Hi there.
In this next show, we visit the Uruguayan Immortal, as it's named.
So this is an absolute masterpiece of a game Molinari against Cabral in 1943 Uruguay.
So we have nice half six here from Cabral Molinari playing a free D5 C4 C6.
So a very respectable opening sequence here.
The semi Slav very solid bishop D3.
We have D Tank C4 Bishop takes C4 b5 Bishop D3 A6 Black's plan is very logical.
White Castles C5.
So trying to do something about this problem.
Bishop Potentially it could be a problem.
Be free.
Bishop B seven We have Queenie to Queen b6 Rook d one Bishop e7 a4 b4 might be one rook c ain't Knight
Bd2 c takes d4 nine C for Queen a7 seven takes for Black Castles Bishop D2 and now this is.
Very very interesting.
So b4 under a bit of pressure.
Black plays are provocative move a five it seems to permit a tempo gainer which could be useful to get
into d six with one of the nights when it accepts that invitation.
And the point is Queen eight and now we're pointing at G.
But what about 1986?
Doesn't this hit the rook and bishop?
So what would you play here with black and white?
If I give you 5 seconds to pause Video.
There's a bit of a leap of faith here.
You can play.
Roxy seven, but you just be disadvantaged.
Your vulnerable bishop would be taken.
And after E4, once King is super safe and with the Bishop power.
And with friends like Ephraim.
Potentially.
So that's not the way to do it.
Here we sacrifice the exchange, knowing that a weakened King's position here will increase the value
of our pieces a little bit.
So slicing through their weakening key squares, F3 and H3.
So offering the exchange so it takes on C ain't rook Kate.
So although we're the exchange down because of the weakened King position, it's like we've given our
pieces a bit of a promotion.
They've got stuff to do around these weaknesses.
We see.
Rookie one If E4 Black can play Knight takes E4, that's fine here.
Knight takes DD to check.
And the resulting position here, we've collected quite a few pawns and say why it plays this tactic.
We get a resulting position, although we're the exchange down here are two pawns.
Make it worth it.
So that protects the knight and as example, rook c5.
And here, rook, take C1 even and we can afford this simplification.
This position is very good for black and there are still possibilities of potentially attacking soon
because of the weakened King position, even in this simplified position.
So Black don't stand better here.
So interesting stuff.
So actually yeah, this is a tricky position of the rook.
Okay.
If E4 we can just skewer the queen and rook, just take the rook and that would be fine.
That would be great for black.
So OC Rook one was played and this allows what seems to be very dangerous.
Bishop Geoffrey Because actually it is very dangerous after Queen D five Black is threatening to mate
soon with Queen G5.
So that's has to be addressed.
So E4 and now funny stuff happens in this position.
White would like perhaps to play 93 to G2.
So maybe you know this this Queen H five hair isn't entirely ideal with a queen G g4 so 93 as example,
it isn't totally ideal because then Knight G2.
So actually though Black plays a stunner here, trying to cut down potential defensive resources.
Can you see what that is for 100 points?
Okay, Another exchange sacrifice.
Route 64 is played.
If it takes the five rook g4 Shaq.
This position with Rook takes G2.
Shaq is actually mating after Rook takes H to hounds won't stop rook h1y can only delay here with Bishop
takes H7 and then it's going to once going to be mated.
Yeah.
Funny stuff.
And if.
Bishop take C for her.
Just Queen 62.
Funny enough.
Yeah.
And then we've still got a Queen G five.
It's horrible for wine.
So the second exchange sacrifice is accepted.
We have Queen H five, and now this is a bigger France without being able to come to G2.
This is still amazing.
France.
So, Bishop for trying to shield the king is at the end of it.
What you want to play here?
Okay.
Night, G4.
And there is actually.
A big threat here.
Won't play Bishop e to let me test you with a token move just to show the threat more vividly.
If Rook only be one, what would you play and why?
It's actually rather subtle stuff, to be honest.
So for 200 points, this looks as though it's What are we doing?
Just forcing a draw.
Why would this be mating?
The thing is, we we weaken the king even further.
But we we need more teamwork involved here.
Because if if we go with Queen Forge, there's Bishop Geoffrey.
And this is just going to be a repetition, right?
So forget that the Kings weaken even further, which means there is a relationship.
We should assume our other pieces might actually be supercharged more than usual.
They have even more stuff to do to exploit the weaknesses here.
There's only one pawn around the king.
And in fact.
So I show you the killer move here for 200 points.
You had 95 once totally pinned down here.
So clearly, if Bishop takes, we just make on each one.
What is Mike doing about this slow motion frat now of 19 G4 If Bishop E two we get nine G4 in time,
so we're faster than Queen.
Thanks h to if Queen G2 were taking that queen with interest, you know we're winning here.
Funny stuff.
So Bishop e two was tried, but now 95 Anyway, we have h free.
So this is getting to be a complex looking position.
If Bishop takes F3 9/10 F3 check.
Now.
