Hi there.
In this lecture, we see Alexander Alekhine against Oscar Turner.
This was apparently played in 1911, Colonial Germany.
But some sources indicate this game may have actually been a post-mortem of a 23 move draw.
So Alekhine sometimes did actually make up attacking games.
But you know what?
I find that absolutely fascinating.
His passion for attacking chess, for bringing a king out, for amazing king attacks extends to fantasy
analysis as well.
A bit like David Bronstein, you know, having dreams about chess, often involving, you know, king
attacks.
So the great attacking players do have this fiery kind of imagination and fantasy to them as well for
their king hunting games.
So E4 was played apparently by Alexander Alekhine.
So E5 from ten f4 King's Game at Bishop C5.
This looks quite plausible.
Knight 369339 f6 Bishop C4 Knight C6 D3 Bishop G4.
So Black's moves look kind of logical.
And we have here Knight A4.
This looks like a nice move to get that dance square.
Bishop E takes F4 and we have Knight takes C5.
So White gets the asset now of a dark square.
Bishop Without a counterpart, which can be a very dangerous imbalance indeed.
So Bishop takes F4, Knight H5.
Bishop F3 And you can see the strain already on the black position.
But Black decides instead of protecting this pawn, which might incur more weaknesses, for example,
B6 would weaken C6 and maybe then Bishop B5 is useful.
Black goes in for 95.
So this is very, very interesting.
Black's trying to.
Get in the possibility, it seems if Bishop take five, then it looks as though Black's got some very
interesting options here.
Particularly Bishop takes her free.
And this looks very unfortunate.
Queen H for check.
So for example here.
If.
KING If one there's no Geoffrey, as example, winning the exchange.
But there's also other attacking possibilities.
But instead of this, there's another move here which white can play, which is absolutely amazing.
Can you guess or work it out ideally for 200 points.
So why play here?
This is absolutely a stunning conception.
Really stunning conception.
And.
We're also benefiting the attacking players benefit from semi-open files.
It's one of my favorite things about Gamma.
It's quite often semi-open files.
So that means it's like one way traffic for rooks, which are like cars.
If you follow a metaphor a bit, rooks and cars and semi-open files bear that in mind as well.
So there's something absolutely amazing I'm about to reveal.
Knight takes E5.
So we have Bishop takes one, Bishop takes f7 shank.
Kinsey seven Bishop takes see five checks to the king is being brought down the board.
Now one aspect of bringing the king down the board is demonstrated here.
So what do we want to play in this position?
This is absolutely amazing stuff.
So on nights attack, do we take time out to protect the knight, or would that give black?
You know, resource potential.
Maybe, for example, Black could get reverse gear with G five if we protected the night, maybe G five,
and then there's King G seven as a possibility.
Wouldn't that ruin our attack?
So guess what was played here before any reverse gears are created for the King.
What does one play here for?
100 points.
OC one consoles with check offering a five.
Now if the king goes to G5, this is fascinating.
The king is being brought down the board in inspiration and here is an absolutely amazing possibility.
What does White play in this possession?
We want to cut out the reverse gears and sometimes containing the king a bit more is more significant
than checks.
If you check my art checkmate course in particular, you'll see that sometimes checks are not the best
move.
Sometimes covering escape squares makes the checking possibilities more effective.
And here a key move would be Rook five.
To make Bishop F2 more effective because the king can't go in reverse.
So bringing down the king to H four means Queen D four is like a just a delaying tactic and then black
gets mated in short order.
So.
Okay, so that's King G5.
Fascinating.
But King takes E5 is Swift Rook F5 check and mate beautiful stuff.
So yes the attacking players they dream up stuff.
This is most likely an analysis of of a dull draw but what an analysis.
I mean this is actually it has an element of plausibility that a game like this could be played its
rebellion against a relative pin in a spectacular manner.
And so, yes, very, very interesting stuff.
Knight E5 Knight takes E5 with the idea of bringing the King down the board.
So there's actually a rather common pattern of attack.
Quite a lot of the more sophisticated checkmate combinations in my Art of Checkmate Course are based
on bringing the King down the board.
It's a more fundamental kind of pattern for mating than you might suspect.
There are plenty of actual games where the king is, you know, driven spectacularly down the board.
And this this is just you know, it's a wonderful example, the idea of, you know, very carefully
selecting between checks and containing the king is a key consideration to make.
Sometimes a check is not the most effective move, and sometimes we need to be aware of any resourceful
attempts to give the King reverse gears.
This drive down the board must be without the reverse gear option, usually stop the king from escaping
back.
Some some of the most classic games in chess history, like Petrosian is classic, where he sacrificed
the queens bring the king out.
He stopped the king going back to G-7, funnily enough.
So yeah, we're stopping the king using G7 here.
We're bringing the king forward, no reverse gear.
And checkmate is beautiful stuff.
A beautiful pattern.
Yeah, to behold.
I hope you enjoy this one as much as me.
That's very much.