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This lesson
will teach you how you can create a hole
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in a solid body in Autodesk Fusion.
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Activate Hole from the create drop down
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menu or with keyboard shortcut H.
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Your first choice is placement.
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The most common thing
is probably to select the face,
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but you can also select
multiple sketch points.
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Centralize
this hole right above the center.
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You can use the point in the origo
as your reference.
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Drag the manipulators or enter
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exact values for your hole size.
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You recognize the extent options
from the Extrude lesson.
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Extend all, for example, is a good choice
if you want your hole
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to extend through the entire thickness,
including future
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changes.
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You can choose between simple, counterbore
and countersink
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hole types and simple, clearance, tapped
or taper tapped hole tap types.
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You'll see an illustrative image below
each choise
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including Thread offset options
for the tapped hole tap type.
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You also have thread type,
size, designation, direction
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and the option to select
if you want your thread to be modeled,
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or if you settle
with a visual representation
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Modeled is useful in some cases.
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For example,
if you intend to 3D print your design,
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keep in mind that your file becomes
more complex if you check modeled,
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and every extra detail
can eventually slow down your file.
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Hence,
if you only want a visual representation
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in your file,
then you don't have to check modeled.
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If you need to change your hole,
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just use the timeline
and edit your feature.
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And that's it for now.
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Good job. See you in the next lesson!
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Thank you.