KING G-2 would be forced virtually because it looks very unpleasant to put the king on the file.
But and here there's only one move which gives black a massive advantage.
Do you know what that is for?
200 points?
It will be G five.
It's the only move for a huge advantage, it seems.
So if Bishop Geoffrey because if King takes F3, we play knights x h to double check and then queen
a free check.
Take the queen, take the knight that's winning there.
So let's say Bishop Geoffrey, my G takes H two.
And the funny thing here, we're weakening King a bit more.
And G4 is a nasty threat now with the queen being assisted by this pawn.
So.
Queen g1, Queen H free check.
We can take the queen off and we're winning there.
Wonderful stuff.
Really inspirational stuff.
So h three is played and now the pawns don't really fret saying anything.
So Black just gets this piece in for the time.
This is absolute teamwork piling these pieces in.
So they have stuff to do.
They can be assigned roles because the weakened king, you know, they're all pretty vulnerable here.
And.
Yeah.
The frets is nine.
Thanks.
Two.
You know.
Well, we're looking at F2 here, so, Bishop Jeffrey, if Rook b one knight takes F2.
And what happens here?
Well, you know, it's a dismantling.
Knight takes a free check, and we're going to take the queen.
Yeah, that's pretty, pretty bad stuff.
It's from Czech, so it doesn't matter about Queen.
Black has to respond to the check.
So.
Okay, so Bishop Geoffrey is played.
But now really dismantling the King Knight takes F2.
Bishop takes F2.
So again, we have to see how our pieces have increased in value and why.
And we have Queen G five, King H to Queen for check.
So we reached this position where the king cannot step to g one here.
It's not a good idea because the power of the pin peaceful pawn is illusionary.
Right?
So what would we play in this position for?
Ten points.
You know, we just have Queen Jeffrey back here and we'd be meeting.
So basically, Bishop Jeffrey is forced and might think, well, how was Black actually win here?
White still has some defensive resources to factor in.
So in a real game, you might calculate and think, what have I done?
I haven't got a force mate here because you might visualize Knight G, force, shank H tanks, but then
realise after Queen H six Shank White has the resource Queen H three We need to understand blacks,
defensive resource, Queen H three and Troy and literally taken out of the equation, so to speak.
We need to take out Queen H three from the equation here.
So bear that in mind and we can do that in two ways.
There's two kind of force mate sequences here in the game.
We have this crushing motion I showed.
Well, if you can get one of the two for 200 points, that'd be great.
Or both.
Bishop G one check.
It takes the Queen away from H free and the Queen is taken away from H free.
Because if King takes we're playing queen, takes G3, you know, mating.
So the queen is taken away from the H free square.
And now my focus is even more effective without that free resource.
So Black is winning here.
White had to resign.
If H tanks G.
Queen H six check.
Bishop H for queen size H for is checkmate.
Now, the other way of doing it was actually g for first and here making it clearer that there's a defensive
resource, but you can get rid of it at this point.
You can get rid of that defensive resource from the equation where Bishop G.
Won here.
Yeah.
If you play Queen H sex.
Yeah.
Y is winning here with Quidditch.
Great.
So we take it out of the equation here as an option.
So king sites were mating their.
And if queen takes Queen H six.
Yeah.
And even though I mean, look at the material situation here.
So one is getting mated and two rooks down.
But, you know, checkmate ends the game.
And that's the whole power of this course.
We're not talking about ordinary downsides in this course.
We're talking about game ending downsides and how a weakened King position in this game we see a kind
of promotes to another level our pieces, because they have a lot of things to potentially contribute
quite easily to each other.
It's like the sum of the parts is more than.
What you think because of all these weaknesses that have been created around the king.
So this whole game is kind of it's got a magic to it and it's has got a magic to it.
How that first slicing through the King shield kind of makes the other pieces, you know, kind of promote
in value.
So this battery, it's well worth considering such dynamic play if you can in your own game.
So slicing the king we've definitely we've supercharged our pieces and in the variations we see you
know this one is beautiful for getting rid of you know so another thing about this game, getting rid
of potentially defensive resources, which could be useful in a spectacular manner.
So, yes, two exchanges down, but the pieces have a lot to do so they can work together as a team,
just piling on the pressure, piling on, piling on.
There's not one piece without an attacking role now and there's a big of saying have is absolutely an
exquisite, attacking, instructive masterpiece in my view.
I hope you've enjoyed this game as much as me and take some lessons there that yeah, we've really got
to train our evaluation function to balance out King's safety.
This has been surreal, especially a week in King.
It's like it's promoting all material all the time and it's letting us pile on the pressure.
The teamwork can potentially increase as well.
We've got to factor out the opponent's defensive resources sometimes, as that could be the difference
between success and failure if we can't get rid of the defensive resources.
But that was shown great in two cases in this game with the rub to see for getting rid of a defensive
resource and the bishop drew one.
So absolutely beautiful stuff.
I hope you enjoy this as much as me and so much.