WEBVTT

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Hi there.

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In this lecture, we see an amazing game, a classic game.

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Very well celebrated.

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It's between Edwin Adams and Canasta in 1920.

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New Orleans.

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Let's have a look at this game.

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So, Adams with the way pieces plays E4, we have E five nines have three, D, six and now D, four,

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E times D, four and now Queen.

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Thanks d for this has an idea behind it after 96 to actually just pin the night so the queen can remain

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in the center.

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Why is volunteering now the Lions Queen Bishop And quite often when we do this we get darts.

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Square pressure, more square pressure than usual.

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There is a statistical benefit.

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So night C free.

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So statistically we could in theory, put more pressure now on dark squares because both these nights

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could be involved, this bishop could be involved whilst black has one less piece that could operate

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on dark squares.

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That's what I mean statistically.

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So it's an interesting situation here.

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We have nights, have six white castles, Bishop E seven, and now Knight D five.

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Bishop takes D5 so Black gives up that Bishop E takes and we have this shared file emerging.

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We have black castling Bishop G five and now C six.

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So okay, there are, there are options here.

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H six could have been played here and Bishop D two is about equal.

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Bishop F four this would be about equal of 97 and Bishop, Thanks Bishop H for here.

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If H six was played, it's actually a little bit of an inaccuracy.

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There's potentially black could play 1965 and we get a situation which is simplified, but it's still

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about equal.

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So anyway, C6 here was playing at C4 c c ten.

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So now we have two shared files.

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So the interesting situation, so the pawn structure is basically symmetric about one.

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It has a more advanced pull on the default than black rookie ain't rook f one and now A5 rook E two.

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And believe it or not, this next move Rooks here is actually a rather significant mistake.

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At least in the world of engines.

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This is a mistake move.

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Y is able to build up quite menacingly on the E4 here.

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Both sides kings.

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They haven't got any air.

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You know there's no lift, so to speak.

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No one has made any lift.

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Any air.

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Like my moving pawns.

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Give the king an escape.

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So bear that in mind here it seems black should have played H six here.

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This would help relieve any pressure build up if Bishop D to Queen D seven.

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This position has Bishop f A and it should remain an equal position with this e4 having of no great

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significance here.

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It's nowhere.

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No big deal if Bishop H for here.

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Knight takes the five.

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Queen takes this position.

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ROOK Thanks, Queen.

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Thanks, mate.

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Thanks each for this is actually quite nice for white.

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It's not as good as as earlier.

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This is actually quite nice for white.

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And if G5, though, let's look at this for a moment.

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Just for the record, Queen D seven Rook 89, Stage five.

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There's no immediate disaster here.

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Queen B six though the pressure on the EFL could be used tactically in relation to D six.

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So let's say Black kicks the Queen this position.

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Mine should really go back to basics here to be annoying and just accept maybe a repetition draw if

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that doesn't play.

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Rook six Hare if King G seven Bishop takes D6.

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This position was using that effort tactically, but it's still about even.

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That is one of the options that Black had really this H six for g five.

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Just for the record, if we go back here, by the way, if instead.

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Of Queen Bee sings.

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A friend, it turns out.

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Yeah.

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Bishop f6 would actually be potentially quite nice for black hair.

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So anyway, that's a side story of the game, which maybe isn't told too much about this game, so I

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thought I'd mention it.

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So Russia is actually technically a big mistake because it allows this build up on the e-file, which

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is difficult to parry.

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In a way, Black's already technically lost.

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Believe it or not, Queen D seven is played.

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So the problem here is if H6 now there's Bishop takes F6 and what does black do?

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Bishop takes black would lose the Queen with check, and it's grim to consider.

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You know.

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G Things have six looks absolutely grim.

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If B six this position as the example if G takes hair queen G for check, queen for 94 the night, it's

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going to go to a beautiful square potentially if 596 is even better here.

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And once just winning material there that's crushing that 96.

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So anyway, Queen D seven was tried and there is still an issue with this effort with double rooks why

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actually plays Bishop takes off sex and you might think, well, what's the big deal?

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There is a big deal made here of this battery on the e-file.

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Can you see what it is for 200 points?

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One is why it play here.

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Okay.

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One doesn't want to play rock tanks because then rock tanks and this is no big deal.

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Even no one plays a spectacular move here.

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Queen for trying to lure the queen away from ain't.

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Wonderful stuff.

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We have Queen Bee five.

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If Rook takes E to the night, protect C one so White could take the queen and say here with the knight

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just winning advantage.

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So Queen B five is tried.

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So just to put this on, the board of the Queen might lose his control of weakness of the last move.

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Basically, rook takes he ain't rook to his mate.

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So Queen Bee five.

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And now things get really spectacular here.

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If White plays a bad move here, White White's lack of air around the king could be exploited if White

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plays a fool.

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Can you see what black would do here?

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For the record.

