position.

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Yeah.

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So yeah, it seems as though 96 is plausible here.

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Very interesting stuff.

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So OC rookie eight though was played and we have Bishop h6 and now big mistake rookie eight just moving

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the rock here is a big mistake There's a load of pressure on G6.

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If we look at this G6 it looks as though this this is not about to be hard, not about to be cracked

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wide open if see six instead.

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What this might do.

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Yeah.

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Taking the exchange.

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Isn't that clever here?

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That kind of strengthens Black's king's safety.

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This position falls a bit way.

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Black has definite compensation.

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We could.

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Play.

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We could try.

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Nine takes G six, though.

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This is actually interesting.

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If each takes Bishop takes after it's Queen Bee one, there's Queenie eight.

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It's interesting, but if Black's playing like a supercomputer like this, Black should live to tell

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the tale and actually be even there.

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So, yes, 96.

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It does seem as though this is the way to go.

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So either nine takes G6 or Bishop takes F8.

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Yeah, this position, it just seems as though this, for example, blacks should be relatively okay.

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There's more work to do.

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But actually even here in this variation in this particular operation, White ends up with an advantage.

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But is the exchange for white?

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But you look at the pawns, the pawns are pretty solid.

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And Black's also got the bishop here.

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So it's not the end of the world for black hair.

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Okay.

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So, you know, black has got the extra pawn and the bishop.

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So essentially, that is the way that it should have been played.

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96.

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That's the key point here.

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With rookie eight, White now nudges the knights and it goes to see six.

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If it went to D five, like BD five.

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We get a very dangerous situation after Bishop takes G six, F takes three, H takes Queen D three now

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threatens Rook takes G six if Bishop if eight, Rook takes G six and we're cracking open the black king

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possession.

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Ouch.

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And if so, that's just the delay tactic.

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We're still crashing through here.

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This is nasty night.

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Five.

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And those big friends.

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So one of them is Bishop E5.

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There's huge threats.

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If Queen takes Bishop E5, Black's going to give up the Queen.

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So anyway, 96 though, was was played.

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So is there a combination here and how exactly does it work?

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You have to be precise with this combination.

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So yeah, the pieces are all optimized to blast through Black's pawn chain around the king.

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This is for me, what makes this such an amazing attacking game.

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And I say Queen pawn demonstration.

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Okay.

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It's played with very high precision 19th century sex.

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Thanks.

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Bishop takes G6 f thanks.

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No, not playing.

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Rook takes G6.

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Check.

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But actually, that's a clue.

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What move is great here for white?

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So you don't want to mess You don't want to mess this up.

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Really.

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It's easy to mess up these positions, especially if you're done immature.

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You have to play very precisely as a general rule because the opponent can count sack material just

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to try and give a cold shower to your attack.

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You don't want the cold shower treatment.

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So there's a very precise move which justifies the whole thing.

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Otherwise, it's made to look as though it's nothing.

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So that move is Queen B one.

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If queen defray, you've just messed it up.

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Unfortunately, 95 is the resource using that pin.

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It's a tempo gainer and a hit hits the queen.

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It's a disaster.

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It hits the queen and protects G6.

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It's no good here.

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If they takes you know, queen takes and there's no attack.

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If Queen Bee one wrote saying see free takes Bishop E4 and the attacks just gone completely.

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So, yes, this is just very unfortunate.

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Now, you might wonder in the case of robotics, G6 yeah, Black Stars actually have to tread carefully

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here.

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So if black takes them, black gets mated.

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You know, there are dangers lurking in the position.

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But how you know what happens here then, which makes this good for black?

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Well, actually not King of seven.

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What would we play here?

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Which is strong?

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Okay.

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We have actually rotates f six check here and on bishop tanks, because if king tanks we can play D

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tanks e5 with a lot of fun and games to bring the king out.

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If the king goes back to f7, we can play Queen H seven mating.

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If the king comes out to play with King takes E5.

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We have Bishop G seven Shank and here have four check and we're bringing in this rook potentially on

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A1.

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Soon we're broke.

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Have one.

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And that's mating fun stuff.

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If the king had stepped back to have seven there, by the way.

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Yeah, Queen H seven is checkmate.

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So these loins.

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Yeah.

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King seven is not working.

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But believe it or not, King H seven And this does question our time.

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Our queens attacked, our rooks attacked.

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We could try Rook G seven check.

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KING Thanks.

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H Thanks, but we're running out a bit of we're running out of steam here.

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Queen This is starting to look really odd.

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The sounds of the Queen.

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H Three king tanks.

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G Seven de tanks.

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E Five black can go on the counter attack with queenly four doesn't have to be pushed around anymore.

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Queen D four offering a peace to get things back in order.

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Black's hugely material up anyway now so yes that's why.

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Queen D three it's not working some some concrete evidence there why this is not working 95 rotates

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G six.

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Yeah.

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King H seven.

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I know it's crazy looking stuff, but it does kind of double our attacking forces.

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So.

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And if we look again now, what about Queen C two?

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Again, this is an inaccuracy.

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495 cropping up as a resource here.

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So the thing is D takes there's 94 putting a spanner in the works and using that pin against the knight.

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And also yeah basically what is what is won't do her.

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So if.

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Rook g4 Queen deform blacks nearly okay.

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Whites only got slight edge here if anything.

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So yes.

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Fascinating.

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So the key move to get to keep the attack going is actually Queen B one for the record.

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In the case of Rook Times G6, you might think this is interchangeable with Queen B1 or Rook takes G6

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for Queen B one later.

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It's not quite the case of the Queen.

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B one is actually a resource for black hair Knight takes D for.

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And if road signs f 6.5 blunting the Queen.

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And if rotates e6 trying to undermine minor five route c5 if not e4 rook a five.

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Black's clinging on here.

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And ends up, you know, technically better.

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So, yes, Queen Bee one is is the key move to play.

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Queen one is absolutely the great move to play here.

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Okay.

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So here, getting bypassing all these tempo gainers.

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Yeah, that's a key thing.

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So you've got to be aware.

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You know, a lot of attacks they run with forcing moves on your side.

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You want to be the one doing forcing moves, but you've also got to sidestep the opponent's key forcing

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moves which might actually help their defense.

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So forcing moves help the attacker and they help the defender, as we've seen here demonstrated by Queen

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B-1, bypassing those moves which might help the defender amplify the attack, basically.

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So Queen B 195 is played here, but now D tanks E5 94.

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Lt takes effort.

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So this is absolutely crushing.

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Now, someone has a huge advantage here.

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Tony was played on in a sporting fashion after King 7.56 Jack Bishop takes.

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He played on until the champ mate, believe it or not.

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So that was generous for the game to end in checkmate.

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And for me, yeah, it's one of the more crushing, attacking games with the odds that the Queen's pawn

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exception has to be made for these super brilliant games.

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If they're not in the classic list of attacking players, I think that would impoverish this course.

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If we didn't cover some iconic games from people, you wouldn't think a major attacking player.

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Sometimes they have these brilliant attacking games which we can learn from.

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And for me this is inspirational for isolated queen pawn situations.

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And I say Queen Pawn is often resulting from many different openings.

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So this is an important game to know about, in my view, and the variations and the resources for both

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sides.

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So I hope you enjoyed this and got some points from it.

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Thanks very much.
