WEBVTT

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Hi there.

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In this lecture, we see the so-called Polish immortal.

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This was Luxembourg against me on night off.

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So night off is the same person as the Sicilian night off.

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So E4, C5 and three d sex this position with sex nine C3 a6 the Sicilian night off.

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So yeah, someone to check out in Wikia.

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It's not just this name variation.

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He is actually a brilliant player in his own right, one of the strongest in the world in his era.

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So let's have a look at this game.

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It started actually with D4 from Luxembourg.

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We have a Dutch defence C4 f69 C3 e6 F3 and now D5 going for a stonewall formation.

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E for a slight inaccuracy here, it's not contesting the E5 square.

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So one downside of this structure is the E5 square y could have played Bishop F4 and if Bishop de sex

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just not mind the double pawns.

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If Bishop takes F4, the idea is just to clamp down on E5, but in this game it's a casual game.

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E3 was played and inaccuracy C6 Bishop D Free Bishop D six Both sides Castle Knight's E2 might be seventh

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and now mistake White plays Knight G5 going for the E6 pawn.

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A better move would have been b free and actually after 94 Bishop b2 White logically clamps down on

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E5 here and maybe you could say it has a slight edge here.

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What engine C You know, white's absolutely fine with a small edge, but Knight G5 is actually a bad

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mistake.

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So guess what Black plays have.

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Och, it's an unprotected piece and it's actually just left h two weeks of the last move.

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Bishop takes H to check.

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Now King H one is played because if King takes H to Knight G for check and we just take out that night.

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So fun and games begin actually from here because Nietzsche four is played in this position.

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F four if one indulges.

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Knight takes E six, then Queen H four looks quite terminal.

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So Knight G for a bishop takes G free check Queen H to his mate.

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So yes, that looks as though it won't do 9g5.

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That's just delaying things.

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We can just take that out and then go back for more with a strong attack.

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So this is a very strong attack winning position here.

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So, okay, so basically f four was played.

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Queen E eight.

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G Free.

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Queen H five.

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And now King G two.

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The thing is about this.

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Is that?

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Hold on.

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Is this backfiring because of Rook H1?

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So we have an interesting situation from the perspective of our attacking course.

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We've got some resources near the king, but we want absolutely best resources.

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Then the king, our bishops not really that threatening.

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So guess what?

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Black plays here to continue the attack.

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So for 100 points, what would you play in this position?

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The imminent threat is real quick one.

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So we want our absolutely best resources around the king.

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That's kind of my motto from 1989, winning Lloyds Bank Junior.

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Absolutely.

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Best resources can be put in place here where Bishop G.

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Try and get the queen very near to the king.

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Now, there was another way of playing this.

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Actually, the king is on the square.

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And funny enough.

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It looks impossible for this bishop to have an influence.

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This is an alternative way of playing it.

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We can actually try and clear out this diagonal sometimes in the stone.

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Well, this bishop is surprisingly dangerous as an attacking piece.

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The so called bad bishop instead of Bishop g1.

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Just for the record, detailed C four and then here f6 inviting White's play to take on E6.

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But that would open up this file.

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So say why it doesn't take on E6 C5 clears the whole diagonal now and this would be very bad news if

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this bishop stepped in.

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So B6 taking now with the bishop B7 you can see that this is actually rather bad news if Bishop B7 happens.

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So that's another way of getting resources logically near the king, even a resource you wouldn't expect

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whatsoever.

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You know, this bad bishop on C eight can actually have an influence logically not physically near the

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king but logically and squares of the king.

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So anyway, Bishop G one though is very very interesting.

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Knight takes is played if King takes G1, Queen H two is checkmate.

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If Rook takes G1, Queen H two and then Queen F2.

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So you can see yeah resources around the king cooperating and IT team for checkmate in that so Knight

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takes G1 is played and we have a brilliant continuation now Queen H two checking a free so you can see

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the Queen is cutting off key escape squares and one should be very excited as an attacking player in

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the land of combinations.

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Here we're in a basically a nice combination phase of the game.

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So how would you proceed the attack here?

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The Queen is well placed controlling escape squares.

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We want to bring more kind of team members into the attack now to try and get checks whilst the king

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has been locked down a bit.

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So this next move for 100 points, what would you play?

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Okay, it's actually E5.

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So now D tanks is played.

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If Bishop D2 funny enough E4 check, Bishop takes E4 check.

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We can do something absolutely amazing here in this position.

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The short cut the game and actually secure that night on G4.

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In some rotations we can actually do this D five check, which is actually a defense of the G full night

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F tanks.

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And here we've got f tanks E four and that is actually double check and mate and the bishop holds g.

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If we look at this again, if D tanks e5f takes e4, check nine takes E4, we have 96, E five and that

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is checkmate.

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So yes.

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So why tries here immediately D takes E5 and now some of the same mechanisms.

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This, this is really a hero bishop here Knight D takes E5 protecting g4 so f takes e5, Knight takes

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E5 King F4 and the hero is blunted.

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But we have Knight G6 check which liberates potential for the f pawn to liberate the bishop now.

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So F4 you might think, Well, what exactly is going on here now?

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Well, one point here is if G tanks f4 weakness of the last move we pounce into H four Knight is actually

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mate, but alternatively also we can actually make with 9095 as well.

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That's the checkmate as well.

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So the queen is doing a, you know, a fantastic job of the escape square.

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So that's one beauty of resources around the king.

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But sometimes you do need other members of the team to help participate after.

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So it takes F4.

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So in this position.

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Yeah, there's an absolutely wonderful resource.

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What is that resource?

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So this so called bad bishop, is it going to be the hero here in some way?

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In some strange way?

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It is, actually.

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I'm going to show you now.

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200 points.

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That's the clue.

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We have Bishop G4, Shaq.

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Now, unless Y wants to lose the Queen, that's absolutely winning for black hair.

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So white took but now E5 Shaq.

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So this makes sure that the Afro is controlling every escape square because have tanks.

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So we've got escape squares now covered by physical pieces and logical pieces taking out escape squares.

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Well, h three for the queen in particular, but the rook is also taking out these escape squares.

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Let's put these in green showing.

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So all the escape squares kind of taken out.

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And we just need another member of our team now to deliver the final checkmate.

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These these pieces are beautifully placed.

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So what member of the team is that now?

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An unsuspecting.

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Little member of the team plays the chair, mate.

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Can you spot it?

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Yeah.

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Ten points H five, champ, mate.

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Yeah, it's.

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It's a fun one.

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Clearly, White got in big trouble for a mistake.

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Move.

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It's like a casual game.

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Positionally.

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Also, this.

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This is this.

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I mean, this is.

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It could have been replaced with be freed up with a much better move.

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But it's instructive because it seems as though there was almost a backfire of pieces being trapped

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because of this king, too.

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It's amazing, the two key, you know, major solutions here, Bishop ji one, as an absolutely amazing

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solution.

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But also even the idea of getting this bishop on this diagonal is pretty instructive.

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But yeah.

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Bishop g1, it's beautiful how certain pieces there the King, they they take that role, that team

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role of restricting escape squares and other members of the team are coming to help also take away escape

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squares or deliver the final checkmate.

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So the bishop, which is usually a bad bishop in that stonewall, playing a pivotal role here, putting

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the king in a bad spot for 95, which means that everything's locked down for the final checkmate.

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So really instructive attack.

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I enjoyed this one and so much.
