WEBVTT

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Hi there.

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In this lecture, I want to talk about the bouncy Rhodes of attack concept.

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So when I was actually constructing the course on Mikhail Tal, this concept came up and up many times.

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Came up many times.

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So getting pieces around the opponent's king.

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So how do we do that?

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Well, we need to know where the king is.

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So here, for example, we'll go over this example soon at the end of this lecture.

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You know, the king is on G and our pieces are not in relation to things.

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In relation to things except for the night.

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Well, how would we get, for example, the Queen to be looking at the king from there?

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So that's, you know, a question to answer.

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If we are interested in meeting the opponent's king.

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So bouncy roads of attack.

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So like in snooker, you know, they hit a ball when it goes around the table and you're calculating

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the geometry of it.

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That's sometimes a useful skill in chess to get the angles to the opponent's king.

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A king in the center.

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If a king is in the center, then, you know, we got to look at the roads of the king, include, you

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know, the diagonal of the death, what I call the diagonals of death need to re-evaluate if the king

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is in the sense of what the king's here.

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So quite often, you know, this is a sensitive diagonal.

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That's a classic time that when the opponent, King Castles and this tiger was the smaller one.

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But wherever the king is, if it's on the queen side, then you should be looking, you know, dogs

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and death, trying to open up.

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Potentially that diagonal will use that diagonal.

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So wherever the king is, you know, there's roads to the king.

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We need to think, how do we kind of get our pieces round there?

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So the rook left that, you know, classic rook left in general.

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And I was not in this position quite yet, but it might include later, you know, a real cliff like

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this that would be like a bouncy road of attack.

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So it's ways and means of getting our resources around the king.

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And we're kind of trying to amplify that aspect sometimes in our chess.

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So I've given some specific examples if you want to look up in the course here.

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But we'll look at one specific example now just briefly.

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So it's basically about getting our best resources near the opponent's king using skills of snooker,

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which you might think a complete snooker is a completely irrelevant game.

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But yeah, we get round the boards on the files and the diagonals and the night is a bit cheeky of how

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it moves around the board, but online pieces.

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Yeah, we, we can bounce with online pieces when we talk about the line pieces, these guys going in

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straight lines so we can think about chess as almost like a game of snooker or, you know, a game which

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involves a table where you can hit a ball round.

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So let's look here as the example of what I mean.

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So white to play here.

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Alexander Alekhine has this position where the Queen's gone a bit offside.

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This was not not a great move.

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G6 would have been better to evict this knight and Black would have been fine with the Queen on 87.

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But as it turns out here, after Queen six, guess what Alexander Alekhine plays and it's good if you

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can use tempo gaining to get your bouncy Rhodes of attack.

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Okay, so for 100 points.

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Yeah.

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He lunges into the position, so Queen D thinks so bouncing from D six now after 97 Rook 51.

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And we see now the queen lands on G free.

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So that is much more of an attacking position now.

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So we've used the bouncy road of attack.

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So this is something to make use of in our own games.

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So G six was played and now Queen G five, King H eight.

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This is only a very light appreciation of this game.

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As I say, there's much more detailed analysis if you find this game.

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So versus Lasker in 1954.

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We have it's in the course, we have 96, King G seven and now E4.

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And this gives rise to another phase of bouncy Rhodes for the line pieces.

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You know this rook could bounce now via C three potentially we have all this other via D three same

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same facts.

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So rook D D3 f6 and then we have five check King H eight.

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And now guess what?

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When it plays a brilliant compensatory finish from Alekhine in this position for 200 points, what would

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you play here?

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Yeah.

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Queen.

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Thanks, G6 And the game ended here.

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If H takes there's free check 9h6 rook takes H six is checkmate.

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So it's a very, very cute game of Alexander Alekhine against the great Emanuel Lasker.

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In 1944, Zurich won an absolutely amazing game and it does feature this idea of kind of using the squares

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to bounce to get our resources near the opponent's king.

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So very nice game.

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It's just illustrating this concept.

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So yeah, when I was working through the course, I was making notes about particular concepts.

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I wanted to highlight you in the intro videos and this was one of several.

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So just bear that in mind if you're attacking chess as an interesting ingredient.

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Okay.

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Are much.