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So the default weaknesses of the back row, you know, can be, you know, for both players in certain

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variations of this game, Black could play queen thanks to her after rook takes rook c one shank rookie

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one and then a back row mate happens.

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So why it has to be careful.

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So this next move is super clever.

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It's actually for 200 points.

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What would you play?

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So that is a key threat to identify.

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There's actually Queen C for basically shielding the rook, hitting the queen and still trying to lure

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the queen away from E8.

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We have queenly seven.

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So just to look at things here, Rook st C for rook types, E is crashing through for a main queen tank

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C4.

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This is crashing through for a main queen A since we just take on a gang and then mating.

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So

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it's a very interesting situation right now continues with another outrageous looking move.

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Can you see what that is?

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Okay, it's Queen C seven.

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So saying, look, if the rook moves or the queen moves, we're taking on E eight.

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We have Queen B five.

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So, yes, just to put this on the board, Queen 67, we're crashing through Rook, take C seven.

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We're crashing through.

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Okay, so Queen B five is played.

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So here.

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We've got we've kind of locked down the C file for a moment with Quinn on C seven.

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So here there's a very interesting move played.

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So can you guess what that is?

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Okay.

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It's actually a four.

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Yes, it will be a mistake to play Queen Saxby seven because what we're playing.

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Yeah.

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Queen Sexy two again, this is this is a nasty thing.

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If Queen takes eight, Queen takes one.

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And here Rook takes a piece up for black.

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So that wouldn't be too clever.

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Queen takes up seven If we look at this.

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If Rogue takes E to Rob, see one check.

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And this is just mating.

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So both sides have got to be aware of this kind of default downside that they've got.

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So a fallout does do some good thing here.

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It does a very good thing, kind of a magical thing.

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Here we have queen size and E4.

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And as a key point made now.

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But before we get into queenside, say four.

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If Queen takes E2, her rook takes E2.

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And what does Black do?

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If Rook takes her to Queen St St and then mating.

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So yes, Queen thanks.

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A4 trying to hold on to E8.

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But now another amazing move.

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Is played.

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Okay.

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It's actually rookie form.

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And this is very, very clever.

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We have Queen Bee five.

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If Queen takes E4 here, rotates E4, and again, black has a bad situation.

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If Rook takes E4, Queen St and that is actually a mating point.

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So Queen B five.

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And now the Queen is not looking at E two as a forcing move.

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Its like ruled out a key forcing move by having the rook on E4 instead.

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So guess what is a powerful move now?

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And the rooks also controlling of course the A4 square as well.

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So this makes the next move.

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It's like taking away escape squares of the opponent's queen, in effect, in effect.

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That's like in the Art of Checkmate.

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But we're kind of doing this to the Queen.

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So White's play here has a crushing blow for 200 points.

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Okay.

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It's actually Queen Bee seven hits in Queen.

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When does the queen want to go?

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The queen can't go to a four now.

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And the Queen has to hold on to it.

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Eight So this is end of game.

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If Queen a fall we're just going to take because we've got our work protected here on E one.

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If Rook B ain't Queen Sykes B five.

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And what does do takes those rook takes e8.

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So it's an absolutely astonishing game.

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But actually there's a debate.

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Is it analysis or an actual game?

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It's more likely to have been an analysis, but it's still super instructive engine's figure.

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It's not really accurate sequence and it shows the basically the default downsides of chess.

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When we don't make air for the king, we can, you know, it can lead to problems.

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And also when we do make air for the king, it's like unnecessary weaknesses that can also lead to problems.

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So chess is a hard game.

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KING Safety is a dangerous subject.

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It's a difficult subject to master the balance between making out or not making air.

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It really depends on the position whether we want to be attacking players or not.

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We need to play accurately and that's why it's good to have a kind of interest in details here for how

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the advantage emerged here.

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What chemo's black had missed out.

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So one gets this kind of overwhelming pressure situation on this e-file with, in effect, pressure

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on air, which is difficult to address after this combination queen fall.

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So for me, this is an absolutely iconic, beautiful demonstration of default downsides in chess.

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How, you know, even, you know, an opening sequence, which seems as though black didn't do too much

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wrong on this occasion, but it's actually a lost position after a particular inaccuracy in this game.

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So the inaccuracy is, okay, you know, if you look at it through engines, already 90 plus frames

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more than plus two after Roxane.

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So yeah, it just shows these default downsides are things we need to pick out downsides in general

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for accuracy of playing positions.

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So we, we want to get our ability to have final finishing combinations, but a smooth ride, getting

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there.

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We don't want to necessarily play like the romantic era with unsound gambits.

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We want to get into places in a sound manner so we can repeat and have consistently good results, repeat

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our attacking efforts and have a consistent level of results we're playing accurately.

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So yeah, this is a very accurately played game, especially from here to exploit.

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Roxy.

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I so hope you enjoyed that and so much.
