Hi there.
In this lecture, I want to talk about the bouncy Rhodes of attack concept.
So when I was actually constructing the course on Mikhail Tal, this concept came up and up many times.
Came up many times.
So getting pieces around the opponent's king.
So how do we do that?
Well, we need to know where the king is.
So here, for example, we'll go over this example soon at the end of this lecture.
You know, the king is on G and our pieces are not in relation to things.
In relation to things except for the night.
Well, how would we get, for example, the Queen to be looking at the king from there?
So that's, you know, a question to answer.
If we are interested in meeting the opponent's king.
So bouncy roads of attack.
So like in snooker, you know, they hit a ball when it goes around the table and you're calculating
the geometry of it.
That's sometimes a useful skill in chess to get the angles to the opponent's king.
A king in the center.
If a king is in the center, then, you know, we got to look at the roads of the king, include, you
know, the diagonal of the death, what I call the diagonals of death need to re-evaluate if the king
is in the sense of what the king's here.
So quite often, you know, this is a sensitive diagonal.
That's a classic time that when the opponent, King Castles and this tiger was the smaller one.
But wherever the king is, if it's on the queen side, then you should be looking, you know, dogs
and death, trying to open up.
Potentially that diagonal will use that diagonal.
So wherever the king is, you know, there's roads to the king.
We need to think, how do we kind of get our pieces round there?
So the rook left that, you know, classic rook left in general.
And I was not in this position quite yet, but it might include later, you know, a real cliff like
this that would be like a bouncy road of attack.
So it's ways and means of getting our resources around the king.
And we're kind of trying to amplify that aspect sometimes in our chess.
So I've given some specific examples if you want to look up in the course here.
But we'll look at one specific example now just briefly.
So it's basically about getting our best resources near the opponent's king using skills of snooker,
which you might think a complete snooker is a completely irrelevant game.
But yeah, we get round the boards on the files and the diagonals and the night is a bit cheeky of how
it moves around the board, but online pieces.
Yeah, we, we can bounce with online pieces when we talk about the line pieces, these guys going in
straight lines so we can think about chess as almost like a game of snooker or, you know, a game which
involves a table where you can hit a ball round.
So let's look here as the example of what I mean.
So white to play here.
Alexander Alekhine has this position where the Queen's gone a bit offside.
This was not not a great move.
G6 would have been better to evict this knight and Black would have been fine with the Queen on 87.
But as it turns out here, after Queen six, guess what Alexander Alekhine plays and it's good if you
can use tempo gaining to get your bouncy Rhodes of attack.
Okay, so for 100 points.
Yeah.
He lunges into the position, so Queen D thinks so bouncing from D six now after 97 Rook 51.
And we see now the queen lands on G free.
So that is much more of an attacking position now.
So we've used the bouncy road of attack.
So this is something to make use of in our own games.
So G six was played and now Queen G five, King H eight.
This is only a very light appreciation of this game.
As I say, there's much more detailed analysis if you find this game.
So versus Lasker in 1954.
We have it's in the course, we have 96, King G seven and now E4.
And this gives rise to another phase of bouncy Rhodes for the line pieces.
You know this rook could bounce now via C three potentially we have all this other via D three same
same facts.
So rook D D3 f6 and then we have five check King H eight.
And now guess what?
When it plays a brilliant compensatory finish from Alekhine in this position for 200 points, what would
you play here?
Yeah.
Queen.
Thanks, G6 And the game ended here.
If H takes there's free check 9h6 rook takes H six is checkmate.
So it's a very, very cute game of Alexander Alekhine against the great Emanuel Lasker.
In 1944, Zurich won an absolutely amazing game and it does feature this idea of kind of using the squares
to bounce to get our resources near the opponent's king.
So very nice game.
It's just illustrating this concept.
So yeah, when I was working through the course, I was making notes about particular concepts.
I wanted to highlight you in the intro videos and this was one of several.
So just bear that in mind if you're attacking chess as an interesting ingredient.
Okay.
Are much.